reporust_rebootcancel

139,333 Commits over 4,383 Days - 1.32cph!

11 Days Ago
Fix spacing of sleeping bag separator
11 Days Ago
Include hidden redirect items in the tests for inventory sounds
11 Days Ago
Split off interior of rentable shop A (wip)
11 Days Ago
Bowless Crossbow - missing changes
11 Days Ago
Bowless Crossbow - updated viewmodel, WIP textures
11 Days Ago
fix bounds after downscale + snapping changes
11 Days Ago
merge from waterwheel_downscale_option
11 Days Ago
Codegen
11 Days Ago
Add achievements for: - Entering deep sea - Building a boat - Hitting a boat with a cannon
11 Days Ago
Merge from main
11 Days Ago
fixed up medical syringe, updated 3p anims, added anim events
11 Days Ago
Fix a couple of wrapping issues
11 Days Ago
FX WIP.
11 Days Ago
Merge from Main
11 Days Ago
Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
11 Days Ago
Window atlas
11 Days Ago
Buildfix(tests): add a missing SERVER macro guard Tests: clicked through all modes - all compile
11 Days Ago
merge from main
11 Days Ago
Fix some compile errors, delete copy of unitask
11 Days Ago
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11 Days Ago
merge from main
11 Days Ago
Codegen
11 Days Ago
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11 Days Ago
Merge from main
11 Days Ago
Merge from item_mod_radial_rename
11 Days Ago
merge from waterwheel_deployable
11 Days Ago
Added a tooltip for light toggle radial, to appear in the settings UI.
11 Days Ago
Rename again to avoid bind conflicts due to binds using .contain Update UI bind.
11 Days Ago
enable snapping, fix bounds
11 Days Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
11 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
11 Days Ago
Merge: from main
11 Days Ago
Bugfix(tests): patch up ServerOcclusionTests - replace out-of-date occlusion cache with a new one based on Craggy - update CanSee and CantSee chunk pairs - add missing initialization Tests: ran ServerOcclusion unit tests - they pass
11 Days Ago
Fix buoyancy batching leak warnings in the editor
11 Days Ago
fix sound occlusion
11 Days Ago
merge from useplayerupdatejobs3
11 Days Ago
Fix for ocean topology missing around certain rivers
11 Days Ago
Bugfix(tests): CompanionServerTests - switch to persistent ClanManager - ClanManagedDB now also lives in a temp folder for tests - some tests now drain any backlogged traffic on the test socket Tests: all CompanionServerTests unit tests pass consistently (finally)
11 Days Ago
merge from main
11 Days Ago
Pack parallel flying results, only pass valid indices to flying checks, remove the now unused waterindices - consistency tests pass
11 Days Ago
11 Days Ago
Rename
11 Days Ago
bunny costume store icon and square images for steam
11 Days Ago
move audio deploy to rpc (for now), code gen
11 Days Ago
Unitask metas appeared only after opening editor, committing that
11 Days Ago
Use bitwise and for entity flag checks like on main
11 Days Ago
Started making model prefabs of rentable shop parts. Started replacing the meshes within the shop prefabs. Deleted obsolete blockouts.
11 Days Ago
Merge from main
11 Days Ago
Refactor path following, fix issues with animals, slow down after root motion anims remain, isReachable inconsistent, swim speed not handled
11 Days Ago
setup salvaged hammer refresh world/projectile/entity prefabs