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144,314 Commits over 4,444 Days - 1.35cph!

33 Days Ago
- Updated stance idle clips with new 3p rig upperbody clips (so these make sense when debugging between the player animator and an override) - Ran animator override updater (updated 150 override controllers)
33 Days Ago
Merge from main
33 Days Ago
Merge from main
33 Days Ago
kiosk C - addressed feedback, added collision & lods
33 Days Ago
Added context menu to test case and fixtures in TestRunnerWindow - Open source file - Copy CTRL+C also works
33 Days Ago
Update to vm camera animation to remove shoulder clipping
33 Days Ago
re-organised marketplace lighting objects into a lighting layer - not made external yet
33 Days Ago
Merge from main
33 Days Ago
Added ParameterDisplayName in test results and test lists, let us format struct parameter in a nicer way
33 Days Ago
Raiding tests fixes Added impact pos prediction and splash radius gizmos
33 Days Ago
Updated the EmissionToggle script to check whether the MPBs for the renderers have changed before attempting to set the emission value. This fixes an issue where renderers would have the incorrect MPB when coming back into network range
Rin
33 Days Ago
merge from save284 - Staging wipe!
33 Days Ago
some more marketplace work
33 Days Ago
merge from mortar_prototype
Rin
33 Days Ago
save++ persistance++
33 Days Ago
Fixed [Button] attributes not working on animation sub systems Added PlayFromStart method to PlayerAnimationHandle Added a new TwoAxisOneShotBend aniamtor sub system, should replace the reactions layer on the animator entirely
33 Days Ago
merge from workbench_upgrades
33 Days Ago
merge from workbench_upgrades/balance
33 Days Ago
Added IsPlaying and NormalizedTime accessors to OneShotAnimationSubSystem OneShots now start paused, makes debugging easier Don't show the self component in dropdowns
33 Days Ago
Merge from AnimationSubSystems
33 Days Ago
Revert playground
33 Days Ago
Hooked up telephone animation on deployable telephone Removed OnPhone state and parameter from player animator
33 Days Ago
Compile fixes
33 Days Ago
Better node view
33 Days Ago
Better visualise handles of sub systems in the list view
33 Days Ago
Allowed binoculars to be placed on weapon racks
33 Days Ago
WIP on country selection window - Setup centres for each chosen country - Setup player prefs for override - Country selection screen UI setup
33 Days Ago
Added ability to mark a subsystem as affecting the upper body layer only Renamed TelephoneAnimationSubSystem -> OverrideAnimationSubSystem Profiling
33 Days Ago
Reapplied changes to PlayerModelAnimationInspector
33 Days Ago
Smooth out aim dir for remote players
33 Days Ago
Don't allow non matching types in the sub system dropdown
33 Days Ago
When the manifest loads/updates we save the country, lat, lon and continetn to player prefs - Check for hello data first and if we cant find it then fall back to whatever our player prefs are
33 Days Ago
Added another female/asian player seed
33 Days Ago
Merge from parent (use PlayerModelAnimationInspector from main, will reapply changes on this branch)
33 Days Ago
Fixed missing throw animation on bee grenade hold type Added toggle visible events for bee grenade and beancan
33 Days Ago
Mortar view model polish pass and entity updates
33 Days Ago
Support geo lookup for steam queries by polling our cache - Add geo lookup dictionary to ServerListManager - Fix ServerAddress.Equals and operator == using reference equality on IPAddress instead of value equality, this was silently breaking all dictionary lookups including ping cache and geo lookups
33 Days Ago
Hide mortar shell projectiles until they're mobile to fix 1-2 frames of seeing them float.
33 Days Ago
merge from mortar_prototype
33 Days Ago
Display an icon for the currently active ammo type near the pitch indicator on mortars
33 Days Ago
- Sort country section based on users long and lat - Steam query will poll cache for geo location before giving up
33 Days Ago
Different explosions for HE and Frag. Fixed parenting issues.
33 Days Ago
Some TestScenario_RocketSplashDamage refactoring Added 3 new tests checking the triangle splash bug
33 Days Ago
bunch of fixes and improvements after suggestions from Luke on charms master sheet
33 Days Ago
supermarket freezer blockout
33 Days Ago
merge from mortar_prototype
33 Days Ago
added 3p upperbody state anim clips
33 Days Ago
updated 3p pickup & drop anim clip lengths
33 Days Ago
- Country now displayed on country button in main menu - Cleaned up and seperated into GeoLocation class to stop us having to access Account.Hello all the time
33 Days Ago
switched to ReplicatedVars, compiler fixes, adjustments to separate client and server code