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137,535 Commits over 4,474 Days - 1.28cph!

32 Days Ago
implement swings
32 Days Ago
Change IsLowDetail in IsShadowInsignificant so a renderer with 2 LOD states does not always disable shadows with aggressiveShadowLod setting enabled Now only disable shadows if the current LOD is within the lower LOD range for this renderer. If only one LOD state exists then still disable shadows like before Fixes the hatch part of the ladder hatch not rendering shadows with aggressiveShadowLod enabled
32 Days Ago
Test list
32 Days Ago
setup baseplate render (toggelable) inside sculpting gui
32 Days Ago
Added CCTV cameras in small medium and large apartment prefabs
32 Days Ago
Clicking on a rented room shows a cctv feed of inside the room
32 Days Ago
main -> game_room_dlc
32 Days Ago
fixed typo in apartment NPC vendor room upgrade text
32 Days Ago
Converted roadsigns into harvestable versions
32 Days Ago
softcore_tc_stack_fix -> main
32 Days Ago
fixed incorrect grab / drop SFX for ballistic leg armor
32 Days Ago
Fix TC corpse being under to be fixed - stating 'cant stack building priv'
32 Days Ago
Fixed incorrect SFX for open and knocking of exterior double doors, and swapped physics material to wood (Parity with other monuments)
32 Days Ago
Added and Setup Two Electrical Fuse Box Variants as Prefabs Imported Electrical Fuse Box Models and Textures Setup Electrical Fuse Box LODS, Colliders and Materials
32 Days Ago
Split the roundabout and swing models
32 Days Ago
gamesroom minifridge - updated materials with colder glass / refraction visual - updates textures - updated prefab
33 Days Ago
Apartment complex zones audio weaks
33 Days Ago
Added attachment icon Updated "Change Accessory" icon to it and swapped position with the "Drop" action https://files.facepunch.com/raul/1b2411b1/24_13-47-ClassicShrike.png
33 Days Ago
Merge from conversation_disconnect_fix
33 Days Ago
Fix NPC conversations not being correctly cleaned up if disconnecting while talking
33 Days Ago
Merge from apartment_complex_monument
33 Days Ago
S2P apartments to make sure sign changes get picked up
33 Days Ago
demo_comptatbility_editor_fix -> main
33 Days Ago
Ensure we always update save the demo manifest if its dirtty. This avoids situations where a marked dirty wasnt saved and then subsequently lost
33 Days Ago
New(editor): CulledLightsChecker, reports lights that don't have a culling setup Inspired by ShadowProxyChecker. Can be found in Tools/Find/Lights without Occlusion setups. Tests: Used it to inspect the appt scene
33 Days Ago
Removed sockets and deploy volumes from rentable shop signs Manifest
33 Days Ago
Demo compat manifest!
33 Days Ago
merge from main
33 Days Ago
Delete rentable shop sign item definitions Rename shop signs to remove .worldmodel suffix
33 Days Ago
Disable shadows on LOD2/3 of the rentable shop signs
33 Days Ago
Fixed shop D not using sitting NPC Apartments S2P
33 Days Ago
IsSmall LOD check now takes transform scale into account, fixes shadow proxies made with scaled boxes getting disabled incorrectly
33 Days Ago
Wood armour helmet, jacket, pants and gloves updated with new UVs. updated materials and textures. added new SG texture for gloves.
33 Days Ago
Fixed not being able to delete sell orders
33 Days Ago
Clean up naming of non-C++ camera matrices I have decided that the unity_* prefix should be reserved to properties that Unity sets from C++ code. Therefore, the other matrices now use the same naming that they have in URP/HDRP.
33 Days Ago
merge from main
33 Days Ago
gamesroom minifridge - textures updated
33 Days Ago
Fixed rent multiplier not getting reset when a player closes the store manually
33 Days Ago
Unify motion vector colour format preferences
33 Days Ago
Use AddRasterPass for motion vectors
33 Days Ago
Merge from satellite_art
33 Days Ago
Merge from main
33 Days Ago
Cherry picking 155706
33 Days Ago
satellite model + textures and materials uv2 with composite ao baked
33 Days Ago
merge from rpctool_generic_fix
33 Days Ago
Add new 'Names' class and set camera matrices globally in setup pass
33 Days Ago
merge from apartment_complex_monument
33 Days Ago
Base/Player/Horse modifier system pooling
33 Days Ago
merge from apartment_complex_monument/terminal_ui
33 Days Ago
Compile fixes