reporust_rebootcancel

108,327 Commits over 3,867 Days - 1.17cph!

55 Days Ago
world_update_2 -> radtown_npc_drivethrough
55 Days Ago
Added support for directionality to SimpleSplineTranslator - this will allow Bradley to reverse along the spline as well as go forward over it
55 Days Ago
Basic Bradley backend spline setup
55 Days Ago
Added a custom property drawer for Phrases, allowing you to search through existing translations in a window to easily re-use existing tokens
55 Days Ago
Bugfix: missed original allocation in PlayerCorpse Tests: none, trivial changes
55 Days Ago
Update: PlayerCorpse pools ItemContainer Tests: dressed up, suicide, saw uptick of containers, body disappeared, saw downtick of containers. Repeated, got expected results and didn't see a leak
55 Days Ago
Localized item store (still a few pages left)
55 Days Ago
merge /main/DPV -> /main/world_update_2
55 Days Ago
Assets, backups
55 Days Ago
Merge from world_update_2
55 Days Ago
Merge from world_update_2
55 Days Ago
Merge from world_update_2
55 Days Ago
Reverted accidental Procedural Map scene change
55 Days Ago
Merge from world_update_2
55 Days Ago
Merge from world_update_2
55 Days Ago
Merge from world_update_2
55 Days Ago
Fixed incorrect building grade lookup in creative mode (need to check skin id as well)
55 Days Ago
Hooked up water well NPC avatar
55 Days Ago
Merge from elevator_ShouldNetworkTo_fix
55 Days Ago
Water Well NPC avatar - poster prefab backup
55 Days Ago
Merge from team_ids_run_from_server
55 Days Ago
Revert fix in 104383, instead don't check the parents ShouldNetworkTo if the entity returns false from ShouldInheritNetworkGroup
55 Days Ago
Merge from main
55 Days Ago
Vm mat changes
55 Days Ago
Reconnected materials
55 Days Ago
Merge from world_update_2
55 Days Ago
Post merge compile fixes, manifest
55 Days Ago
Merge from main
55 Days Ago
Added a new Canyon NetworkGroupType to EnvironmentVolume, train layer thresholds are now set based on the lowest one of these in the world rather than the ceiling of the train tunnel volume
55 Days Ago
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55 Days Ago
Merge from world_update_2
55 Days Ago
Merge from main
55 Days Ago
Merge from world_update_2
55 Days Ago
dpv sound polish
55 Days Ago
Setup placeholder PrefabInformation for water well NPC Using heavy scientist avatar for now Slight layout tweaks to Item info panel to better fit a longer NPC name
55 Days Ago
Fixed water well NPC's not appearing properly on the hunting trophy
56 Days Ago
Fixed plants spawning in water well planters losing their 100% condition on server load
56 Days Ago
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56 Days Ago
Fixed locomotive NRE when shooting the bell in CLIENT+SERVER mode
56 Days Ago
Fixed missing physic mat define on sidecar bike
56 Days Ago
update MapImageRenderer to match map shader water logic
56 Days Ago
Restored F7 report popup texts size
56 Days Ago
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56 Days Ago
Cache actions to prevent allocs with Invoke and CancelInvoke
56 Days Ago
merge from main
56 Days Ago
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56 Days Ago
add some shading to areas of map with steeper terrain slopes (cliffs)
56 Days Ago
Cliff DecorUniformTest progress / better coverage
56 Days Ago
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