reporust_rebootcancel

108,341 Commits over 3,867 Days - 1.17cph!

56 Days Ago
Incapacitate vision and movement duration tweaks
56 Days Ago
merge from main
56 Days Ago
Placeholder obscurce vision UI
56 Days Ago
Increased lower chain damping to 0.2
56 Days Ago
Fixed new modded prevent building prefabs not working as intended, because of 103805
56 Days Ago
Add phrases for move speed and obscure vision modifiers
56 Days Ago
merge from clearinventory_improvements
56 Days Ago
Fixed clearinventory NRE, check for null args and check for null backpack item container Fixed log when clearing main container
56 Days Ago
merge from main
56 Days Ago
Fixed some explosions near a ball.entity not applying a force - added a backup method
56 Days Ago
adobe wall and gate first pass
56 Days Ago
Cape LODs skinned to spine4 to reduce snapping
56 Days Ago
Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
56 Days Ago
Combine movement and vision darts into a new Incapcitate dart
56 Days Ago
Update: ShopFront pools ItemContainer - also deleted empty virtual override Test: 2 player session with a shop front, one was interacting with the front while I destroyed it - items dropped, next front clear
56 Days Ago
Improved ball.entity physics behaviour, rocket hits etc now apply forces correctly
56 Days Ago
Organising dart type folders
56 Days Ago
Clean: Remove redundant StorageContainer.ResetState All the cleanup is already done in DoServerDestroy. Might be worth consolidating these callbacks in the future. Tests: none, trivial change
56 Days Ago
merge from Halloween_2024
56 Days Ago
Bone dart damage tweak
56 Days Ago
Dracula Cape texture fixes for back area which is now visible
56 Days Ago
merge from world_update_2
56 Days Ago
Finalized core.
56 Days Ago
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56 Days Ago
Merge from parent
56 Days Ago
Merge from parent
56 Days Ago
Merge from main
56 Days Ago
Merge from world_update_2
56 Days Ago
Merge from elevator_parenting_collision_improvements
56 Days Ago
Add an IgnoreParentEntityColliders option to TriggerParentElevator, prevents players from getting unparented from an elevator when they collide with a collider on the elevator Also has special handling to ignore collisions with the corresponding client/server entity when in the editor
56 Days Ago
Static planters code cleanup, use PrefabAttributes and remove the id lookup as it won't work through a save/load Fixed planters being able to plant more than one plant in a slot after a server restart Increase spawn check timing to 4 minutes (was 30s) Rebuild manifest
56 Days Ago
Merge world_update_2 -> Aux2
56 Days Ago
Cherry pick compile fix, SpawnMargins -> world_update_2
56 Days Ago
Fixed client compile in builds
56 Days Ago
Unsaved food cache loot change
56 Days Ago
Merge main -> SpawnMargins
56 Days Ago
Adjust food cache spawns, removed black berries and raw meat
56 Days Ago
Fixed water well shop appearing on the map after a server restart
56 Days Ago
Merge from world_update_2
56 Days Ago
Applied standard code formatting to all code in the Rust project
56 Days Ago
Removed all child gameobjects on a bunch of loot entities on the server (mostly some leftover model gameobejcts and the empty birthday balloon objects) Affects crate_basic, crate_elite, crate_mine, crate_normal_2_food, crate_normal_2_medical, crate_normal_2, crate_normal, crate_tools, crate_underwater_basic, foodbox, loot_barrel_1, loot_barrel_2, oil_barrel, vehicle_parts Removes 1-12 gameobjects per entity
56 Days Ago
Restored server browser search bar text size
57 Days Ago
merge from wallpaper
57 Days Ago
Fixed spraycan free painting not working on hard side wallpaper
57 Days Ago
Added .editorconfig file or standardised Rust code formatting
57 Days Ago
Fix some vendors in bandit and fishing villages not working
57 Days Ago
Added .editorconfig file or standardised Rust code formatting
57 Days Ago
Fixed spraycan wallpaper reskin missing condition
57 Days Ago
We now check for exposed wallpaper when running the decay tick Adjusted the inside check rays