119,258 Commits over 4,018 Days - 1.24cph!
Cooking workbench cooking visuals
Apple pie setup
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Reworked deployed and worldmodel so that it looks like the viewmodel.
merge from fix_camper_map_marker_unclaim -> main
Fix camper not removing map marker when bed is cleared for up to 15 seconds
Check if accounts have premium status when connecting to servers
created special CC materials for pies when cooking
Adding raw food on top of a cooked food slot will now replace it correctly
merge from more-terrainblend-support
merge from craft_update -> aux2
merge from item_ownership -> crafting_update
Fix give command not setting item ownership
Set item ownership from the player deploying it when placing stackable items
- fixes industrial crafters not having an owner to assign items to
Fix item ownership throwing an error if the username is null
make ambient configurable again, add ambient saturation param, add weather profile lighting overrides
Fixed NRE when smelting empty cans
Merge from train_tunnel_altitude_2
Code cleanup and comments, split BaseOven into two files
Deleted unused leather insert item
Applied new colours to all pie entity, view and world model configs.
merge from crafting_update -> item_ownership
merge from crafting_update
VisualFoodSettings prefab attribute
Merge from cookingv2/food_events
Tweaks. More debug log removal.
adjusted srgb setting for AO
merge from triggerbase_exclude_layers
improved lods on io research table
merge from triggerbase_exclude_layers
setup for hiding/showing third person pie models at correct times
Bugfix: Use valid index in WaterTestFromVolumes
Tests: detected during staging demo playback with useparallelupdatejobs - reran the demo, no more NREs
merge from io_research_table
vendor_listing_changes -> crafting_update
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy
(Also shows the grade of a nucleus)