reporust_rebootcancel

145,801 Commits over 4,444 Days - 1.37cph!

40 Days Ago
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40 Days Ago
code support for tertiary charm prefab setup
40 Days Ago
Add the apartment furnace to the large apartment
40 Days Ago
Turn the wood stove in the large apartment into a furnace
40 Days Ago
Optimized the way the timer works for limiting the shadow caching framerate
40 Days Ago
merge from misc_vendingui_fixes
40 Days Ago
merge from mortar_prototype
40 Days Ago
merge from deployable_snapping_fix_3
40 Days Ago
Removed interleaved shadow rendering implementation as this is now handled via the framerate limiting. Also, added defaults for distance-based framerate limiting to be enabled by default when shadow caching is enabled.
40 Days Ago
merge from empty_country_list_fix
40 Days Ago
merge from defaultsortingorder_update
40 Days Ago
Use actual PerInstanceData buffer instead of IndirectArgs in BatchRendererGroup
40 Days Ago
Merge from /indirect_instancing
40 Days Ago
Fixed an issue where the lights wouldn't refresh correctly after changing the max shadow lights
40 Days Ago
Remove now obsolete IGraphicsBuffer wrapper
40 Days Ago
Use newer GraphicsBuffer instead of ComputeBuffer
40 Days Ago
exported 3p holdtype animation sets with names beginning C after updating 3p running/jog anims
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More lighting
40 Days Ago
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Update: resubmit original pool mutex implementation in a separate branch Makes it easy to test across extra benchmarks Tests: ran unit and perf tests
41 Days Ago
Rebuilding the shadow map cache render texture pools when the max shadow lights convar changes
41 Days Ago
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41 Days Ago
Codegen
41 Days Ago
Mortar animations on the v4 rig
41 Days Ago
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41 Days Ago
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41 Days Ago
exported 3p holdtype animation sets with names beginning with A and B after updating 3p running/jog anims. Also set player animation controller timescale for the sprint to 1
41 Days Ago
Restoring this branch from yesterday I had to delete (sorry)
bot
41 Days Ago
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41 Days Ago
Subtracting 150318
41 Days Ago
Fixed an issue with flickering point lights caused by them having different shadow biases
41 Days Ago
Subtracting 150367
41 Days Ago
Subtracting 150376
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Subtracting 150380
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Subtracting 150385
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Subtracting 150388
41 Days Ago
blowpipe charm position tweak
41 Days Ago
Merge from terrain_lowering_nms_large_cave
41 Days Ago
Restoring a bunch of commits from yesterday I had to delete (sorry)
41 Days Ago
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41 Days Ago
merge from main
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Subtracting 150838 (reapplying new navmesh)
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41 Days Ago
Merge from terrain_lowering_nms_large_cave (reapply)
41 Days Ago
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Subtracting 150878 (new submesh subtract) i.e. reapplying new submesh
41 Days Ago
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41 Days Ago
Modified Jenkinsfile to utilize fpbuild installer scripts to manage fpbuild version per pipeline instead relying on globally installed version on the Jenkins runner system.
41 Days Ago
Subtract 150311
41 Days Ago
Test branch Start from cs 10513 and merge in 150311