reporust_rebootcancel

140,625 Commits over 4,383 Days - 1.34cph!

2 Months Ago
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2 Months Ago
Added a broadcast refresh when the PhotoFrame paintable source is updated which fixes issues with some surfaces not updating correctly and reduced the number of broadcast refreshes that are needed for paintable sources
2 Months Ago
Merge from main
2 Months Ago
matrix display - enabled emission fresnel to reduce visual screen noise
2 Months Ago
meds box - removed duplicate renderlod
2 Months Ago
sulfur box - removed lod4, adjusted lod values, meshlod for matrix tools box - adjusted lod values
2 Months Ago
ore box - adjusted lod values scrap box - adjusted lod values stone box - adjusted lod values, moved prefab location
2 Months Ago
meds box - render lod, adjusted lod values metal box - adjusted lod values
2 Months Ago
food box - lod values adjusted guns box - lod values adjusted
2 Months Ago
comps box - adjusted lod values explosive box - adjusted lod values
2 Months Ago
armour box - adjusted lod values, removed duplicate lod charcoal box - adjusted lod values
2 Months Ago
wood box - updated lod values, removed lod4 ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
2 Months Ago
Merge from foliage_instancing_shader_feature
2 Months Ago
Merge from main
2 Months Ago
Add alternate slanted grid topology option Fix culling radius calculation Fix LOD scaling cell positions for culling
2 Months Ago
Merge from fix_guid_null_primitive
2 Months Ago
Merge from fix_paste_mountable
2 Months Ago
Merge from heli_fixcars_changes_2
2 Months Ago
don't need this anymore
2 Months Ago
Include any SkeletonProperties referenced models as well
2 Months Ago
Convert hair dye collection to use material parameters for Rust/Standard instead of Core/Hair Added some wip parameters to hair dye properties
2 Months Ago
Fixed BBQ gibs not being skinned
2 Months Ago
merge from naval_update/io_boats
2 Months Ago
merge from workshop_unload_fix
2 Months Ago
Updated perf text to show the skins waiting to unload count
2 Months Ago
We now wait 120s before unloading a workshop skins with 0 references Fixes the missing material on gibs of skinned deployables, it was frequent with unpooled prefabs like vending machines
2 Months Ago
Scan the project for animations we need on the server every build
2 Months Ago
- emulate BiRP implicit stencil write in g-buffer pass - provide global_DeferredIndirectLightingActive flag
2 Months Ago
Foundation corner conditional model checks
2 Months Ago
Foundation corner sockets
2 Months Ago
Added CornerSocket
2 Months Ago
Added ModelConditionTest_FoundationCornerLeft and ModelConditionTest_FoundationCornerRight
2 Months Ago
Support for alpha in cap base colour, gives some more control for lighter skin tones
2 Months Ago
Switch cap base color to be non-HDR in hairdyecollection
2 Months Ago
Don't do gamma correction on capbasecolor in hair dye collection
2 Months Ago
Initial hair work, set up for average skin set collection so not available by default (part 2)
2 Months Ago
Initial hair work, set up for average skin set collection so not available by default (part 1)
2 Months Ago
Optimize sleeping bags - switch List<> of all sleeping bags on server to ListHashSet<> so Contains() and Remove() isn't slow - update methods to iterate through list of sleeping bags per player instead of old global list of all sleeping bags on server
2 Months Ago
further SSS
2 Months Ago
Tweaked some prefabs ground watch, fixing issues on boats
2 Months Ago
merge from main
2 Months Ago
merge from io_boats
2 Months Ago
merge from hackweek_more_tests
2 Months Ago
Fixed DeployVolumeEntityBounds showing editable bounds gizmos, its set to entity's bounds at preprocess
2 Months Ago
Fixed 51 prefabs clipping with the vehicle_large layer, mostly IO stuff again
2 Months Ago
merge from fix_roof_debris -> main
2 Months Ago
Also add debris DeployVolume to the top of the normal roof
2 Months Ago
merge from fix_roof_debris -> main
2 Months Ago
Fix roof placement not being blocked by debris by adding a DeployVolume specifically looking for debris
2 Months Ago
merge from main -> fix_roof_debris