reporust_rebootcancel

136,246 Commits over 4,474 Days - 1.27cph!

1 Year Ago
Fixed horses not being able to pass through holes in terrain
1 Year Ago
Add timer for how long each warmup scene takes to build
1 Year Ago
Merge from main -> protobuf_skip_default_fields
1 Year Ago
Add output scenes path to scene collection prefab
1 Year Ago
Switch scene warmup to use the path of scenes instead of SceneAsset so we don't need empty scenes commited in plastic
1 Year Ago
Add output scene path to `ignore.conf` so plastic doesn't commit 1GB every time warmup scenes are rebuilt
1 Year Ago
Delete warmup scenes
1 Year Ago
Update ignore.conf with demos & favorites.cfg
1 Year Ago
Move scenes to an "Output" subfolder
1 Year Ago
Commit empty versions of warmup scenes
1 Year Ago
Merge from main
2 Years Ago
Add "build warmup scenes" to the asset build pipeline (adds 5% to build time)
2 Years Ago
Recreate warmup scenes
2 Years Ago
Added warmup collection scene "WarmupScenes"
2 Years Ago
Remove `EntityToScene` component from the warmup scene, instead keep the `EntityToScene` components in a new config scene and output to separate warmup scenes Add tool to bulk update all warmup scenes with latest version of each prefab - recreate the output scene instead of loading it when running to cut export times in half
2 Years Ago
Slight refactor & comments added
2 Years Ago
Merge from main -> scene_warmup
2 Years Ago
First stage integration
2 Years Ago
cape cloth prefab setup
2 Years Ago
Fixed terrain-blend shader secondary layer uv/tiling params not working
2 Years Ago
exported wolf attack test anim
2 Years Ago
merge from main
2 Years Ago
Travelling Vendor Revisions -> Main
2 Years Ago
Fix bug causing vendor to just sell one item
2 Years Ago
assets gym scene wip
2 Years Ago
updated test scene
2 Years Ago
resetting bone transforms on cloth when it's re-enabled to avoid spike in velocity with LODing
2 Years Ago
Prototype custom networked root motion
2 Years Ago
pickaxe chain controller LODing
2 Years Ago
min/max length constraints respected properly and slightly reduced precision in collision detection
2 Years Ago
corrected LODing on cloth controllers for ghostsheet
2 Years Ago
Heater static prefab lighting tweak
2 Years Ago
Prefab backup
2 Years Ago
Pottedplant.mat using Rust/Std transmission instead of Foliage. Looked broken and wasn't using wind features anyway.
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
Merge from force_mount_opt_out
2 Years Ago
merge from admin_panel_fix
2 Years Ago
Merge from surrender_gesture_warning
2 Years Ago
merge from improve_underwater_dropped_items
2 Years Ago
Merge from main
2 Years Ago
merge from conversation_canceldistance
2 Years Ago
merge from firemode_improvements
2 Years Ago
merge from aug_2024_meshlod
2 Years Ago
merge from lodleveldisplay_update
2 Years Ago
reapplying burst update 1.8.15 -> 1.8.16 - Was subtracted due to an unknown server fail to start
2 Years Ago
Fixed bike passenger eye rotation bug (introduced in 100729)
2 Years Ago
Change convar name of surrender gesture
2 Years Ago
Bike passengers now use the same camera roll code as the driver
2 Years Ago
Add a gizmo to ZiplineTargets
2 Years Ago
Horrible code for bike driver camera roll, but it now lerps to the actual roll angle when not grounded