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136,245 Commits over 4,474 Days - 1.27cph!

2 Years Ago
Renamed more ConvarControllerSpawnPointPopulation to ConvarControlledSpawnPointPopulation
2 Years Ago
Renamed ConvarControllerSpawnPointPopulation to ConvarControlledSpawnPointPopulation
2 Years Ago
Progress backup
2 Years Ago
Added a new hostile mixer group for all footstep mixers, sound effects can be marked as Hostile and will use the appropriate group Added a distortion filter to hostile walk footsteps to make them sound distinct from teammates, WIP
2 Years Ago
Add a parameter to FootstepSound.PlayFootstep whether the footstep has come from a teammate
2 Years Ago
Remove unused field
2 Years Ago
Remove the swayMuzzle transform and set the rotate around muzzle point to 0.7
2 Years Ago
Merge from vm_rotate_around_modifier (includes changes from main)
2 Years Ago
Expose a viewmodel sway rotateAroundMuzzlePoint slider, should be a simpler approach than exposing a new transform Defaults to 1, will adjust at what point along a VM's length it will be rotated around when turning the camera Reducing this value will make the weapon rotate differently, preventing clipping Also improved some math in here for an extremely marginal performance gain
2 Years Ago
Fixed ground effect rocks particle effect playing all the time on helicopters: - Minicopter - Attack Helicopter - Scrap Helicopter - CH47 - Patrol heli
2 Years Ago
S2P everything
2 Years Ago
Fix arctic research base not having S2P label
2 Years Ago
Add logging
2 Years Ago
Optimized generation speed for hill cliffs
2 Years Ago
Rename HLOD setting
2 Years Ago
Blue variant + texture tweaks
2 Years Ago
Travelling Vendor Revisions -> Main
2 Years Ago
Phrases rebuild Adjusted default steering smoothing
2 Years Ago
Increased max speed of vendor Added convar to increase max speed - if you go crazy and the vendor can't stay on the road then its your fault
2 Years Ago
Added an icon for equip hood radial menu option
2 Years Ago
swaymuzzle tweaks
2 Years Ago
edited blunderbus 3p aim anim so the gun is held correctly
2 Years Ago
3p mask updates
2 Years Ago
viewmodel blunderbus reload anim edited so the shoulder does not clip into view
2 Years Ago
Re-mapped weight curves to relaxation values - also reorganised cloth material SO to make it a bit more readable
2 Years Ago
some chain material setups
2 Years Ago
fixed wrong rotation constraint axis being used for one of the limits
2 Years Ago
basic gizmos on constraints
2 Years Ago
Added "Emission Fresnel" options to standard specular shader
2 Years Ago
fixed length modifier and gravity on capes
2 Years Ago
cape cloth material
2 Years Ago
ghostsheet setup, split bone controllers for better collision control
2 Years Ago
improved edit-time gizmos so you can see colliders and constraint setups
2 Years Ago
Changed "Vertex Displacement" toggle default to False in "Particles/Additive HDR" shader
2 Years Ago
Fixed compile errors
2 Years Ago
Moved vending machine back to shared
2 Years Ago
Travelling Vendor Revisions -> Main
2 Years Ago
Cleanup comments
2 Years Ago
Faster night check
2 Years Ago
Fixed broken night check
2 Years Ago
Remove infinite stock. Stock will refill every 33% of the vendors total lifetime
2 Years Ago
split gizmos between configuration and playmode
2 Years Ago
cloth changes - filtering raymarched collisions with a large distance from bones to improve stability with extreme rotations and the cost of some clipping in these cases - made sibling constarints a bit stricter
2 Years Ago
Rewrote spawn event to use thresholds instead
2 Years Ago
Reduced agro radius
2 Years Ago
Baseline, added item and entity prefabs
2 Years Ago
Added angry horn
2 Years Ago
Add an override muzzle point field to the VIewmodelSway component to allow us to reposition how the viewmodel rotates when quickly spinning the camera
2 Years Ago
Backfires now happen at a random point in the future
2 Years Ago
Vendor ~ Rewrote ignore system to utilise a single struct Improved ignore systems reliability Reduced network load for steering angle - only need a single float Vending Orders ~ Frees to FreeLists Resize vending order to largest order entries count Check before freeing attachment list