239,700 Commits over 3,837 Days - 2.60cph!

2 Months Ago
Updated protection values
2 Months Ago
Reference package.base from libraries when publishing Fixes Facepunch/sbox-issues#5899
2 Months Ago
Cherry picked Remove topology for monuments
2 Months Ago
Cache versioned packages separately
2 Months Ago
AssertNoGraphErrorsInScene: assert downloaded package version Package.FetchAsync: allow fetching specific version
2 Months Ago
Vendor Restock Changes -> Main
2 Months Ago
Upped starting stock to 20
2 Months Ago
water triggers inside canyon to remove ocean surface
2 Months Ago
Disable AssertNoGraphErrorsInScene test temporarily
2 Months Ago
unique environment test level reduced stack
2 Months Ago
autospawn folder for unique environment prefabs
2 Months Ago
unique environment - canyon_a scene setup
2 Months Ago
updated lake normal texture
2 Months Ago
Leaderboard backup, run #12727
2 Months Ago
Added OnOrg to PackageCard and PackageList. Added basic Org Page when clicking org on Main Menu. Helps users find games made by the same creator(s). https://files.facepunch.com/CarsonKompon/2024/July/26_01-31-CuddlyCaracal.mp4
2 Months Ago
Don't let them multi-click the preview unlock Fix NRE
2 Months Ago
Add Regenerate Tiles button with warning beneath explaining what it will do Only show warning when tiles already exist Display image in Preview when set/updated. Show import gizmos when in setup tab. Show WarningBox with a different message when trying to view Tiles tab with no Tiles Generate Tiles button generates tiles from shown import gizmos. Doesnt display in Tiles tab yet Start on Tiles tab if Tileset already has Tiles Onlyu display new import gizmos when no tiles exist or when hovering the Regenerate Button Added "Delete All Tiles" button when resource has tiles. When undoing/redoing an action the inspector will rebuild appropriately Added Tile Gizmos. Hovering over a Tile Gizmo will highlight it. Implemented TilesetResource.CurrentTileSize so Setup variable can affect current tiles (with optional regeneration button) https://files.facepunch.com/CarsonKompon/2024/July/26_00-18-MadeupHoneybee.mp4
2 Months Ago
card back tests
2 Months Ago
tin can alarm sounds
2 Months Ago
Cabling now works with new parenting structure
2 Months Ago
Merge from main
2 Months Ago
New Crowdin translations by GitHub Action
2 Months Ago
return removed shield displayName
2 Months Ago
tweak particles cell breaks break material
2 Months Ago
Merge from pickup_item_number_size
2 Months Ago
missing file save
2 Months Ago
Fixed the red item dropped messages appearing too large
2 Months Ago
barnacles tiling material
2 Months Ago
Enable mesh read/write on train_track_3x18_procgen_COL
2 Months Ago
Disable auto sizing on the number field if the item name on an item pickup notice is < 10 characters Don't show the total item amount in brackets if it's the same amount that you just picked up Very minor allocation improvement
2 Months Ago
blunderbuss viewmodel anim sounds
2 Months Ago
Merge from rcon_commands -> main
2 Months Ago
Include more information on each connection - number of messages sent, recieved and broadcast - connection duration
2 Months Ago
Merge from main
2 Months Ago
Merge from dome_collider_fixes
2 Months Ago
Add `print_rcon_clients` command to print a list of all connected RCON clients
2 Months Ago
Unsubtract RailsFix
2 Months Ago
Merge main -> RailsFix
2 Months Ago
Hill cliff progress / better erosion / additional large hill cliff variants
2 Months Ago
MultiPick -> MultiSelect Add SegmentedControl to Tileset Editor with Setup and Tiles tabs Tileset Editor undo/redo works properly now and has undo steps for properties changing
2 Months Ago
MultiPick > MultiSelect
2 Months Ago
Add Inspector to Tileset Editor Add RenderingWidget/Preview to Tileset Editor Add base settings to TilesetEditor Inspector. Minor changes to TilesetResource
2 Months Ago
Elevator Vehicle Parent -> Main
2 Months Ago
Stop the bouncy floor again
2 Months Ago
Re-enable clipping checks Allow bikes to bypass them the same as horses
2 Months Ago
Lift up elevator collider to prevent clipping - which in turn is unparenting bikes on the elevator
2 Months Ago
VectorInts are fields instead of properies (like they used to) with [JsonInclude] fields
2 Months Ago
Don't make VectorInt properties readonly since some games set them already (fixes tests failing)
2 Months Ago
Asset picker: only allow multi selection if we want that
2 Months Ago
Fixes on jungle ruin kits. Changed ruin wall caps to atlas.