244,594 Commits over 3,898 Days - 2.61cph!
renamed files and folders
oasis_b build and level
When flushing pending updates before RPC calls - send reliable transform update
SortLive in this search index was a disaster don't bother with it
Hash events by steamid instead of ipaddress to get more accurate dcounts
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Don't cull baked lights
Remove these sdl headers from vpc
PlayerCopy tool now works if a PlayerModel is selected rather than the player itself
Will now select the newly created model after copying
Fixed maincannonshell appearing untranslated on death screen when dying from bradley
Leaderboard backup, run #
12871
Fixed binoculars overlay covering chat
Include revision with error report
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Fixed extra GetType() causing IsComponentNotOfType check on LodStripper to fail
Fixed shields not getting OnHolster callbacks
spawn.shielddummy command can now be passed true to make the dummy holster the shield
Placeholder shield idle to fix foot IK
Fixed gibs spawning parented to the player
Fixed duplicate GUID error on client connection in editor.
Prevent merging folders into current directory when dragging
Prevent dragging into same folder
Can now move multiple files from File Explorer into Asset Browser in one drag
Can now resize Editor Keybinds window to see the full list
Added support for renaming folders via the Asset Browser.
Clicking and Dragging Folders in the Asset Browser now updates the asset so it is reflecting the new path.
Improved train uncoupling behaviour
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Fixed inaccurate comments, etc
Merge from elevator_parenting
When trying to upgrade a blocked building block, close the pie menu and pop a toast with the reason
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Vertex stream unfuckery on the new explosions and streaks.
Texture tweak on engine exhaust
Added close-up engine exhaust FX
Sidegun tweaks.
Component destruction fixes for new explosions.
Disabled pie menu options can now run an action when clicked
show nested event messages
message panel transition
Merge from elevator_collider_rework
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Client-side "Can't deploy on door!" check so the deploy guide doesn't turn blue on doors
Minor toast error fixes
Added "Current Project" to Special group in Asset Browser
https://files.facepunch.com/CarsonKompon/2024/July/31_19-14-MindlessEnglishpointer.png
Added Drag-and-Drop support to Folders in the Asset Browser
https://files.facepunch.com/CarsonKompon/2024/July/31_19-25-SmoggyIndianrockpython.mp4
"Skin not owned" error when trying to skin a block with a skin you don't own
Should not happen in normal situations but I was tired of being confused by this in the editor
Add EditorShortcuts.BlockInputs. Block Shortcuts while right/middle clicking on Scene Viewport.
Resolve import warnings on vanilla TC gibs
Mark gibs as R/W and convert vanilla TC gibs to use primitives
SB TC now uses the deploy/destroy sounds of the retro TC
Replaced "Too close from another building" error message for "Too close to X"
Briefly highlight the block in question when showing the error message
https://files.facepunch.com/Flavien/WvU4h1yNwGLGDinf.mp4
Invoke shortcuts when focused on a line edit if the shortcut has a CTRL or ALT modifier (Fixes CTRL+S in a textedit)
Fix `video` getting called twice from F6 bind
Added Clear button to Editor Keybinds (allowing you to remove binds)
https://files.facepunch.com/CarsonKompon/2024/July/31_18-00-EmbarrassedHoki.png
twitch drops turntables setup