124,869 Commits over 4,171 Days - 1.25cph!

12 Months Ago
Update: ShopFront pools ItemContainer - also deleted empty virtual override Test: 2 player session with a shop front, one was interacting with the front while I destroyed it - items dropped, next front clear
12 Months Ago
Improved ball.entity physics behaviour, rocket hits etc now apply forces correctly
12 Months Ago
Organising dart type folders
12 Months Ago
Clean: Remove redundant StorageContainer.ResetState All the cleanup is already done in DoServerDestroy. Might be worth consolidating these callbacks in the future. Tests: none, trivial change
12 Months Ago
merge from Halloween_2024
12 Months Ago
Bone dart damage tweak
12 Months Ago
Dracula Cape texture fixes for back area which is now visible
12 Months Ago
merge from world_update_2
12 Months Ago
Finalized core.
12 Months Ago
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12 Months Ago
Merge from parent
12 Months Ago
Merge from parent
12 Months Ago
Merge from main
12 Months Ago
Merge from elevator_parenting_collision_improvements
12 Months Ago
Add an IgnoreParentEntityColliders option to TriggerParentElevator, prevents players from getting unparented from an elevator when they collide with a collider on the elevator Also has special handling to ignore collisions with the corresponding client/server entity when in the editor
12 Months Ago
Static planters code cleanup, use PrefabAttributes and remove the id lookup as it won't work through a save/load Fixed planters being able to plant more than one plant in a slot after a server restart Increase spawn check timing to 4 minutes (was 30s) Rebuild manifest
12 Months Ago
Cherry pick compile fix, SpawnMargins -> world_update_2
12 Months Ago
Fixed client compile in builds
12 Months Ago
Unsaved food cache loot change
12 Months Ago
Merge main -> SpawnMargins
12 Months Ago
Adjust food cache spawns, removed black berries and raw meat
12 Months Ago
Fixed water well shop appearing on the map after a server restart
12 Months Ago
Applied standard code formatting to all code in the Rust project
12 Months Ago
Removed all child gameobjects on a bunch of loot entities on the server (mostly some leftover model gameobejcts and the empty birthday balloon objects) Affects crate_basic, crate_elite, crate_mine, crate_normal_2_food, crate_normal_2_medical, crate_normal_2, crate_normal, crate_tools, crate_underwater_basic, foodbox, loot_barrel_1, loot_barrel_2, oil_barrel, vehicle_parts Removes 1-12 gameobjects per entity
12 Months Ago
Restored server browser search bar text size
12 Months Ago
merge from wallpaper
12 Months Ago
Fixed spraycan free painting not working on hard side wallpaper
12 Months Ago
Added .editorconfig file or standardised Rust code formatting
12 Months Ago
Fix some vendors in bandit and fishing villages not working
12 Months Ago
Added .editorconfig file or standardised Rust code formatting
12 Months Ago
Fixed spraycan wallpaper reskin missing condition
12 Months Ago
We now check for exposed wallpaper when running the decay tick Adjusted the inside check rays
12 Months Ago
Fixed low wall wallpaper socket pos
12 Months Ago
Disable the network type on the EnvironmentVolumes in the train stations (stations are higher than tunnels, we only want the tunnels to contribute to the network threshold)
12 Months Ago
Only do the dismount check from 104439 on the initial parenting so that e.g. a modular car can drive through a narrow passage without dismounting people on the flatbed
12 Months Ago
Don't parent players to parent triggers in situations where there is an associated mountable and the mountable has no valid dismount positions for the player from their current position
12 Months Ago
12 Months Ago
Added female version of shirt with updated rig
12 Months Ago
Added shirt model with updated rig
12 Months Ago
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12 Months Ago
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12 Months Ago
Merge from enable_monument_scenes -> main
12 Months Ago
Fix compile error
12 Months Ago
Merge from enable_monument_scenes -> main
12 Months Ago
Enable monument scenes by default - switch `monument_scenes` convar -> `monument_scenes_enabled` so saved convar will default to true
12 Months Ago
More rock formations
12 Months Ago
- tweak blend start distance - renormalize interped normals - add back river normal tangentToWorld xform - small cleanup
12 Months Ago
Second pass of metrics on jungle ziggurat. Started blocking in materials of interior shell.
12 Months Ago
player.CreateNextBot sets the bot name by player_activate event Fixes for HL1 barnacle Added SetTarget1-4 to logic_choreographed_scene/scene_entity Pull Request: Search bar in icon editor + copy to clipboard Pull Request: TTT traitor button fixes Fixed CNPC_ControllerZapBall not doing damage Consistent returns from Sandbox tool Make* functions Minor clean ups in constraint library