147,052 Commits over 4,444 Days - 1.38cph!

36 Days Ago
Krieg backpack holster offset pass
36 Days Ago
merge from main
36 Days Ago
missing .meta files that didnt show up
36 Days Ago
mortar ammo world model prefabs setup relinked so can be dropped. added mortar world model too and linked. update to manifest. ammo types still need proper weapon rack setup
36 Days Ago
Turn host_state.interval_per_tick into double * Fixes 64bit builds specifically truncating curtime to floats Fixed clients getting stuck on loading screen sometimes * CNetChan::UpdateSubChannels() used integer math to decide how many fragment packets to send, the default value wasn't a multiple of the FRAGMENT_SIZE, so the last fragment was basically discarded. Now we account for that by ceil()-ing the number after calculating it using floats * Changed net_maxfragments to be a multiple of FRAGMENT_SIZE (28000=>24576) Fixed re-selecting ragdoll with Faceposer corrupting values Try disabling GETBUOYANCY on Linux clients * The goddamn DLL I was given is not up to date and doesn't have any custom changes, and TF2 no longer has 32bit Linux builds Fix workshop support when Steam throws errors * When Steam throws errors during subscription info gathering.
36 Days Ago
Rebase on main
36 Days Ago
Rebase on main
36 Days Ago
Bunny suit mat assignment fix
36 Days Ago
Merge from workbench_upgrades
36 Days Ago
io bench
36 Days Ago
Ignore "AsyncResourceUpload failed." in server builds
36 Days Ago
Merge from workbench_upgrades
36 Days Ago
Merge from clearance_fix
36 Days Ago
merge from main
36 Days Ago
merge from pbcz
36 Days Ago
moved apartment prefab lighting into its own group
36 Days Ago
Disabled glass refraction Moved market lighting to its own prefab.
36 Days Ago
36 Days Ago
Add clearance check convar
36 Days Ago
36 Days Ago
36 Days Ago
Potential fix for "Failed to create agent because it is not close enough to the navmesh" spam
36 Days Ago
36 Days Ago
Nicer placement testing
36 Days Ago
Fix NRE in NPCNetworking (subscribers count)
36 Days Ago
Sleeping uses same logic as eye blinks (fixes popping eyeballs during sleep)
36 Days Ago
wb3 collider fix
36 Days Ago
37 Days Ago
37 Days Ago
wip provent building changes
37 Days Ago
Redo clearance zones, fucked it last time.
37 Days Ago
Tweak wb2 clearance volumes
37 Days Ago
Client-side fix for removing upgrades when clearance blocked.
37 Days Ago
merge from electricfurnace_emission_fix
37 Days Ago
Fixed missing script warning spam when starting a server, caused by the new automated tests classes
37 Days Ago
EmissionToggle now refreshes its MPB after a material swap, it implements ICustomMaterialReplacer Fixes electric furnaces emission issues after loading a skin
37 Days Ago
Assign name and description keys to the base barrel and shelves items
37 Days Ago
merge from main
37 Days Ago
Moved mortar slightly ealier in tech tree, ammo research costs lowered
37 Days Ago
added anti vechicle dmg to mortars basic and fragment, basic stronger
37 Days Ago
mortar deployment improvements Improved colliders more accurate, can not longer be shot through, better pickup
37 Days Ago
prevent mortar deployment under water
37 Days Ago
Effiency upgrade no works works on explosives, satchels. ammo explosive, catapult explosives
37 Days Ago
merge from cubemap_ui_optims
37 Days Ago
merge from binoculars_on_weaponracks
37 Days Ago
merge from mortar_prototype
37 Days Ago
Underwear_pants male LODs
37 Days Ago
Underwear_pants female LODs
37 Days Ago
Underwear_bra lods
37 Days Ago
Unerwear_bra neck normal seam fix