135,101 Commits over 4,293 Days - 1.31cph!

57 Days Ago
Krieg Hazmat pose
57 Days Ago
merge from naval_update
57 Days Ago
removed redundant w_blueprint prefab
57 Days Ago
removed old textures/mats to avoid confusion
57 Days Ago
updated anims to fix clipping issues
57 Days Ago
Add serialization for lastEditLocalPos and lastEditLocalRot. Should allow copy pasted boats to dock & edit without fucking up. Also gonna need it for future changes. Protobuf gen.
57 Days Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
57 Days Ago
Boat planner - Set up viewmodel - Set up dropped worldmodel - prefab updates
57 Days Ago
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57 Days Ago
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57 Days Ago
Kick hazmat repose
57 Days Ago
merge from boat_building
57 Days Ago
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57 Days Ago
Sunglasses repose
57 Days Ago
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57 Days Ago
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57 Days Ago
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57 Days Ago
Hide boat building UI if there's a finished boat.
57 Days Ago
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57 Days Ago
Added tactical gloves
57 Days Ago
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57 Days Ago
naval_update -> scientist_boat_ai
57 Days Ago
Anyone authd to the wheel ca now demolish blocks (usual rules apply)
57 Days Ago
Add head animation support to the cannon - Support local offset - Setup with default 50 cal reload animation for now
57 Days Ago
Restored TwitchdropsTransformGroupManager
57 Days Ago
merge from main
57 Days Ago
merge from skinviewer_tacticalgloves
57 Days Ago
Fixing skinning for 50 cal left mesh
57 Days Ago
Frontier Hazmat repose
57 Days Ago
Added tactical gloves skin viewer model
57 Days Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
57 Days Ago
Deleted old folder (cant do it in a single commit because plastic)
57 Days Ago
Moved all the skin viewer custom meshes into the skin viewer folder
57 Days Ago
Enable repair on cannons
57 Days Ago
Check if boat can be edited before dock and edit
57 Days Ago
turretsv2 -> naval_update 🎉
57 Days Ago
Compile fixes for shared aiming method
57 Days Ago
- Fix snapshot states not being replicated properly - Fixed ai inconsistent aiming angles Ready to merge
57 Days Ago
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57 Days Ago
LCD related stuff & lighting
57 Days Ago
christmas wall- and ceilingpaper updates
57 Days Ago
Merge from naval_update
57 Days Ago
Adding wick virtial position anim clip
57 Days Ago
Block accidental admin kills on floating cities and islands
57 Days Ago
Added tactical gloves to the skin viewer (will need a new posed mesh)
57 Days Ago
Lerp to 0,0 properly on reload (mostly affects the front turret)
57 Days Ago
Smoooooooth(er)
57 Days Ago
Cleaned up the front turret aiming system
57 Days Ago
added space station building skin sitem and hooked up - still needs icon
57 Days Ago
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