198,711 Commits over 4,140 Days - 2.00cph!

42 Days Ago
Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
42 Days Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
42 Days Ago
Remove runtime error when encountering field ID 0 for now because we missed staging wipe
42 Days Ago
Rename menu item so it's clear that Rust+ needs it for item icons
42 Days Ago
Disable lights on rechargable batteries when > 15m away
42 Days Ago
Better grid filtering system, custom inspectors
42 Days Ago
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42 Days Ago
Merge from teslacoilfix (distance culling inconsistencies)
42 Days Ago
LOD changes to TeslaCoil FX.
42 Days Ago
Merge from fix_protobuf_field_0
42 Days Ago
Protos codegen after merge
42 Days Ago
Merge from main
42 Days Ago
Update to Discord SDK 1.2.8730 Set up calls to SetShowingChat so Discord desktop notifications don't show when you're seeing the messages in game already
42 Days Ago
Item grid refactoring, started store featured tab
42 Days Ago
is_producing_fix -> main
42 Days Ago
Fix is producing logic issue on beehives
42 Days Ago
merge from party_system -> aux
42 Days Ago
bee_bomb_distance_changes -> main
42 Days Ago
Comment
42 Days Ago
bee boulder now matches the speed and distance of other catapult projectiles
42 Days Ago
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merge from main -> party_system
42 Days Ago
instant_camera_ui_fix
42 Days Ago
Ensure set flash is set to appropriate light state on deploy
42 Days Ago
Ensure correct flash fx is played
42 Days Ago
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Run PlayerBindPress for unbound keys too The binding will be an empty string. This is consistent with the pre-existing behavior of the hook running after running "unbind <key>" even though the key is technically no longer bound. Update misleading message "Can't save unknown type" Update "Field %s is using the wrong FIELD_ type" warning Test for unclosed Lua ISave/IRestore blocks Add internal note about 64bit engine save warning Saverestore Lua lib: Close started block on early return Not sure if this is the correct approach, so also prints an error if it is hit.
42 Days Ago
Admin command to kill all bees
42 Days Ago
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Update: ContinuousProfiler now has TotalAlloc and AllocCount metrics for allocation snapshotting - Release binary build with 27d643a3 - exposed via NotifyOnTotalMemKB and NotifyOnAllocCount (set to 0 to disable) Tests: tested both on Craggy in editor. Helped spot a potential small leak in PerformanceLogging
42 Days Ago
Do not try to run HTTP requests with invalid URLs Fix OSX not building
42 Days Ago
Update the DebugLuxel with actual vertex color support Speculative improvements for >2GB file support Reject empty or near empty .gma files More improvements to file support for >2GB Fixed crashes with point_worldtext for good
42 Days Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
42 Days Ago
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42 Days Ago
Remove the ability to rotate local by Z
42 Days Ago
Health forwarding
42 Days Ago
Store item grid refactoring
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added camera animation sync component to attacks in mace animator
42 Days Ago
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Merge from dlss_texture_creation_crash
42 Days Ago
Temporarily disabling threaded texture creation to see if this is the cause of the new DLSS crash
42 Days Ago
Bugfix: snapshot json export no longer emits extra coma, making json invalid - also sneaking in AllocWithStack to be on execution thread only, not on alloc thread Super rare, but would be hard to find in the code when it would happen in the future Tests: persnapshot and watchallocs in editor