198,711 Commits over 4,140 Days - 2.00cph!

49 Days Ago
merge from fix_window_max_condition -> main
49 Days Ago
Fix windows & embrasures losing max condition when repaired inside a repair bench
49 Days Ago
Fixed DebugLuxels not accepting vertex color in Hammer More colors for Lightmap Grid in Hammer red for under 8, green for above 63 Fix GetAimVector clientside for non local players in vehicles being wrong
49 Days Ago
Disabled corner conditional models on most skins when wallpaper is applied on the hardside
49 Days Ago
49 Days Ago
preprocess terrain maps, per weather distance curve
49 Days Ago
▇▊▆▊▇▊▄ █▇ ▊▅▍ ▄▄▆▋ ▍▅ █ ▄▄▉▅ ▉▊▆▊▌▆-▊▇▊▆▅ ▇▆▅
Rin
49 Days Ago
Converted mesh collider to box collider Fixed not being able to deploy in desired rotation
49 Days Ago
Fixed incorrect layers on schizolobium_a
49 Days Ago
Fixed broken billboards on vineswingingtree02 and vineswingingtree03
49 Days Ago
Wallpaper floor & ceiling pack - added more wood colours
49 Days Ago
Wallpaper floor & ceiling pack - updated subway ceilings, metal sheet ceilings, vintage asbestos tiles, ceiling and floor wood
49 Days Ago
▊▍▍ ▊▆▋▄ ▍▆▇█'▍ ▌▇▍▄▅▉▅▉ ▌▇ ▊█▋█▌▇▋█ ▍▆▊▍▅▌
49 Days Ago
▅▊▆█▌▍▉ █▅▄▋▅ ▅▌▆█▋▍ ▅▆▋▄ █▄▊▌ ▄▋█▊▊▍, ▆▍▌▌▌▆▊▅▍: - ▉▆▇'▇ █▅▇▇▉▊▄ ▄▍█▄▆▅▌, ▄▍▌▍█▇▋ ▍▆▄ █▊ ▉▇▍ ▆▅▌ ▄▋▅▊▊▇▌ ▍▉▍▇ █▋▉▊█▊▆ ▅▉▋▍▉ (▉▍ ▇▍▍▅▋▄▋▆ ▆▅█'▊ ▇▆█ ▄▉) - ▌▌▊▋▆ ▌▍▅ ▊▋▄▊▄ ▄▅▉▊▇ - █▍▋ ▋▌▉▆▉ ▇▅▋▆▄▊█▆▅▋▍ - ▆▄▄ ▍▄▅▇▊▉ ▅▅▇▄▋▌ ▄▅ ▋▅▄▄█▊ ▉▋▇█▊█▅ ▌▍ ▇▊█ ▇█▍▋▊█▍▊▇▆ - ▌▋▉▆▊▇█ ▍▋▍▋█▉▆
49 Days Ago
Floating cities walkway greybox progress Added prefabs for Hannah and Chris to the scene file
49 Days Ago
Merge from iofeedback_fixes
49 Days Ago
Fixed tesla coil pfx starting on
49 Days Ago
floating walkways prefab update
49 Days Ago
syncvars -> aux3
49 Days Ago
Merge from main Fix protobuf,codegen,manifest
49 Days Ago
removed bee bomb from T1 techtree
49 Days Ago
Bee catapult ammo techtree and blance pass (moved to t2)
49 Days Ago
Remove explosive crafting cost from Propane Explosive Bomb, now raw ingredients
50 Days Ago
Targeting attachment blance and tech tree
50 Days Ago
merge from fix_dialog_hide_chat
50 Days Ago
merge from missingphysimpacts
50 Days Ago
merge from shark_hunt_dialogue
50 Days Ago
Merge from water_vehicles_cam_roll
50 Days Ago
Added client.allowCameraTiltOnDpv Defaults to true (current behaviour), if false will stop the camera tilting side to side while using the DPV, should be easier to stomach Exposed in accessibility menu
50 Days Ago
Removed camera roll entirely on the boogie board and inner tube Fixed player body jittering out of sync with the camera movement when on an inner tube
50 Days Ago
Merge from iofeedback_fixes
50 Days Ago
Fixed IO heater spawning with emission enabled Fixed RF broadcaster green light on permanently
50 Days Ago
Mege from main
50 Days Ago
Merge from missionpoint_reapply
50 Days Ago
Add a gizmo to MissionPoint components that draws the toolbox model for easier placement Reapplied new mission points to gas station and supermarket
50 Days Ago
Merge from parent
50 Days Ago
Merge from main
50 Days Ago
Fixed trees being able to respawn if a player was standing on the stump
50 Days Ago
50 Days Ago
Merge from industrial_perf_improvements
50 Days Ago
Revert successCount change to original behaviour
50 Days Ago
Merge from main
50 Days Ago
Fix train engine packing options
50 Days Ago
Handle syncvar equality checking in BaseNetworkable: having the method available there makes it easier to use intelisense
51 Days Ago
Fixed some line of sight issues when reskinning wallpaper using the spraycan
51 Days Ago
Fixed WallpaperPlanner.OnFrame NRE
52 Days Ago
Settings keybind tab progress + some refactoring
52 Days Ago
ziggurat reverb zone
52 Days Ago
new tiger attack impact sound
52 Days Ago
boomerang sound polish