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121,363 Commits over 4,018 Days - 1.26cph!

3 Years Ago
subtracting 70830, will reapply once fixed
3 Years Ago
Updated work cart LODs Material tweaks Reworked baked LOD materials to minimize pop-in
3 Years Ago
L2-3 custom navmesh data, spawns, patrol, move & cover points.
3 Years Ago
Fixed a bunch of desert spawn rules. Added stables. Fixed some floaters.
3 Years Ago
L1 cover points. Added AICoverPointEditor custom inspector script with buttons to quickly rotate cover points +/- 90 degrees
3 Years Ago
Comment only. Added info on Hierarchy
3 Years Ago
PathList has Hierarchy variable that can be set to determine type (0 = ring road / rail, 1 = side road / rail, 2 = dirt trail / rail siding)
3 Years Ago
▅▊▍▊▋ ▊ █▊▅▉▍▄▄▇▍▍▋▊▉█ ▍▋▆▍ ▊▉ ▇▄▉▉▅▄▍▄▄▆▉▊▉, ▄▋▆▋▋ ▄█▆▋▇▇█▋ ▌█ ▆█▇▍ (▄▅▆ █▄▊ ▇▌▅▄▇▊█▅▄). █▊▊▄▉ ▍▆▇▊▋▆▄█ ▆█▌'▊ ▍▉▊▇ ▌▇▆ ▅▇▅ ▆▆█▊▌▇ ▋█▌▉ █▌▄▌▌ ▊▊▋▉▍▊▊ ▆▊▋, ▍▉▊▉▆ █▍▆ ▋▍▄▅ ▄█▋▊ ▋▊▆ ▆▅▉▌▉▆▊█ ▉▇ ▉▊▄▌▍▍▌ ▄▌▉▄▉▉▆▌ ▋█▊▇▌▇ ▌▍▍█▉ ▇▋▅▇ ▊▍▇▍ ▆▇▄▇▄▉▌▉ ▍▅▅▋ ▉▆▍▋▋▄. ▅▋▍▊▊▅█ ▇▉▅ ▍█▍▅▅▊▄█ ▋▅▉ ▌▍▋▍ ▌▋▊▄▅▋▇▊▊▋▊▍▉▋ ▌▌▋ ▍▋ ▊█▆▄▉, ▌▅█ ▍▉█▇▋▆ ▊▌▇▋▇▇█ ▉▌▇▇█▋ █▋ ▌ ▆▌▌▆▄▉▉ ▋▅▅▄ ▆▇ ▄▅█▍▊▍▍▉▅█ ▊▇▄▉▍ ▊▄▅▊▋▄▆▉▉ █▅▅▆▊▊ ▅▇▅▅▋ ▅▍ ▉▄▉-▌▇▅ █▆ ▍ ▄▍▉▄▄▄▇ ▉▇▋▉▍. █▉ ▌▊ ▌▉▆▆▅▌▋▌ ▋▉▅▄▌ ▋▅▅ ▆▉ ▅▅▊▉▊, ▅▍▊ ▌▄▉▄▄▉▋ ▆█ ▊▆▍▋▆▅.
3 Years Ago
L1 custom navmesh data, patrol route, move point, spawns.
3 Years Ago
3 Years Ago
Forgot Hapis map bundle assignment
3 Years Ago
Level 0 test spawner & patrol. Set NPC stat override values for level 0. (no s2p yet)
3 Years Ago
merge from main
3 Years Ago
merge from hapis_conversion
3 Years Ago
network++
3 Years Ago
reenabled Hapis scene in build
3 Years Ago
More work on shot compatibility, fixing stuttering and incorrect offsets when exiting shots
3 Years Ago
Fix demos UI public variables inside CLIENT blocks
3 Years Ago
▇▋▌▍▍▆ ▊▄▉▋▇▍▄ ▊▌▌▇▉▅▇▆ ▉▄█▇▆▆▄▍▄▇▊▋▋▉▋▋▌▇▋▋▊▆ ▆▅▍▌▉▄▉▍ ▍█ ▌▊▌ ▋█▉▊▄▊ ▅█ █▋▆▇▄ ▅▅▉▆█▉▉ ▆▌ ▆█▇▊▍▇ ▅█▆ ▍▄▋▍▇▆ ▊▊ ▅▉▌ ▌█▋██▍█ █▋ ▍▆▄▉▍ ▅▅▆█▋. ▋▇▍█▇ ▇▇▅ ▋▆▉▌█▄█▍▋ ▊▍▅▍▍ ▊ ▋▆▊▄▅▄▅▅▇▆ █▌█▌▍ █▅▅ ▌▊▅▅▅▋ ▄▅▍█ █▇▆ ▋▋▋▅ ▆▊ ▆ ▆▄▊▅▅▉▍▅ ▄▄▋ ▆▌▄▅ ▆█ ▉▅▍▍▄▅▋▊▄▍▋▄ ▋▋▋▌ ▌▍▋ ▄▄▄▉▋▍▄▌ ▊▆▉▆▉▉▆.
3 Years Ago
Hook up world animator field so weapon animations play Copy eject shell effect over to ensure effects are playing correctly
3 Years Ago
Always make the leader role have all permissions
3 Years Ago
Show a better error message when the clan leader tries to demote themself
3 Years Ago
Update FP.Nexus Implement the remaining IClan methods
3 Years Ago
Match the WorkCart rear lights to their old colour
3 Years Ago
Mark the new rail sidings as secondary paths, make sure they're not selected by default, and set them to be the new wagon spawn areas
3 Years Ago
Merge from spraycan_merge2 (NRE fix)
3 Years Ago
Spraycan flags NRE fix
3 Years Ago
Removed unused light script
3 Years Ago
Updated WorkCart lights
3 Years Ago
Fixed not being able to set camBone by name
3 Years Ago
Updated all WorkCart colliders to match the updated model
3 Years Ago
Merge from main
3 Years Ago
LOD cull override test on key cliffs. Might cost some perf in this crude state, but also might not. To be improved.
3 Years Ago
Removed old WorkCart cover visuals since they're now baked into the mesh
3 Years Ago
Desert spawns WIP
3 Years Ago
Mergable (with unpolished autospawns in the desert)
3 Years Ago
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3 Years Ago
▊▇█ ▄█▇▇ ▄▉ ▍▋▍ ▄▍█
3 Years Ago
Fixed mip and convolution passes
3 Years Ago
Forest spawn fix 3/3
3 Years Ago
Fixed render passes to allow rendering slice by slice.
3 Years Ago
Various fixes
3 Years Ago
entity updates
3 Years Ago
added effects folder
3 Years Ago
entity updates (still stuff to resolve)
3 Years Ago
▌▉▇▇▉ ▍█▉ ▍▅▅▌ ▅▆▇▋█▊ ▍▍▆▉█ ▊▍ ▆▉▅▉▌▋▋▊ ▉▌ ▋█▅▊▅ ▆▅▉_▅█▇▉▌▊_▊▋▊▋▊▊ ▇▅ ▊▇▇█▇ ▍▅ ██ ▅▉▇▉▆▆ ▄▋▋▅▍▇▆▊ ▋▊█▍ ▄▅▄▍▍ █▊▋▋▇▋▌ ▆▇ ▋▄▅▍█▅ ▇█▊▍▍▉ ▇▌█▋ ▉▋▍ ▄▄▆▇▆▊▍ ▍▉█▊ ▄▌▌▉▉▅█ ▌▅ / ▇▉▊▉
3 Years Ago
update to LODs
3 Years Ago
Spawn fixes 2.6/3
3 Years Ago
merge from rail_network_3
3 Years Ago
Workcart LOD0 tweaks