137,935 Commits over 4,324 Days - 1.33cph!

Today
merged from buoyancy_sleeping_brick_fix
Today
set m15 entity to use r prop, zero'ed weapon root and set holster position
Today
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Today
renamed component_storage_boxes folder
Today
created pack sitem
Today
Meds Box - updated gibs and corpse mesh
Today
comps box updated textures and icon
Today
merge from divesite_spawn_optim
Today
added +- 30s jitter to Junkpile timeouts, should spread divesites respawning over 30 seconds instead of all on the same frame
Today
merge from divesite_spawn_optim
Today
merge from indirect_instancing
Today
rebase on main
Today
Cache the hand IK pos/rot in Update and then apply them in UpdatePlayerModel, more accurate
Today
Ballista right hand IK now reflects rotation Updated right hand IK target on static and mobile ballista
Today
Remove the ShieldHeldEntityOffset component from the python Add ShieldHeldEntityOffset to HCR
Today
Include magnet crane and door animations in server build
Today
Merge from main
Today
Merge from main
Today
Fix biome layer getting removed somehow from material
Today
Merge from fix_console_log_startup
Today
Merge from parachute_hotbar
Today
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Today
Merge from boat_aim_sway
Today
Merge from growable_menu_changes
Today
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Today
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Today
Preserve the RMB behaviour when cloning plants
Today
Merge from main
double_voicechat_fix -> main
Ensure duplicates arent added with secondary connections. Can be expensive in certain cases but doesnt run 24/7
Today
Player model equip tool no longer requires a PlayerModel, will work on any hierarchy with a l_prop, r_prop, l_hand and r_hand
Today
Merge from pm_equip_tool
Today
merge from naval_update/io_boats
Today
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Today
Change foliage_instancing to shader feature
Today
Continue to apply boat based sway while firing
Today
Merge from main
Today
Merge from main
Today
Fixed string lights Used flag not being reset correctly if the player stopped wiring at >5m from the box It was blocking the "Wire" interaction, allowing you to edit the lights later
Fix bug that could sometimes cause player voice duplication
Cleanup and minor changes
Today
Fixed string lights mixing up local and world, its all local now
Today
Disabled mip maps on string lights wire textures, streaming doesn't work with line renderers
Today
merge from main
Today
Merge from fix_steam_nickname_bag
Today
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