134,372 Commits over 4,293 Days - 1.30cph!

2 Months Ago
Added missing volume changes to stair prefab. Removed the old volume check implementation now it's not used anywhere.
2 Months Ago
merge from deep_sea
2 Months Ago
Disable deep sea in the AutomatedTests scene
2 Months Ago
Restored copypaste snap to zero height option (was lost in the merge)
2 Months Ago
Fixed more copypaste merge issues
2 Months Ago
Holster updates for bows and boomerang
2 Months Ago
Child RendererBatch disabling now handles entities with multiple RendererBatch correctly
2 Months Ago
tshirt repose
2 Months Ago
Entity.GetCycle returns 0 instead of nil for invalid entities Make Faceposer flexes appear in the same order as in the model Fixed potential server crash Clamp a bunch of Lua binding enum inputs to valid values * Silently clamps the value for Entity.SetSolid, SetMoveType, PhysicsInit, PhysicsInitStatic, SetRenderMode, SetCollisionGroup, SetAnimation, SetFlexWeight, GetFlexWeight, IGModAudioChannel.FFT More input clamping for enum inputs Fix last static prop not rendering Alias `Divider` to `Panel` for DarkRP
2 Months Ago
Alias `Divider` to `Panel` for DarkRP
2 Months Ago
merge from boat_building
2 Months Ago
merge from new_bbs_volume_checks
2 Months Ago
2 Months Ago
Remove debug drawing
2 Months Ago
Setup bbs required volumes for all relevant boat pieces
2 Months Ago
Bow animation updates to fix bugs
2 Months Ago
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2 Months Ago
Added RequireBoatBuildingVolume. wip, allows fixing of building overlap, and is also a more efficient solution than the previous boat building station volume checks. Setup on initial first few test prefabs.
2 Months Ago
codegen
2 Months Ago
merge from gui_sculpting
2 Months Ago
Triangulated obj mesh
2 Months Ago
undid some questionable shader changes, need a way to supply a triplanar anchor for sculptures or it pans when rotating them in-gui
2 Months Ago
Burlap pants repose Male/Female + LODs
2 Months Ago
RPG 7 - Weapon rack tweaks (missing info in prefab)
2 Months Ago
codegen
2 Months Ago
merge from ice_sculptures/gui_sculpting - bit broken still
2 Months Ago
sculpture item not hidden
2 Months Ago
Jackhammer animation updates
2 Months Ago
RPG7 - Weapon rack position fixes
2 Months Ago
Shorts repose/lods
2 Months Ago
Fixed censorship not working on female torso
2 Months Ago
Fix lighting on render scene
2 Months Ago
Merge from parent
2 Months Ago
Cassette recorder animation updates
2 Months Ago
updated minifridge box collider
2 Months Ago
Fixed GPU instancing for mesh-based particle systems that have it enabled
2 Months Ago
Updated storage adaptor volumes, now able to place on top of mini fridge under half height
2 Months Ago
Radtown puzzle door fix Radtown bridge missing mat fix, maybe
2 Months Ago
minifridge techtree unlocking
2 Months Ago
merge from diving_goggles_fix
2 Months Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
2 Months Ago
Merge from main
2 Months Ago
Remove GIbbable components from immortal NPC vending machines Seems to cause some issue when loading a save in client+server mode
2 Months Ago
Merge from minifridge
2 Months Ago
Setup mini fridge softcore corpse
2 Months Ago
merge from fix_has_respawn_options -> main
2 Months Ago
scientist_boat_ai_improvements_3 -> naval_update
2 Months Ago
Fixed the AI Boat triggers on the oilrigs. S2P
2 Months Ago
Converted Minifridge to MeshLOD, match fridge LOD range
2 Months Ago
Plastic missed a file