155,863 Commits over 4,536 Days - 1.43cph!

51 Days Ago
- Revert making ladders deployable on powerline poles, instead powerlines have invisible ladders on them. Revert a bunch of changes to accomodate for ladder deploying including the folly of making powerline poles entities - Keep powerline pole entity asset in project for now to not potentially brick any current demo saves - Powerline poles cannot be climbed inside monuments. Can't plug into them there anyway - S2P powerplant, launchsite, outpost/compound
51 Days Ago
Actually save my changes properly before committing this time, also moved the trash can so its not clipping into the fence.
51 Days Ago
Set the satellite remains to use the mesh as a collider for now
51 Days Ago
Merge from gameplay
51 Days Ago
Fixed the bench mounting on the wrong axis (again) ran s2p
51 Days Ago
merge from terrain_anchor_tooling
51 Days Ago
TerrainAnchorRingGenerator tool to set up better rock prefab terrain anchors - generates a silhouette ring of arbitrary set of meshes in prefab and then projects points onto it to get anchor placement with configurable backoff and spacing
51 Days Ago
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51 Days Ago
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51 Days Ago
merge from mission_screen_flicker_fix
51 Days Ago
Fixed compass clipping through shield when bracing
51 Days Ago
Fix screen flickering when starting a conversation with an NPC, caused by delayed position updates after the player gets frozen in place locally
51 Days Ago
update from main
51 Days Ago
Merge from PlayerMaintainedMonuments
51 Days Ago
Merge from main
51 Days Ago
added more gibs to collapsed debris monument blocker
51 Days Ago
Switch cooldown to use game hours not real minutes. Switched it to a range (satellite.cooldown_hours_min to satellite.cooldown_hours_max) and set it to 12-16 hours.
51 Days Ago
Merge: from fix_app_turretcontrol - No changes, just plastic history graph cleanup
51 Days Ago
Increase descent time from 5 minutes to 10 minutes.
51 Days Ago
Remove old placeholder gibs (heli stuff) code and prefabs.
51 Days Ago
Merge: from main
51 Days Ago
added new jukebox lowpoly
51 Days Ago
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51 Days Ago
Upgrade "prefab not found in any asset scenes" log to a warning
51 Days Ago
merge from main
51 Days Ago
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51 Days Ago
Switch ItemAmount to ItemAmountRanged for computer powerup cost list. Powerup cost is now 6-12 tech trash instead of a constant 10.
51 Days Ago
updates to new station blockouts
51 Days Ago
Bump thruster distance from 100 to 200
51 Days Ago
Randomise nudge direction when tightening radius, don't just use thruster directions, and vary (and increase) the direction moved.
51 Days Ago
Pick a random spot on the map for initial target location when taking control of a satellite instead of starting near the control computer.
51 Days Ago
Merge from PMM
Rin
51 Days Ago
merge from main
51 Days Ago
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51 Days Ago
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51 Days Ago
Merge from gas_station_maintainables
51 Days Ago
Merge from rustnav_draw_fix
51 Days Ago
Fixed location of ids
51 Days Ago
Fix missing tile ids and dynamic navmesh support
51 Days Ago
Fixed fuel pump amounts - they were being clamped and calculated incorrectly Each pump now gets around 1000 crude each time the fuel switch is enabled, takes 10 minutes
51 Days Ago
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51 Days Ago
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51 Days Ago
Fixed liquid containers continuing to drain into a connected container if they are disconnected by clearing the input by right clicking on the source container
51 Days Ago
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51 Days Ago
Merge from terrain_renderer
51 Days Ago
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51 Days Ago
merge from fix_second_hotbar -> main
52 Days Ago
Merge from main
52 Days Ago
Remove warning spam from hole renderer