reporust_rebootcancel

121,143 Commits over 4,018 Days - 1.26cph!

2 Months Ago
- Extract vertical root motion - Implement motion warping system for tiger leap (first pass)
2 Months Ago
Small tweaks.
2 Months Ago
Render queue tweak for odd viewing angles.
2 Months Ago
Fixed the bottle ripple accidentally being a fluorescent yellow.
2 Months Ago
merge from main
2 Months Ago
subtracting 114053 - Editor and standalone crashes for certain users (Added correct data path and log path when checking for DLSS support)
2 Months Ago
Adjusted IO table LOD distances. (LOD1 no longer kicking in when you're almost touching it)
2 Months Ago
Optimized IO table texture settings and sizes. Fixed AO on it not being linear (too dark)
2 Months Ago
Finalized cooking workbench lighting&fx
2 Months Ago
Add support for streamer mode - show `STREAMER MODE` instead of the username for all item ownership on client
2 Months Ago
Merge from petting_gesture
2 Months Ago
Merge from crafting_update
2 Months Ago
Updated petting gesture first person animation
2 Months Ago
Merge from crafting_update
2 Months Ago
Codegen
2 Months Ago
Merge from cookingv2
2 Months Ago
Merge from main
2 Months Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
2 Months Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
2 Months Ago
Parent merge
2 Months Ago
Merge from crafting_update
2 Months Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
2 Months Ago
Merge from main
2 Months Ago
Disable spoiling on eggs
2 Months Ago
merge from fix_train_barricade_collision -> main
2 Months Ago
Added spoiled horse meat
2 Months Ago
Slightly adjust storage adaptor position on fridge
2 Months Ago
Fixed storage adaptor not working on fridges
2 Months Ago
Cooked chicken, raw and cooked human meat can all now expire
2 Months Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
2 Months Ago
Root combiner network optims
2 Months Ago
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
2 Months Ago
Merge from petting_gesture_impl
2 Months Ago
Hook up new happy react animation
2 Months Ago
AND, OR, XOR: check flags changed before sending the flag network update
2 Months Ago
Merge from chicken_update
2 Months Ago
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
2 Months Ago
Merge from petting_gesture
2 Months Ago
Merge from main
2 Months Ago
Set trains to hit construction layer again so they can hit barricades
2 Months Ago
AND, OR, XOR switch network optim Replaced the full network updates for flags only
2 Months Ago
Disable stackable item support on rockets - the convar was already disabled but lets not forget this
2 Months Ago
merge from crafting_update -> aux2
2 Months Ago
merge from item_ownership -> crafting_update
2 Months Ago
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
2 Months Ago
Update phrases
2 Months Ago
Merge from tssaa_hires_screenshot_fix
2 Months Ago
Disable TSSAA during hi res screenshots, fall back to FXAA
2 Months Ago
▋▋▉▅▌▊ ▍▊▋▇▉▊▉
2 Months Ago
▅█▌ ▌█▋▉▅▉▍▌ ▌▌▅▊▇▉▍ ▇█ ▇▆▋█▇▍▇▇▍ ██▍▊▌▊