reporust_rebootcancel

121,143 Commits over 4,018 Days - 1.26cph!

31 Days Ago
Merge from softcore_update
31 Days Ago
Merge from softcore_update
31 Days Ago
Fix NRE when creating TC and large wood box corpses
31 Days Ago
phrases
31 Days Ago
trawler ship dirty greybox, concept art mesh before cleanup and break down - folder structure
31 Days Ago
Make jungle building skin work with `upgrade_radius` and related commands
31 Days Ago
Merge from softcore_update
31 Days Ago
Merge from softcore_update
31 Days Ago
Added new MeshCombiner menu option Created combined meshes for storage barrels, vanilla tool cupboard, large wooden box gibs, set to mesh cull 100m
31 Days Ago
Merge from softcore_updates/bag_changes
31 Days Ago
Fixed being able to pickup destroyed bags/towels/beds
31 Days Ago
Fixed fridge not retaining half of it's items when destroyed/repaired
31 Days Ago
Merge from parent
31 Days Ago
Prevent TC from being repaired if it would overlap another TC once it's repaired
31 Days Ago
merge from softcore_update -> aux2
31 Days Ago
Fix wrong convar being set to prevent backpacks from being dropped when players are wounded in softcore
31 Days Ago
merge from fix_wounded_nre -> softcore_update
31 Days Ago
Merge from softcore_update
31 Days Ago
Merge from softcore_update/bag_changes
31 Days Ago
Cleaned up arrow renderer system
31 Days Ago
Added dirt layer to Standard-Cloth shader, towels need it
31 Days Ago
Fix NRE when running injure command in softcore mode
31 Days Ago
- Bows now disable/enable their 3p arrow renderer depending on holster and magazine contents state - Method to be able to check if a held entity is being displayed on holster (on client)
31 Days Ago
jungle_update -> aux3
31 Days Ago
boomerang -> jungle_update
31 Days Ago
Fixed boomerang directions not responding properly to percentage complete through the throw arc
31 Days Ago
Expose settings to change return arc and time until start return arc
31 Days Ago
Remove time log
31 Days Ago
Merge from softcore_update
31 Days Ago
Merge from softcore_update
31 Days Ago
Merge from bag_changes
31 Days Ago
Add dirt layer to all LOD levels of the Standard-Cloth-Specular shader
31 Days Ago
Merge from parent
31 Days Ago
Merge from main
31 Days Ago
Merge from easterinflatablehorse_DLC
31 Days Ago
Fixed character model not updating when switching between multiple versions of the same item with random parts Fixes chicken/horse visual not updating colours when swapping out items
31 Days Ago
and more
31 Days Ago
Remove unneeded debug logs
31 Days Ago
- List rewrite - Added license
31 Days Ago
Merge from main
31 Days Ago
Merge from softcore_update
31 Days Ago
Merge from bag_changes
31 Days Ago
Can no longer reassign destroyed bags Fixed bag count not updating properly after a bag was destroyed and turned into a corpse If a single use bag is deleted from the map, destroy it entirely rather than leaving it to be claimed
31 Days Ago
Merge from parent
31 Days Ago
merge from softcore_update -> aux2
31 Days Ago
merge from tc_changes -> softcore_update
32 Days Ago
Add comment
32 Days Ago
Move flag that blocks all building when TC is destroyed to `CanBuild()` method inside BuildingPrividge - move all building checks from IsAuthed() -> CanBuild() - ensures all other TC auth checks don't get messed up by prevent building flag
32 Days Ago
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32 Days Ago
- Setup more IK settings in code - Add missing IK error