reporust_rebootcancel

140,663 Commits over 4,383 Days - 1.34cph!

33 Days Ago
Cinemachine compile fixes
33 Days Ago
merge from main
33 Days Ago
Phrases
33 Days Ago
▇▉▊▍█▊▊▍ ▄▋█▆▍ ▍█▄█▍ ▍▌▍▍▋▌▍▅▍▉▅ ▌▉▅▇▆▅▉█
33 Days Ago
merge from main
33 Days Ago
merge from render_pipeline_testing
33 Days Ago
qa island thing
33 Days Ago
fixes, add missing components to some scenes
33 Days Ago
reduce error fade duration to 1 second
33 Days Ago
new_console-ui -> main
33 Days Ago
- Remove hover to preview - Make default values green again
33 Days Ago
Merge from demo_shot_track_dubbing
33 Days Ago
Merge from main
33 Days Ago
Combine Position/Rotation into one track (feels weird to just modify one)
33 Days Ago
merge from main
33 Days Ago
Fixed some misconfigured flex texts affected by the optims earlier, one in the featured store and one in the server browser entry prefab
33 Days Ago
merge from steaminventory_optims
33 Days Ago
Added a mode for FlexVirtualScroll to hide its elements instead of disabling the gameobject Use that for the steam inventory scroll
33 Days Ago
merge from render_pipeline_testing
33 Days Ago
fix watercamera rrp unity 6
33 Days Ago
HttpImage: Don't bother creating sprites if we can just use textures directly
33 Days Ago
merge from render_pipeline_testing (unity 6 compat)
33 Days Ago
Back SteamPlatform.ItemDefinitions with a dictionnary so getting a steam item def doens't take 2 working days (we have 6000 items)
33 Days Ago
merge from new_console-ui
33 Days Ago
merge from new_console-ui/optims
33 Days Ago
Changed the steam inventory item button texts to use the fast path Fixed cart button text settings
33 Days Ago
merge from unity6_compat
33 Days Ago
new_console-ui -> main
33 Days Ago
▊▉▌▊▄▍ ▇▍▌▅▇▊▊▆
33 Days Ago
Fix all the scrolling enlargement issues in console page
33 Days Ago
- Scale console autocomplete and input console fonts as you scroll zoom -Allow setting font sizes on autocomplete and input console - Fix autocomplete button putting the wrong things in the input field - Cleanup
33 Days Ago
33 Days Ago
RRP unity 6 compatibility (testing old unity still works)
33 Days Ago
Reorganised command list page - cleaned it up slightly
33 Days Ago
- Restore client and server autocomplete tag colours - Add them into command list as well
33 Days Ago
Make autocomplete buttons like the old ones - they are better
33 Days Ago
Added a fast path for RustFlexText MeasureHorizontal for when the text width doesnt matter and wont impact the parent size, to avoid calling the slow TMP GetPreferredValues Scrolling in the item tab: MeasureCrossAxis 0.84ms 21.5KB to 0.25ms 0KB
33 Days Ago
Embedded com.whinarn.unitymeshsimplifier so we don't need git installed on all machines
33 Days Ago
merge from main
33 Days Ago
Some optims to FlexElement LayoutMainAxis (scrolling a virtual scroll view is quite slow) - Get rid of the SizingChildren.Exists in LayoutMainAxis and keep track of the remaining elements manually, saves some time - Put Grow and Shrink in the childParams struct - Cache the children count ~0.65ms -> ~0.50ms per frame when scrolling the items tab
33 Days Ago
Water wheel server methods moved to budgeted queue, better cached performance of water blocking check, renamed item asset
33 Days Ago
merge from render_pipeline_testing
33 Days Ago
Setup tropical island 1 and ghostship 1 to use independant navmesh
33 Days Ago
another fix
33 Days Ago
merge from render_pipeline_testing (server compile fixes)
33 Days Ago
further
33 Days Ago
bunch of client preproc guards
33 Days Ago
Updating bunny suit female settings
33 Days Ago
Updating bunny suit burst cloth settings
33 Days Ago
Make command line debug navmesh tool pick the relevant independant navmesh instead of always the default one