reporust_rebootcancel

135,566 Commits over 4,474 Days - 1.26cph!

12 Months Ago
ghost ship LODs, Colliders, Prefabs
12 Months Ago
Unsubtract max health changes, fix loading saves that were created before max health persisted. Also fix loading old buried item saves.
12 Months Ago
more WIP auth
12 Months Ago
merge from dev
12 Months Ago
When peeking, scientists that didn't see the target for a while will get less budget unless they are in the same zone, this avoids scientists on the oilrig top floors wasting the global scientist budget when peeking is obviously impossible
12 Months Ago
Restored shadow update flow
12 Months Ago
Removed ScrollRectDisable component for now
12 Months Ago
Pilot hazmat cinematic rig update
12 Months Ago
- Make it more likely for a scientist on the same floor to assist or respond to orders, instead of a scientist from another floor - Fix bug where scientists would ask help for a push, one would agree, but a third one that's not even involved would play the voiceline "copy"
12 Months Ago
merge from main
12 Months Ago
Fix NRE when trying to move an instance that previously failed the instancing checks
12 Months Ago
Prepare models and materials for instancing (once again)
12 Months Ago
Rerun s2p on oilrig scenes, as after merge they were spawning old scientists
12 Months Ago
Pilot Ejector Seat - Added WIP model, placeholder textures and materials
12 Months Ago
Added Pilot Hazmat Materials
12 Months Ago
Moved backpack textures to correct folder, added new backpack material
12 Months Ago
Pilot Hazmat textures
12 Months Ago
Decrease old AIs frame budget, increase new AIs frame budget by same amount
12 Months Ago
merge from main
12 Months Ago
merge from new_menu
12 Months Ago
Fixed FPS slider again
12 Months Ago
Fix camera jumping when alt tabbing back into the game or clicking into the game view in editor.
12 Months Ago
merge from new_menu
12 Months Ago
Keybind reset button loc
12 Months Ago
Settings slider option now have an input field that can be used to enter exact values Fixed framerate slider clunkiness
12 Months Ago
Shadow update group execution order
12 Months Ago
Fix flashlight and laser sight attachment effects getting stretched when toggled during inspect animation or by unequipping/equipping the weapon.
12 Months Ago
Potential fix for scientists sometimes not reacting to being shot when hunkered down in cover
12 Months Ago
successful purchase item overlay
12 Months Ago
update favourites page when you unfavourite a server as well
12 Months Ago
Fix toast second button not working properly
12 Months Ago
Fix copy button copying multiple times
12 Months Ago
new_menu -> main
12 Months Ago
Fixed get premium button showing up for every server
12 Months Ago
Rust plus button changes
12 Months Ago
Fix client compile error
12 Months Ago
Auth wip
12 Months Ago
Set up eoka anims, entity and override controller
12 Months Ago
merge from main
12 Months Ago
merge from stability_stat_fix
12 Months Ago
merge from fix_attackheli_headlights
12 Months Ago
merge from max_health_debug
12 Months Ago
merge from legacy_high_wall_fix_2
12 Months Ago
merge from fix_heavymovement_refs
12 Months Ago
merge from no_build_zone_height_visual
12 Months Ago
merge from metal_detector_dropped_items
12 Months Ago
Removing end frame offset so that camera loops correctly on inject self
12 Months Ago
merge from main
12 Months Ago
Revert other assets
12 Months Ago
Revert materials and models