reporust_rebootcancel

130,472 Commits over 4,140 Days - 1.31cph!

1 Year Ago
Merge from world_update_2
1 Year Ago
footer price value
1 Year Ago
Strip out price
1 Year Ago
Hopefully made WaterBody water level determination work on the server (now using collider instead of renderer)
1 Year Ago
Fix wolf anim not always being cancelled on state transitions, add "or" transitions, wolves will now all flee together instead of separating if one is shot while the player is protected by fire or is very far away
1 Year Ago
Localized Adobe, Brick and Brutalist store pages
1 Year Ago
merge from main
1 Year Ago
Fix subtext on variants
1 Year Ago
Rads are applyed to player motabolism instead
1 Year Ago
added a temporary box to frontier high wall prefab to debug visibility
1 Year Ago
Merge from main
1 Year Ago
-Fire Extinguisher LOD0 -Prefab setup -Materials -Textures
1 Year Ago
Subtracted last commit
1 Year Ago
merge from line_functions
1 Year Ago
corrected closest points function
1 Year Ago
Bugfix: WhatUsesThis - avoid duplciate results It was possible that our recursive search would pick up the same references as AssetDatabase, so exclude those. Tests: Asset used to return 5 results with 2 pairs of dupes - now it's 3 results with no dupes
1 Year Ago
merge from main
1 Year Ago
Localized wallpaper store page
1 Year Ago
merge from main
1 Year Ago
aggressive distance culling for cloth on cny_spear
1 Year Ago
merge from wallpaper
1 Year Ago
More wallpaper skin renames
1 Year Ago
merge from save254 - Staging wipe
Rin
1 Year Ago
phrases
1 Year Ago
Merge TrainCouplingImprovements -> main
1 Year Ago
Always construct a new CompleteTrain with any coupling changes. Allows 'coupledBackwards' etc to refresh correctly
1 Year Ago
Wallpaper.OnFrame NRE fix attempt
1 Year Ago
Updated default wallpaper viewmodel material to match the tiling we set in code
1 Year Ago
Merge world_update_2 -> Aux2
1 Year Ago
some fixes
1 Year Ago
Switched wallpaper health to float so it can take decimal damages Increased wallpaper decay protection so they don't die too quickly when placed on a decaying block
1 Year Ago
item definition
1 Year Ago
Manifest
1 Year Ago
Fixing folders structure Creating the prefabs and item definitions
1 Year Ago
merge from main
1 Year Ago
Backups
1 Year Ago
Merge from quit_changes
1 Year Ago
Pressing Quit in the menu in the editor will no longer force quit the editor The quit convar now requires no arguments to work successfully, "quit grass" will no longer work
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
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1 Year Ago
Moon size increased a further 0.1, to get it precisely equal to the Sun's size. The game is good now.
1 Year Ago
Fixed burlap sacks being visible on all dropped items in the editor (regression casued by 103243)
1 Year Ago
Slightly tweaked weather ratios for the updated types.
1 Year Ago
Storm tweaks (missing ambient dimming script feature, so lighting too bright atm)
1 Year Ago
More weather fixes/tweaks.
1 Year Ago
Rain profile tweaks.
1 Year Ago
BurstClothConstraint is now part of clientsideOnlyTypes, fixed them getting included on the server Removed the underwater effect root on the server of dropped items, it's unused on the server
1 Year Ago
Parent merge