142,011 Commits over 4,383 Days - 1.35cph!

Today
testlist
Today
Fixed wallpaper not showing on wood, stone and armoured roof LOD1 models
Today
Shutter A collision and LODs
Today
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Today
New: StableObjectArray, a pending replacement for StableObjectCache - added basic tests, needs more Follows TransformAccessArray API, provides similar stability guarantees as StableObjectCache but requires to be interacted with differently. Tests: ran unit tests
Today
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windmill_fixes -> main
Today
Rebase on /main
Today
merge from tincanalarm_v2
Today
Updated tin can alarm description
Today
Added a minuscule Deployed collider to the tin can alarm so it can take fire and explosion damage
Today
Reduced loaded molotov light range
Today
Kiosk A - LODs, collision, shutter LODs, prefab setup
Today
Added tin can alarm open/close sounds
Today
Merge from workbench_upgrades
Today
Tooltip repurpose.
Today
merge from main
Roof structures progress
Fix windturbine gib scale
Fix Bandit Camp Wind Turbine - Remove animator from static wind turbine as well and run through code instead
Today
merge from main
Today
removed overhang from crypt window collider
Today
added temporary oven model to apartment prefabs for preview
Today
exported edited boombox 3p anims
Don't vary dye per hair type
Metabolism values should now immediately update to latest values upon spectating a player
Merge from main
- Fix sibling index issue when moving existing orders around - Set cost and sell amount input to 0 when clearing
Today
Fix terrain.geometryclipmaps not persisting properly
Today
Get Unity to shut up about CBuffer setup (Rust/Standard)
Today
Fix empty tooltip for prototype cost. Set it to something useful while I'm at it.
Today
merge from fix_forceaddtoteam
Today
Fix another edge case with forceaddtoteam causing errors
Today
Merge from main
Merge from viewmodel_early_disable_fix
Merge from main
Today
3p mace deploy anim edited to match viewmodel
Today
Swapped out cannon gibs for mortar
Today
added MLRS bare (modding)
Today
Picking up mortar gives back mortar.item instead of cannon.item
Today
Fixed an issue with toggling shadow caching that would cause lights to attempt to use shadow caching when they weren't in the active lights list
Today
bulky sofa mesh col
Today
fix for l shaped sofa not culling
Today
Wood shutters lods and prefab setup
Fixed LODs on female bone armour
Today
updated furniture in apartment prefabs - we're missing more kitchen cabinetry and cookers/sinks at the minute
Today
air raid sfx
Today
Fixed player heads not appearing on small hunting trophy