usermattisaaccancel

2,003 Commits over 3,439 Days - 0.02cph!

5 Months Ago
merge folding chairs
5 Months Ago
wip twitch desk
5 Months Ago
mint and lavendar id_tags
5 Months Ago
reflection settings
5 Months Ago
merge from modelviewerfixes
5 Months Ago
scene cleanup, ready for fixing 2021 issues
5 Months Ago
merge from modelviewerfixes
5 Months Ago
merge from main
5 Months Ago
merged 7075 shelf
6 Months Ago
railrod planter icon, rebuilt manifest
6 Months Ago
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6 Months Ago
merge from mirror2023
6 Months Ago
assigned correct double height material to standing mirror
6 Months Ago
mirror_material double height for standing mirrors
6 Months Ago
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6 Months Ago
fixed broken filepaths in mirror shader
6 Months Ago
set mirror prefabs and all children of prefab root to deployed layer
6 Months Ago
manifest
6 Months Ago
frontier_mirror variants, gibs, setup prefabs, icons. cleaned up temp folder
6 Months Ago
wooden box scene setup
6 Months Ago
more wip mirror work, tweaked goldframe colours, tweaked paintable backboards, ao, added paintable material for standing frames so the background tiles better
6 Months Ago
charitable rust 2023 drops added to twitchdrops render scene. mannequins added. Some new lighting prefabs for drops items
7 Months Ago
tweak to mirror plane material, much more work on mirrors 1, 2, 3. implemented new blend material for paint layer
7 Months Ago
cherry picked 88250
7 Months Ago
merge with main 2
7 Months Ago
merge with main
7 Months Ago
more mirror wip working out blend layer
7 Months Ago
missing file
7 Months Ago
more frame wip
7 Months Ago
mirrors wip
7 Months Ago
turned off texture streaming on haircap textures, set all but hairstyle_5 to high compression, tweaked alpha on hairstyle 3 so it doesn't have an obvious seam on the forehead
8 Months Ago
moved attack helicopter emission to uv1 and re-exported base, skinned and gibs model, removed red dot from emissive and made much larger on the texture as it uses uv1 now
8 Months Ago
twitchdrops render scene sheet metal double door setup
8 Months Ago
manual merge from mirrors branch (2020), need to fix shader compile error before I can test prefabs
8 Months Ago
furnace twitch drop materials
8 Months Ago
more scene and lighting setup, added all current twitchdrop run items with innitial pass
8 Months Ago
more lighting setup, starting to set up double barrelled shotgun
8 Months Ago
cherry pick from 86211, tweaked lighting working on final render settings
8 Months Ago
twitch drop render setup, added all my reference models, ordered folders, test with AR
8 Months Ago
merge from main
8 Months Ago
tweaked cutout spider web mesh positions to match older mesh positions, used one of the cutouts as the guide mesh
8 Months Ago
cutout spiderweb shapes, added to prefab
8 Months Ago
pillar scale shader
8 Months Ago
wip new pillars and vertex colour shader
8 Months Ago
added surf pillars and booster models + materials added surf pillars and booster models + materials Merge branch 'main' of hackweek-procedural-surf
9 Months Ago
set up f15 3d model in the f15 prefab
9 Months Ago
saved out scene
9 Months Ago
merge from 6775
9 Months Ago
9 Months Ago
tweaked sunglasses lens and lens_polarised albedos so that they are darker and more opaque