160,415 Commits over 4,566 Days - 1.46cph!

Yesterday
Cherrypick 162857 (Fixed LeanTween rare OOB error)
2 Days Ago
Rename field
Rin
2 Days Ago
▋▍▅▆▌▄▆▌█▌ █▄▊▍▉▉▊██ █▇▆▉▆ ▋▍ ▄▊▅ ▊▋█▇▅▅▍▊▉▌▊▆▅ ▇▌▋▇▊█▍ ▉▋ ▉█▆▇▉▇▌ █▍▍ ▉▋▋▄▄▋ █▌ ▊▍▄▉▌▆▅▌▊▉█▆▊▊▉▍▆▍▄▋▊▉▋▄▍▊▊▇▊▋▊▊▆▊▇▊▊▍▊▄▅▋▋▆▄▊▇▍▆▌▌▄▊▋▆▅▅▄▊▅▊▌▆▌▍▌▄▍▇▌▆▇▇▄▉▌▋▉▍▇▇▊▅▋
2 Days Ago
Take the idea of batching position packets and instead apply it to all types of packets - queue up packets per frame - send them out after invokes finish - packets are batched on the network thread so no change to the main thread - new packet type to indicate if it's a batch of small packets - ConVar to control batching at runtime - client can handle both batched & unbatched packets - batches are sent as "immediate" so they bypass raknet's internal buffering since we are now basically doing the buffering RakNet was doing
3 Days Ago
prefab updates
3 Days Ago
prefab updates
3 Days Ago
Shears balance - files missing from cs:169063 (fixes branch compile error) - new ItemModShearTool on shears.item: 25% more wool than a knife - shears.item: durability 200 (2x the knife) - shears.entity: damage 4 slash + 4 stab (half the knife) - Sheep.cs: applies the shear tool wool bonus, other blades unchanged Added: - Assets/Scripts/Item/ItemDef2/ItemModShearTool.cs (+ .meta)
3 Days Ago
Store bundles show as owned when you own everything in them
3 Days Ago
merge from store_bundle_owned
3 Days Ago
Fixing camera bone position for viewmodel
3 Days Ago
▇ █▉▆▋▉▉▅▆▉ ▍▌▉▌▌▋▉ ▆▌ ▋▍▄▇▉▍▋ ██▍▅█▍▊ ▌█▆▅ ▆█▆▊▋█ ▄▊▍▅█▅▆ ▉█▆▊▅▆▄ ▄▇ ▄▄▄▆▄▅▄▅▊█▊▊▇ ▋▊▅▅▊▇ ▌▍▉▄ ▆▊ ▊▍▊▄▋▅ ▅▄ ▌█▅▉ ▉▇▍▉▌█▍ ▉▊▆▊ ▉▉▍▉ ▋▅ ██▄▋▉█ ▅▇▄▍▆█ ▉█▇ ▉▉▊▆▇▇ ▅▅ ▄▋▄▇▆▅▉▋▉▇ ▍█▍ ▅▌▍▍▋▅▋
3 Days Ago
- Net LODs use 16m position cells for all ranges instead of cached group lists - Set network lods to be off by default - Profiling - Code cleanup
3 Days Ago
merge from scrap_king_buildingskin_dlc
3 Days Ago
Fixed roof overhangs collider info using OnlyBlockBuildingBlock instead of OnlyBlockDeployables
3 Days Ago
merge from main
3 Days Ago
Fixed entity spawning renderers after it was parented not setting them as dynamic (plants) Fixes plants growing on boats disappearing after sailing
3 Days Ago
merge from plants_dynamicculling_fix
3 Days Ago
▉ ▋▋▅▄▋ ▍▉▅▉ ▍▇▇▅▍▅▉▌▇▊▇▄▋▊▇▄
4 Days Ago
▍ ▆▆▄ ▋ ▇▋▄▉ ▋▆▇▍ ▉█▄█▋▆ ▋▊▌▌▌▌▌▅▄ ▌▆▉▉▋ ▇▋▉▋▍▌▄ ▄▉▍▄▍▇▄ █ ▅▄▇▉▅▍▋ ▄▇▇▆▍▆▋ ▆▇ ▅▋▊▊▌▍▆█ ▍▅▊▅▍▌▍ █▌▋▍▋ ▍▄█▋▉▊▅█ ▋▍▌▇ ▆▊ ▌▆▋█▊ ▅▌▌▉ ▍▆▉▅▉ █▋▄▉▋▉ █▅▇▌▄▅▋ ▌▋▄▇▇
4 Days Ago
Shears balance - 25% more wool than a knife (12-13 per sheep instead of 10, before Yield gene) via new ItemModShearTool on the shears item - 200% durability of the knife - 50% damage of the knife - accidental hits or using on a lamb hurts the animal less - other blades shear exactly as before - added Shears_TakeMoreWoolThanAKnife test
4 Days Ago
Fix adding a state jumping to a random level in the FSM. Add support for success/fail transitions rather than just ignoring them.
4 Days Ago
Merge from grenade_drop_animations
4 Days Ago
Setup nicer drop predictions for all grenade types
4 Days Ago
Fix crashes related to recent changes, including saves Minor cleanup Allow m_hGoalEnt in SetSaveValue Try to account for info_ladder_dismount inside ground Fixed VPC spitting debug files into release config on Linux Allow m_hPhysicsEnt in SetSaveValue * hEnemy is replaced by NPC:SetEnemy
4 Days Ago
4 Days Ago
Fixed RRP particle lighting and shadow flicker Added shadow strength to 3P shader
4 Days Ago
merge demo_export_fix to main
4 Days Ago
▅ ▌▋▌▍▆▄▉ ▋▅▆
4 Days Ago
▄ ▆▇█▄▉ ▅▉██ ▋▅▆▋
4 Days Ago
▍▉▅▅▇▆█▉▋▆▇█▅▊▇▊▌▉ ▉▌▊ ▆▄▌▉▄▇▋█▋▄▉▉ ▋▋
4 Days Ago
merge from mirrored_stairs
4 Days Ago
merge from scrap_king_buildingskin_dlc
4 Days Ago
▋▉▅▍▌▉▍▉█▉ ▍▊▆█ ▇█▊▇▇ ▍▇▋▇▇▊
4 Days Ago
Generated scrap king mirrored stairs
4 Days Ago
- fixed entity errors - removed old linedk mesh in viewmodel prefab - removed throw and other no used states from viewmodel aniimator - renaming - deleted unneeded v_shears prefab (just a model)
4 Days Ago
Merge: from websocket_merge_write - Update: replace websocket-sharp with Fleck, should reduce websocket bandwith overhead Tests: profiled server sending packets, saw no allocs
4 Days Ago
Update: update Fleck bins - Release bins from commit 3b1b9e08 Tests: none
4 Days Ago
Updated all skinnable files with new default camera positions
4 Days Ago
▇ █▇▄▉▆▊█▋▇▊▋▊ ▅▉▊▋▊▍▉█▇▍ █▆▊▋ ▍▌█▅▅▌▅▇▉▌ ▍▋▇▍█
4 Days Ago
Fixed boat building block showing wrong toast when rotating them
4 Days Ago
Fix attach animations not playing in spectator mode
4 Days Ago
Clean: delete websocket-sharp.dll & license note from project Tests: editor compiles
4 Days Ago
Fix crashes related to recent changes, including saves
4 Days Ago
Update: replace websocket-sharp with fleck in RustRelay Tests: profiled in editor, no allocs during packet sending
4 Days Ago
Cleanup
4 Days Ago
merge from main
4 Days Ago
Broken light casing (stage 1) for lighthouse blocker
4 Days Ago
Fix building split every time a block is flipped
4 Days Ago
exported updated 3p jog anims