2,009 Commits over 3,439 Days - 0.02cph!
creating koinobori fish kites
added new lighting to test court, working on backdrops. added grass to wooden frames. Moved environment up slightly to fix bad shadows. Added court wear. Working on kites
tweaked grass shader on test court. rebuilt bush walls. re-sized court and court collision. tweaked materials, working on skybox
tweaked grass shader on test court. rebuilt bush walls. re-sized court and court collision. tweaked materials, working on skybox
made court area on test court much bigger, changed collision to be bigger, rolling out to other courts
making collision bigger on courts
made test court environment steeper to show off background more, moved grass, tweaked water, added buildings
added new bush walls and wooden props to test court scene
added new net and environment stuff
added new cherrry blossom effect to test court, added new net, added under court area, reanimated cogs, added shadows and new foliage
added floor mats and new textures, resized area
finished court play area, added mats and new textures, adding walls
made court area bigger, added new ground and added new lighting and camera settings
made court area bigger, added new ground and added new lighting and camera settings
adding water area and new court rocks play area to test court WIP
adding water area and new court rocks play area
added dylan's electric shock and hex effect to deuce
creating new test court play area with walls and rock garden
added new wild west alarm anims, bunched in to one animation. tweaking textures and lighting on test court environment
tweaking textures and lighting in test court scene
tweaked skybox to be lighter, added alarm light with animations, tweaked lighting on wild west court,
tweaked skybox to be lighter, added alarm light with animations
changed skybox colour, added wires and changed building positions, added rocks to court, tweaked court colour, added new grating
added new structures and wires to wild west scene, re-exported
created second wild west camera for orbitting rocks and set them to cloud layer. Added balls building and balls_anim to courtcontroller setting that hides them down court.
added Dylan's new sparks particles (new new particles). changed material on prefab rocks. Changed lighting. Added breaking rocks animations and drill spaceship flyby anims. Tweaked texture and material colours.
Added dylans sparks effect. Added new skybox, lighting and animated parts to wild west scene. Changed material colours, added clouds, tweaked orbitting rocks.
added new wild west skybox, added shadow mesh
tweaked lighting on wild west court, tweaked sunshafts and bloom. adding colour to materials
added new props, anims and materials to wild west scene, starting on lighting
re-exported max anims. added conveyor belts
created new wild west layout
added new wild west geometry to unity. setting up new materials and lighting
re-working wild west scene to be more built-up one end and more open the other. Repositioned rocks foliage and buildings
tweaked skybox colour, updating lightmap materials
set all standard materials in wild west env to specular setup. removed emission from shaderforge shaders that aren't self-lit, and set to deferred
added dylan's explosion to unity
tweaked glass plane in cloud city court to reflect players correctly
removed detail from inner court area
re-added clouds, added incidental animations, tweaked lighting
re-added clouds to cloud city env
added clouds to art respository, updated max file
Added new clouds to cloud city scene with shaders and materials. Changed skybox lighting.
changed skybox to look more like concept, tweaked lighting and cloud colours. Added fogging. Made deuce scrolling ring smaller, added incidental animations. Tomorrow need to make new clouds
added new changes to inner platform and platform shader (still need to fix led texture or remove it) and tweaks to fogging values
added glass court to cloud city and set up reflection. added backfacing to court around glass area, tweaked texturing
added new lighting changes to cloud city. Tweaked skybox and skybox animation. Added forcefield dome with clipping.; Added new wind gusts.