221,916 Commits over 3,653 Days - 2.53cph!

44 Days Ago
Remove some now unused client code. Increase the source timeout duration.
44 Days Ago
Applied the bulk of the changes from rework
44 Days Ago
Minigun folder setup wip
44 Days Ago
VersionUpgraderAttribute Upgrade parameter format, all tests pass
44 Days Ago
Remove save/load
44 Days Ago
Nicer assert for invalid vk compute shaders, and don't actually dispatch invalid ones otherwise we'll probably crash Fuck this test for now, a full end to end test for opening a project would be better
44 Days Ago
Limit networking. Enable debug rendering.
44 Days Ago
Test to ensure schema can be serialized
44 Days Ago
Re-organise launcher projects
44 Days Ago
Fixed signal parameters of generated sub-graphs
44 Days Ago
Collider removed component changes
44 Days Ago
Fix missing member tests Fixed input / output node parameters
44 Days Ago
Add Reset to Default support for ControlSheet properties https://files.facepunch.com/tony/1b1411b1/sbox_KIMZGVsIH7.mp4
44 Days Ago
Fix empty test warning. Test OpenProject directly
44 Days Ago
Add EditorHandle for TextRenderer https://files.facepunch.com/tony/1b1411b1/sbox_QaTjrkmULD.png
44 Days Ago
Child classes / to . More method info Can parse the documentation to plain text
44 Days Ago
Remove File -> New Game Project... Make project opening code more predictable, move to Sandbox.Tools, fix compiling before dependant packages are installed, kill more content mode shit.
44 Days Ago
44 Days Ago
Enable read/write on a couple of colliders that would have resulted in incorrect navmesh generation in standalone
44 Days Ago
Very slightly moved power building so the navmesh can generate nicely without needing to increase resolution
44 Days Ago
Minor cleanup
44 Days Ago
Api listing fixes
44 Days Ago
Remove unused component
44 Days Ago
Removed keyboard and mouse interaction (not needed in the current iteration)
44 Days Ago
Merge from main
44 Days Ago
Support multiple SkinViewer objects at once
44 Days Ago
Merge from main
44 Days Ago
Vendor compile fixes
44 Days Ago
Merge from Main
44 Days Ago
merge from new_vendor_map_ui
44 Days Ago
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44 Days Ago
Backups
44 Days Ago
WIP tutorial ending cinematic - updated with new animations and timeline
44 Days Ago
Leaderboard backup, run #9604
44 Days Ago
Adding documentation for the api page
44 Days Ago
strip unused Remove unused
44 Days Ago
Store chunkId in header file
44 Days Ago
Fixed tutorial npc crossfades not working Use cinematic avatar when putting a player model into cinematic mode, no need for state machine behaviours
44 Days Ago
Fix HLOD generator failing if it finds a RendererLOD with a renderer that is missing a mesh/material Adjusted harbor_2 hlod settings to include roads Added a DebugMode option on the HOLDBounds asset, this will print out each asset while processing so it's easier to track down specific objects that are causing problems
44 Days Ago
WIP support for showing multiple 3D models at once in the skin viewer, each going to a separate rendertexture
44 Days Ago
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44 Days Ago
Merge store-ui -> Main
44 Days Ago
Parent merge
44 Days Ago
Parent merge
44 Days Ago
Plugins manifest
44 Days Ago
Slight air control Improve ground detection
44 Days Ago
Fix conveyors affecting player velocity twice
44 Days Ago
Merge from main -> full_server_demos