136,891 Commits over 4,444 Days - 1.28cph!

42 Days Ago
fake player improvements
42 Days Ago
Fixed missing transparency in apartment interior trims (for steps)
42 Days Ago
Fixing FPBuild path var in unity tests step in Jenkinsfile
42 Days Ago
penthouse decals cont
42 Days Ago
merge from PlayerRigUpdate2/asset_cleanup
42 Days Ago
Delete old player textures
42 Days Ago
medium apartment collision
42 Days Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
42 Days Ago
Add profiling. Showing approx 0.08ms per table when bodies are moving
42 Days Ago
Updating female skinning and cloth sash
42 Days Ago
Quick refactor
42 Days Ago
Revert some changes to VPC files from x86-64 * I have done it again. Move some DLLs back to garrysmod/bin/ again. Reduce verbosity of the new codesign tool Remove 64bit client launcher from SRCDS package
42 Days Ago
42 Days Ago
merge from version_log_server
42 Days Ago
merge from traintunlightfixes
42 Days Ago
merge from cargoshipfixes
42 Days Ago
merge from terrain_lowering_nms_large_cave
42 Days Ago
deleted duplicated old reference prefabs
42 Days Ago
Slightly expand and shift the CaveNetworkGroupLayerOverride at silo to fix a remaining problematic sight line S2P NMS
42 Days Ago
Deleted old hair assets Deleted old hair sets
42 Days Ago
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
42 Days Ago
merge from main
42 Days Ago
Penthouse apartment edge decals and remaining wall textures
42 Days Ago
Subtract navmesh subtraction
42 Days Ago
delete old materials
42 Days Ago
delete old head prefabs
42 Days Ago
Delete old player model fbx and prefab reference duplicates
42 Days Ago
Minor cleanups Check for empty strings when getting sound duration
42 Days Ago
Subtract bad merge
42 Days Ago
Manifest
42 Days Ago
Fix kinematic bodies forcing the pool physics tick to keep simulating because their velocity wasn't being killed
42 Days Ago
delete debug player model prefabs, no longer needed
42 Days Ago
Delete old skinset assets
42 Days Ago
Codegen
42 Days Ago
Bunch of compile fixes
42 Days Ago
Merge from main
42 Days Ago
Merge from main
42 Days Ago
Can now walk around the pool table when mounted
42 Days Ago
apartment oven, texture tweaks, prefab setup, lods and collision
42 Days Ago
Added new code signing tool, and adjusted workflow files to have necessary environment variables during pipeline runtime for authorizing with the new system (#2)
42 Days Ago
Merge: from main
42 Days Ago
Merge from main
42 Days Ago
Sync pool mountable locations over the net
42 Days Ago
merge from mismatched_serialized_analyzer
42 Days Ago
analyzer optim, takes approx 40% the time it did before
42 Days Ago
Fixed texture artifacts on Male/N player seed
42 Days Ago
Merge from main
42 Days Ago
Updating skinning for Ballistic and BDU clothes
42 Days Ago
Manifest and phrases
42 Days Ago
Fixed dumb 3am bug I couldn't see