198,702 Commits over 4,140 Days - 2.00cph!

52 Days Ago
▊▋▌ `▇█▊█▋▉▊▅▋_▊▊▋▇▄▆▌_▆█▆▄` ▇▇▅▍▄▍ ▅▆▉▄▋▅ - ▅█▇▄ ▍▋▍▊▋▉ ▊▆ ▍▄▇▌▋▆▊██▊ █▍ `▇` ▋█▌ ██▉▋▍█ ▊▍▋▅▍▉▉▉▇▌ ▊▌ ▍▄ ▊▇█▇█ ▇▊ █▍▇▋ ▅▇▅ ▅▇▄▍ - ▇▉█▇▄ ▊▇ ▄▌▌▇ ▊▇█▋█▅ ▄▍ ▆▆▉▌ ▅▍█▇ ▋▆█▇ ▍▌▋▉█▉▆▆▌▍
52 Days Ago
merge from main
52 Days Ago
▅▌▋▊ ▅▄▅▆▆▉▍ █▊▄▊▉▋▇▋▅▄ █▉▇▄ ▆▇▅▅▋▅ ▌▌▋▄▍▍▆▉▆█▄ ▍█▍▍ ▆▍▋▍██▅▄ ▌▊ ▇█▊▌▊▍▅█ █▅▊▍▍▊▉▉▌▉ ▊▍ ▉▅▇ ▄▍██▆▆ `▊▊▌▍█▊▉▊.▊▉█▍█▍▌▇▇_▍▄▇▍▊▉▇_▌▄▅▄▊▍_▆▉▍▅▋█_▋▄▉▍▄▌▅▄▆▄▅` - ▅▉▊▊█▇▌ ▇▄▅▉▄ = ▇▉█'▄ ▋▆▍▄▆▆ █▊▆█▅▇▄█▉▅▌
52 Days Ago
Wallpaper floor & ceiling pack - updated subway ceilings, added 4 variants of metal sheet ceiling
52 Days Ago
▄▊▍▌ ▆▉▇▆▋▄▍ ▇▌▍▌▄▄ ▍▊▉██▌ ▍▊ ▊▍▊▄▉▊▋▆▊▊ ▌▊▉▌▍, ▇▍▊▍▌█ ▌▌▇█▄▊▅▅▄▉▌▄ ▅▊▊▊▆
52 Days Ago
▉█▆▊▌▊▌ ▋▊▋▆▉▅█▅▇▊ ▆▊▅▇ ▆▋▉▉▍▄▄ ▋▋▆█▌▉ ▇▋ ▌▌▋▇▊▊▄▌▇▉▉ & ▌▆▆▌▅█▍▌▆▊▊▄ ▌▉▌▄▌█ (▋▋▊ ▄▇▉▌▉▆ ▉▊▆▌▆▍) █▅▌█ ▌▄▄▌▋▄▄▅ ▋▌ ▋ ▋▊▅█▉▌▍ - ▋▌▊▄▊ ▆▇▅▄▌█▅▇█ ▍▉▄▇▋▌▌▄ / ▆█ ▄▋ █▌▍▄█▊▄▉█ ▍▌▋ █▌ █▊▄▆▋ ▊█▇ ▌▅▅▄▌▄ ▄▋▊▆▄ - ▍▋▉▅▄▇ ▋▄▌▍▄ ▋▆▌▍▇▅ ▄▍▋ ▇▆▅▍▌▍▇ ▌▄█▋▇▉▋▉ ▄▌▉▍▍ - ▄▊▊ █▋█▌▆▍ ▊▍▋▊▉ ▊▊ ▉▉▇▅▄▍ ▄█ ▆▋▅▉▆▌▉▊▄▄.▊▋▉▋▆▇▄▅▌() █▉▍▊▄▄▍ █▆ ▆▌▌▄▊▆ ▅▄▇ ▇▍▅▅ ▆▋▉▌▍▅▌ ▇▍▄ ▍▄ <-> ▊▌▆▄▅█▇▇▆ █▅▅ ▊▅▇ ▉▅▄▋ ▅▋▆▆▆▄ ▅▅ ▌▊▍▆ ▌▍▄ ▍▇▌ ▍▅▌ ▊▋▍▋▉▇▆▋ ▋▇ ▆'▍ ▇▋▆ ▇▊▄▍▍ ▇▉ ▋▆▆▇▆ ▉▅
52 Days Ago
merge from wallpaper/floor
52 Days Ago
Compile fix
52 Days Ago
merge from main
52 Days Ago
merge from wallpaper/floor
52 Days Ago
Added rotation support to triangle wallpaper
52 Days Ago
Fixed IGModAudioChannel:GetPos returning invalid values sometimes Minor cleanups Fix close caption norepeat not working Fixed regressive crash with close captions gmad compile warning fixes Minor cleanups Added ents.CreateClientRope ents.CreateClientRope( ent1, attachment1, ent2, attachment2, extras ) Extras is an optional table with the following options: * slack = 0 * width = 2 * segments = 8 * material = cable/cable * nogravity = 0
52 Days Ago
Fixed IGModAudioChannel:GetPos returning invalid values sometimes Minor cleanups Fix close caption norepeat not working Fixed regressive crash with close captions gmad compile warning fixes Minor cleanups Added ents.CreateClientRope ents.CreateClientRope( ent1, attachment1, ent2, attachment2, extras ) Extras is an optional table with the following options: * slack = 0 * width = 2 * segments = 8 * material = cable/cable * nogravity = 0
52 Days Ago
Blueprint Physimpact, twitchdeck2023 physimpact, swapped sleds to regular wood rather than woodsmall
52 Days Ago
Remove excess protos on train engine
52 Days Ago
updated industrial lights icon for steam prefab
Rin
52 Days Ago
Updated Shark Hunt mission dialogue. floating bottles > buoys
52 Days Ago
Super hacky test
52 Days Ago
SyncVars (by default) will require a value to be changed before syncing over the network. Turning this off will sync everytime its changed, not every unique change.
52 Days Ago
Fix some logic errors in train sync vars
52 Days Ago
▄▍▌▍▍ █▄▋▌ ▊▄▇▄
52 Days Ago
Update header image and store icon
52 Days Ago
backup
52 Days Ago
▌▊▆▆▇ ██▋▌ ▊▅▅▉ ▌▅▊ ▄▊▌▉▇ ▌▊▅▊▋▆██▉ ▆▉▋▌▌█, ▍█▉▇▉ ▇▌█▉, ▅▇▇▇▇▇▊ ▊▌▋▍▍▅▊▉, ▅▍▆▇█, ▉▇▋▍▊▊▊▅ █▄▄ ▄▅▉█▇▌▅
52 Days Ago
If the guide rotation is different, allow the same wallpaper skin to be placed again
52 Days Ago
watergun_achievements_fix -> main
52 Days Ago
Route water splashable logic slightly differently so we can keep rad water logic preserved whilst allowing fun water cut offs
52 Days Ago
merge from iconrender_improvements -> iconrender_improvements/batch
52 Days Ago
merge from main -> iconrender_improvements
52 Days Ago
Removing more logs when changing AA, DLSS, and DLAA settings
52 Days Ago
watergun_achievements_fix -> main
52 Days Ago
Let DoSplash bypass new splash logic on a per call basis Liquid weapons no longer call the new DoSplash logic - just use the old Fun_Water system
52 Days Ago
simple_snow_usage -> main
52 Days Ago
Remove some debug stuff
52 Days Ago
Fix incorrect beehive boolean trigger
52 Days Ago
main -> simple_snow_usage
52 Days Ago
main -> syncvars
52 Days Ago
main -> new_menu
52 Days Ago
compile_simulator_window -> main
52 Days Ago
Added CompileSimulatorWindow - shows buttons to switch symbols / test compile (button colour feedback on pass/fail) Prefer having visual buttons to click to encourage me to use it
52 Days Ago
Tweaked brick foundation wallpaper pos again
52 Days Ago
pooling_test_command -> main
52 Days Ago
Set pooling command to editor and listen server only. Let's us use server commands locally. Codegen.
52 Days Ago
merge from adobe_floor_split
52 Days Ago
Adobe wood beams conditional models, hidden when wallpaper is applied
52 Days Ago
pooling_test_command -> main
52 Days Ago
Wrap whole thing in client block instead
52 Days Ago
Compile error
52 Days Ago
pooling_test_command -> main