139,782 Commits over 4,505 Days - 1.29cph!

5 Years Ago
Merge from general_qol
5 Years Ago
Merge Snowmobile -> Main
5 Years Ago
Fixed generic snowmobile ski snow FX now always showing up anymore
5 Years Ago
Merge Snowmobile -> Main
5 Years Ago
Merge SnowmobileFXFixes -> Snowmobile
5 Years Ago
Lower the snow ski trail effect to the ground slightly
5 Years Ago
Cleanup
5 Years Ago
Change vehicleDismountHoldTime default to 0 (dismount behaviour should be unchanged by default from last month) Exposed hold time as a slider in the options menu under the Controls section
5 Years Ago
Fix NRE when firing a weapon while mounted to a vehicle with no rigidbody. Put null RB checks on a a few other methods as well.
5 Years Ago
Subtract "Moved snowmobile particle FX to always sit at the position of the skis and treads"
5 Years Ago
Subtract "Fixing all the snowmobile FX that got broken"
5 Years Ago
Merge Snowmbile -> SkiFXFixes
5 Years Ago
Subtract "Half fixed ski FX trails not showing"
5 Years Ago
reverted pfx_snow_stormy to it's prior known non bugged state
5 Years Ago
Fixing all the snowmobile FX that got broken in some prior commit, part 1
5 Years Ago
Merge from main
5 Years Ago
Extend snowmobile rear world colliders enough to allow for a passenger to not get kicked off if it's backed up against a cliff
5 Years Ago
Improved handling of snowmobile rear passenger collision
5 Years Ago
Half fixed ski FX trails not showing, but angle is messed up
5 Years Ago
spraycan sounds
5 Years Ago
CraggyIsland cleanup
5 Years Ago
phrases
5 Years Ago
Fixed clipping inside fireplace
5 Years Ago
snowmobile sound updates
5 Years Ago
Merge Snowmobile -> Arctic Bases
5 Years Ago
Another suspension edit
5 Years Ago
Merge Snowmobile -> Arctic Bases
5 Years Ago
Improved lean anim code some more
5 Years Ago
Revert 68409, restore suspension changes
5 Years Ago
merge from arctic_bases
5 Years Ago
Tweaked colors and material settings of a bunch of common props that were standing out or looked weird in certain lightning conditions. Made a lot of them slightly darker to blend better in interiors. This mostly affects older props that have lighter diffuse than recent ones.
5 Years Ago
cherrypicking lunar_newyear2022 changes
5 Years Ago
Changed the layers of light meshes inside the arctic lab modules Added dimming volumes to dome radar Scene2Prefab
5 Years Ago
phrases
5 Years Ago
Temp building exposure post file for later
5 Years Ago
merge from polarbear
5 Years Ago
Changed the layer of the light meshes above doors to Default to minimize cubemap issues when entering interiors Scene2Prefab
5 Years Ago
Scaled up polar bear a bit
5 Years Ago
Shifted some render queues around slightly to hopefully end up with fewer transparency sorting issues.
5 Years Ago
Headlight element from parent snowmobile prefab defaults to disabled on the custom one.
5 Years Ago
Fixed Tomaha headlight mesh sometimes not being visible.
5 Years Ago
Added slight rotation offset to wind turbine propellers so they don't rotate in sync
5 Years Ago
Wind turbines will now face the same direction Another attempt at fixing floating rocks
5 Years Ago
Recovered skiVisualAdjust & skiVisualMaxExtension parameter changes that snuck into the old headlight movement commit.
5 Years Ago
Revert headlight movement.
5 Years Ago
Branching my wip radio comms shelves.
5 Years Ago
enable firecracker craft + default BP
5 Years Ago
protocol++
5 Years Ago
Skylantern gib setup
5 Years Ago
added sky_lantern gibs