202,019 Commits over 4,171 Days - 2.02cph!

8 Years Ago
UI fixes
8 Years Ago
Much faster zombie finding for AI
8 Years Ago
Remove timer
8 Years Ago
World
8 Years Ago
Merging bot branch into Main since it's in a good place that shouldn't break things. Bot players can be added by entering 'addbot' in the server console, but I wouldn't recommend using them yet. They r dum. And in Zombie mode they don't know to jump off the plane.
8 Years Ago
Fixed cohesion not being clamped
8 Years Ago
key locks can always be opened by the person who placed it but you can still create keys to give to others
8 Years Ago
fixed griefing players new to the game by spamming 1000 keylocks on boxes to raid them, now 1000000 combinations, sickos
8 Years Ago
Fixed invalid cast
8 Years Ago
Misc
8 Years Ago
Fix bug with NPC manager and spawn %
8 Years Ago
Crafting component WIP
8 Years Ago
fixed ch47 rotorblade spin
8 Years Ago
New 1st person deploy sounds for a handful of items Third person deploy sounds for most held entities Fixed a few SoundPlayers that were missing sound refs
8 Years Ago
fixed hv arrows not showing metal tip when deselecting viewmodel for the first time
8 Years Ago
Working on bot AI
8 Years Ago
Fixed an exception on load in Senses Cohesion debug panel New positive cohesion events for building any building, getting pregnant, babies growing up and generic age changes Cohesion events won't be processed if they're not marked as IsGameValid Marked Desire expired event as not game valid (happens way too often) Added a set_cohesion console command
8 Years Ago
Forgot to save
8 Years Ago
World backup. Prefab fixes.
8 Years Ago
Added a stranger spawn point to Island_01
8 Years Ago
World stuff
8 Years Ago
update unit shader with ramp texture on mask 1 (for future use) update portrait shader adding shading ramp
8 Years Ago
cleanup materials
8 Years Ago
adding back the stencil part on the unit shader
8 Years Ago
fix for newly created key locks added bone arrow - make plays added fire arrow sound updates from manifest (bundle setting)
8 Years Ago
Reenabled desire expired cohesion event (still happens too frequently but without it cohesion never drops)
8 Years Ago
updated purple loot box model
8 Years Ago
merge from main
8 Years Ago
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8 Years Ago
Hapis Sky Dome fix
8 Years Ago
Observer start
8 Years Ago
protocol++
8 Years Ago
Phrases
8 Years Ago
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8 Years Ago
Fog density no longer changes per biome (unfair advantage when looking in from a different biome)
8 Years Ago
Added Happiness stat Reduced global building durability value by 50% Updated post processing stack
8 Years Ago
Fixed activity notification elements not being properly reset Activity popup window is now modal Activity popup window shows unit portrait for join requests
8 Years Ago
pass on unit texture mask adjust color kits / added new one rerender masks
8 Years Ago
Fixed activity popup not displaying
8 Years Ago
Fixed activity notification portraits getting color from mood gradient
8 Years Ago
Updated staging2
8 Years Ago
Improved global fog calculation (plane no longer ignores fog, fog has identical density from A to B as from B to A)
8 Years Ago
water_well_a mini monument
8 Years Ago
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8 Years Ago
merge from main
8 Years Ago
added female pubic hair cap with shared skin/hair material to hair_caps branch
8 Years Ago
Fixed inverted brightness in skin dual layer
8 Years Ago
Tribe cohesion UI
8 Years Ago
Merge from main
8 Years Ago
vm admire updates