146,899 Commits over 4,444 Days - 1.38cph!

4 Years Ago
Remove gitignore from LFS Remove bootil submodule Add bootil from plastic Fix game sln generating without extension (???) Clean up .gitattributes a bit Sort .gitattributes Remove more text types from .gitattributes Upgrade premake5 scripts to not spam warnings
4 Years Ago
Added RackMountConfig to all weapons and set them all up so they rotate/position uniformally.
4 Years Ago
Added gingerbread woman variant
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
Added a rack mount config script to apply to items. Quick tool script for saving weapon rack mount settings. Position items based on their rack mount config.
4 Years Ago
Reduced slots and increased spacing
4 Years Ago
Nuclear missile silo scene progress
4 Years Ago
Initial
4 Years Ago
merge from player_movement_rpc
4 Years Ago
merge from harmony_qol
4 Years Ago
Let's try adding macos back to Rust.Harmony.asmdef to resolve editor errors (will need to ifdef everything out entirely on macos if this doesn't work)
4 Years Ago
First pass on an openable gallery of available emoji in chat box
4 Years Ago
render batching finally disables, add trigger parent to airship
4 Years Ago
Pooling support, move data to a scriptable asset
4 Years Ago
Defer disable render batching
4 Years Ago
Add support for animated emoji
4 Years Ago
Convert more prefabs to convex colliders even though they are box looking mesh colliders
4 Years Ago
1 second delay before converting base into airship rather than do it properly
4 Years Ago
Fix NRE is caboose is destroyed during the end-of-round info UI
4 Years Ago
Fixed emoji's not rendering if more than two were in a message
4 Years Ago
Exposed all of the spray can decals as emoji's
4 Years Ago
Fixed emoji deleting player avatar
4 Years Ago
Fix server calling OnAnyFlagsChanged as well in listen server mode, causing errors in editor
4 Years Ago
- Fixed armoured vehicle module windows not opening/closing on the client side when the vehicle is idle. - Fixed vehicle central locking switch not updating visually wen the vehicle is idle.
4 Years Ago
Add scaling support
4 Years Ago
Fixed emoji not working in strings with rich text Emoji can now be used for every item eg :wood: :scrap:
4 Years Ago
4 Years Ago
"dumb" inner shell & related files
4 Years Ago
Give balloon engine some starting hp
4 Years Ago
Switched stone floor frame to 4 box colliders to prevent unity complaining about non-convex colliders moving
4 Years Ago
Create airship entity when a balloon is added to a base
4 Years Ago
Disable render batching for building blocks on airships & rearrange folders
4 Years Ago
Disable throwIfSymbolsAreNotMatching
4 Years Ago
Merge from main -> harmony_qol
4 Years Ago
Fixed bootil target path Don't forget to build VPC
4 Years Ago
Update manifest & add building blocked volume to balloon engine
4 Years Ago
Renamed ignore.conf to .gitignore Add bootil as a module
4 Years Ago
Update build_dev.yml
4 Years Ago
Update build_dev.yml
4 Years Ago
Update build_dev.yml
4 Years Ago
Try using only checkoutv3
4 Years Ago
Update build_dev.yml
4 Years Ago
Fix balloon engine item
4 Years Ago
Add balloon engine Ability to build floors on the bottom of walls Ability to build walls on the bottom of floors
4 Years Ago
File backup
4 Years Ago
strip tabs
4 Years Ago
Create build_dev.yml
4 Years Ago
Fixed BiomeTexture error when opening workshop editor
4 Years Ago
merge from lumberjack_viewmode