133,466 Commits over 4,262 Days - 1.30cph!

5 Years Ago
merge from HDRP_Art_Backport
5 Years Ago
Merge from demoshot
5 Years Ago
Another dof recording fix
5 Years Ago
subtracting all renderscale merges
5 Years Ago
Merge from demoshot
5 Years Ago
Fix dof distance not being applied properly
5 Years Ago
Merge from demoshot
5 Years Ago
Improved handling of long shot names Added some input validation to shot and folder name input Fixed demo UI wrong sorting layer causing input issues
5 Years Ago
Merge from demoshot
5 Years Ago
Disable demo.compressShotKeyframes by default
5 Years Ago
Demo UI is now scaled by screen size
5 Years Ago
Increased size of new shot and folder buttons
5 Years Ago
More drag improvements
5 Years Ago
Increased padding for shots inside of folders
5 Years Ago
Better drag and drop fix
5 Years Ago
Fix depth of field not working Fixed drag and drop handling
5 Years Ago
Modified hint copy, slight update to next frame icon
5 Years Ago
Minor cleanup
5 Years Ago
Update test demo
5 Years Ago
Update next frame icon Fixed shot entries missing drag dots
5 Years Ago
Remove recordshot convar, we run it via UI now
5 Years Ago
Timeline styling changes, removed UI sample images
5 Years Ago
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5 Years Ago
Added extra anchor to cliff_low_sloped_l due to terrain gap
5 Years Ago
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5 Years Ago
More sub effects & related files
5 Years Ago
Fixed issues with world networking (introduced with monument_prioritization)
5 Years Ago
Merge from render_scale
5 Years Ago
Error fix
5 Years Ago
Merge from render_scale
5 Years Ago
Better handling of fallbacks
5 Years Ago
Merge from ai main
5 Years Ago
design permission fix
5 Years Ago
Tweaked road_vehicles to lessen the impact on roadside junkpiles
5 Years Ago
Merge from monument_prioritization
5 Years Ago
Alistair approved: Changed mining_quarry_c monument to default priority (was set to high) to match the other quarries
5 Years Ago
Alistair approved: Changed giant excavator monument to default priority (was set to highest from back when it was first added)
5 Years Ago
Merge from HDRP_Art_Backport
5 Years Ago
Updated PlaceMonumentsRoadside to offer similar distance parameters to PlaceMonuments
5 Years Ago
Monument distance tweaks
5 Years Ago
merge from ai main
5 Years Ago
Assigned missing hit areas
5 Years Ago
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5 Years Ago
Full rewrite of monument prefab prioritization when determining their spawn locations and which monuments not to spawn if there isn't enough space for all of them
5 Years Ago
Don't show suicide menu option when in a demo (doesn't do anything) Show "Quit Demo" in it's place while playing a demo Manage suicide button from the MainMenuSystem component instead of it's own component
5 Years Ago
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5 Years Ago
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