131,988 Commits over 4,232 Days - 1.30cph!

5 Years Ago
Fixed "Rechargable" typos
5 Years Ago
Reduced large furnace bounds
5 Years Ago
Fixed Wind Turbine excessive bounds Fixed Wind Turbine deployment underwater
5 Years Ago
Network++ Save++
5 Years Ago
Don't show cards at the end of a round except for the winner in a showdown
5 Years Ago
Fix local player's cards being hidden
5 Years Ago
Potential incorrect material gib fix
5 Years Ago
Reworked process for getting attack input (for selecting a gesture) while a ui that blocks attack input was active Enabled gestures on card table seats Fixed being able to open gestures while inventory or crafting menu was open
5 Years Ago
Some basic styling
5 Years Ago
Merge PlayerSeed fix to Main. Fixes PlayerSeed console command not handling Steam IDs correctly. Also now supports using a name instead of a seed.
5 Years Ago
Lower sort order of card table UI to 30 (was 100)
5 Years Ago
loot barrels gibs material override review
5 Years Ago
Foliage displacement improvements
5 Years Ago
Enabled read/write on the gambling lamp since the LOD3 is used as a mesh collider. Fixes the "RuntimeNavMeshBuilder: Source mesh gambling_lamp_LOD3 is skipped..." errors on every server start.
5 Years Ago
mf parent
5 Years Ago
East side
5 Years Ago
Workshop scene rework - cleanup
5 Years Ago
Skin approval
5 Years Ago
Tweaked min/max sizes for birch and beech trees. They should be slightly bigger now
5 Years Ago
Reorganized temperate trees / oaks will no longer spawn in forests but only on fields / moved smaller trees into forestside folders
5 Years Ago
Include type field in smart alarm notification data Add targetId and targetName fields to team login and death notifications
5 Years Ago
Cleaned up new spawn populations
5 Years Ago
Workshop scene rework - progress backup
5 Years Ago
Merge from backport
5 Years Ago
Fixed SpawnHandler.Refresh not working right
5 Years Ago
5 Years Ago
Adding old CraggyIsland back for programmers, artists, use the HD version
5 Years Ago
renamed CraggyIsland to CraggyIsland_HD
5 Years Ago
added water culling volume at trainyard sphere tank minor tweaks to barrel spawner
5 Years Ago
merge from backport
5 Years Ago
cliff overhang models/prefab
5 Years Ago
merge from main
5 Years Ago
merge from backport/wipe1
5 Years Ago
WIP configurable gesture wheel UI
5 Years Ago
Fixed random moves (editor only) attempting to bet/raise zero
5 Years Ago
Make marker data a ServerComponent Compile fixes
5 Years Ago
Converted TreeMarker Data into a PrefabAttribute, migrated all existing data (swamp trees)
5 Years Ago
Improvements to tree marker generation process: -now works when right clicking trees in assets view (also with multi-select) -improved default arc settings and applied them by default when making new tree markers -improved visualisation of arc settings in scene view -fixed generation issues when tree is offset in prefab
5 Years Ago
Knock sound now plays when a player checks
5 Years Ago
Added double knock-on-wood sounds for checking (my recordings)
5 Years Ago
▋▉▅ ▆▇▌▇▇▍▅ ▌▉▄ ▍▉▅ ▍▋▋▅▌▅▍▆▄▄ ▆▅▇▇▌ ▆▍ ▇▄▍▄ ▋▆ ▅▊▌ ▌▊▊▇▊▅█▌▋ █▊▊ ▉▊▉▌▅▇ ▉▅▍▊▇▉▊▊▌▉▅ (▆█▊▉▍ ▆▇▉▊ █▅▊ ▉▉█▊▆ ▌▇█ ▅▉ ▌▉█▍▆▆▄▋▍▆ ▌▋ ▉▍▄▅▊█▆▇▉▍█ ██▄ ▍▍ ▇▌█▅▍▋▊▄▄ ▄▄▄▉▍█▍ ▋▌▄▉▉▅▅▍▅ ▌▍▍▄▍▉▅▇)
5 Years Ago
Fixed Royal Flush showing as Flush
5 Years Ago
▅▄▊▅▅ █▄▌▇▇▅ ▊▉▇▄▄▌ - ▊▊▅▅▌ ▅█▉▌▍, ▄▄▆▍▍▍▆▆, ▋▍▇ ▇▆ ▋▉▍▄▄ ▍▍▄ ▍▅▅▅▄ ▊▉▆▍▅▊
5 Years Ago
Improved the winning hand UI message
5 Years Ago
Fixed beancan effect floating, fixes for deploy sounds.
5 Years Ago
Show the winning hand in the winner info UI
5 Years Ago
merge from bug fixes branch
5 Years Ago
merge from backport branch
5 Years Ago
cliffs and microcliffs now perform checks against road topology collision
5 Years Ago
Fixed douglas_fir_b_snow billboard issue