223,896 Commits over 3,684 Days - 2.53cph!

3 Years Ago
Reduced density of ferns and arid ferns
3 Years Ago
Reduced bush population by roughly 50 percent while trying to preserve the overall feel
3 Years Ago
deleting old supply drop textures
3 Years Ago
turns out there were more xmas prefabs to update
3 Years Ago
updated textures, tweak cinderblock world size Merge branch 'master' of sbox
3 Years Ago
Fix map compiling resource paths
3 Years Ago
updated shredder proportions, fixed missing textures
3 Years Ago
Get rid of the horribly slow InitSecondaryItems because we can already do this better
3 Years Ago
Southwest corner
3 Years Ago
Bug fixes with changing settings, tidy up.
3 Years Ago
Citizen folder switcharoo + V2 materials Moving V1 assets to "_old" folders so that everything can keep working while V2 is getting built in the right places
3 Years Ago
▇&▍▉▊ ▋▆▍▊▍▊ ▌▌▄▅▄ ▉▌▆▌▇▊▌▊
3 Years Ago
Flashlight icon
3 Years Ago
mod paths Fixed CResourceCompilerContext::ContentPathToFullPath not working unless the file existed Add mod_core Merge branch 'master' of sbox
3 Years Ago
Added barebones components for rounds and required game class
3 Years Ago
Remove _c when listing models in spawn menu
3 Years Ago
removing the odd ones that shouldn't be there but keep coming back
3 Years Ago
Reduced some texture sizes Removed some unused textures left
3 Years Ago
asset system change update broken assets
3 Years Ago
Deleting *.vmdl_c.png thumbnails
3 Years Ago
Improve performance of finding values in a column Fix mistake in string size calc, show correct sizes for strings and arrays
3 Years Ago
Initial commit
3 Years Ago
com.unity.memoryprofiler@0.2.9-preview.1
3 Years Ago
Fixed resources with . in the names having their name stomped by the file extension when compiled Merge branch 'master' of sbox
3 Years Ago
Updated Testmap 05 Fixed clipping issues Fixed void hole Adjusted lighting Merge branch 'master' of sbox Merge branch 'master' of sbox
3 Years Ago
Fixes for normals and lods on lab drawer model Fixed multiple normal issues on lab drawer unit and fixed lod normal issues Merge branch 'master' of sbox
3 Years Ago
Updated testing map
3 Years Ago
Compiled sound event files
3 Years Ago
Sound source files Merge branch 'main' of sbox-hidden into main
3 Years Ago
Disabled bonus game on pine_sapling_a to _d
3 Years Ago
Scene2Prefab - prefabs only
3 Years Ago
Fix crash when trying to unload a vpk and finding a vpk in a vpk
3 Years Ago
Disabled global billboards on all bushes for the current perf evaluation
3 Years Ago
▌█▅▍▌▄▅▊ ▆█▊ ▊▍▋▊▌▊▉ ▆▌▋█ ▍▄▆▆▉▉▆▇▉ ▊▇▋▋▊▇▇ ▉▄▄_█▇▌▌▊▌▉▇▄ ▅▍▍▅██▉▄
3 Years Ago
Removing CraggyIsland_HD from bundles / build settings to make sure we're not loading stuff we don't currently need
3 Years Ago
Fixed DecorScale not applying to BushEntity
3 Years Ago
Temporarily removing HapisIsland from bundles / build settings
3 Years Ago
Update README.md
3 Years Ago
Update README.md
3 Years Ago
Update README.md
3 Years Ago
Initial commit
3 Years Ago
Decor v3 changes / brought back river reeds that were disabled by mistake / replaced temperate ferns in arid with very short palm trees
3 Years Ago
Moved all content to root
3 Years Ago
CI: git clean on failure Fix CleanupUnusedBakeResourcesOfType getting confused by shared content/game folder Fixed toolscene_default lighting Project gen doesn't need to ignore content, content_src .csproj files compiled into the code folder Restore AddGameAndContentSearchPath Mount addon paths the old way, so resourcecompiler works Only unmount transient search paths Cleanup addon mounting content_src Don't ship tier2.lib
3 Years Ago
Re-painted topologies in some monuments to define inner trails as roads Fixed stables enclosures not having grass in them
3 Years Ago
Radar, Hud, and Scoreboard
3 Years Ago
▄▊▄▅▍ <▊▇▄▉> ▊▄▉▍▍ ▉▊▅▉▍▌▄▆ ▋▉ ▍▍▇▉▊ ▌▋▆▅ █▅▄▉█.▇▊▄▌▌▇▍▆ █▇ ▄▇▊ ▅▉▉▌▌▍▉▆▄
3 Years Ago
Merge from main
3 Years Ago
config update
3 Years Ago
Remapped Festive door wreath, Door and window xmas deco