223,508 Commits over 3,684 Days - 2.53cph!

3 Years Ago
updated base stag file to fix issues with jaw in open position
3 Years Ago
cherrypicking L96 skinnable fixes 60546 60570
3 Years Ago
merge from cardgamefixes
3 Years Ago
merge from hdrp_art_backport
3 Years Ago
baseline crane vehicle
3 Years Ago
Added new spawn populations for tundra trees and bushes
3 Years Ago
Adjusted densities and spawn settings for temperate bushes, forests and tundra trees
3 Years Ago
Reorganized tundra and temperate trees Lowered health and wood yields for saplings Generated new prefab ids for all tundra trees
3 Years Ago
Added a custom VoiceList and VoiceEntry themed for the gamemode and don't show voice entries for The Hidden so they can whisper things to you
3 Years Ago
Addon cache
3 Years Ago
Tidying up client join, content download Loading progress update Merge branch 'master' of sbox
3 Years Ago
Accidentally made players the Brawler class by default
3 Years Ago
Added a loading screen for the brief team that a player has not spawned in or had a team set, tried to import the MP5 and SPAS-12 from Rust but had issues so that's on hold
3 Years Ago
Boar, stag, wolf fixes.
3 Years Ago
Moving camera components around etc.
3 Years Ago
FGD Clean Up Removed a bunch of old/ not working stuff
3 Years Ago
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3 Years Ago
Added -fastbuild option to studiomdl.exe that does not write/compute .sw.vtx and .dx80.vtx files
3 Years Ago
3 Years Ago
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3 Years Ago
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3 Years Ago
Merge from backport
3 Years Ago
New spawn populations asset update
3 Years Ago
removed a stray ladder volume at WTP
3 Years Ago
merge from backport branch
3 Years Ago
added metal bed frame, mattress, sheets, autopsy table, emergency exit sign incidental props plus gibs and collision, set up basic prefabs
3 Years Ago
Tweaked cooldowns of The Hidden's abilities, balanced damage of all I.R.I.S. weapons, and added a Deployment menu when the round starts so I.R.I.S. can select which "class" they want (currently Assault or Brawler)
3 Years Ago
prefab files for the new model variants
3 Years Ago
Ref
3 Years Ago
merge from main
3 Years Ago
merge from HDRP_Art_Backport/wipe_2
3 Years Ago
snow and arid overgrowth grass prefabs
3 Years Ago
Scene backup
3 Years Ago
Cliffs are now using TerrainPlacementBlocked instead of adding swamp topology everywhere they spawn
3 Years Ago
early work on biome specific overgrowth meshes
3 Years Ago
changed one of the rock clutter prefab distances being too far culling
3 Years Ago
merge from animal fur branch, taking the prefab changes from that branch.
3 Years Ago
No longer spawn cliffs all over the prefab mountains
3 Years Ago
Fixed a regression with gamemode search bar where it expected the input to be lowercase at all times
3 Years Ago
Make Player.IsSpeaking shared (on server, it will return true within 0.1s of the last voice packet from a player, no packets are sent when the voice chat button is held but the player is not talking) Reduced update rate of PlayerCanHearPlayersVoice when nobody is talking to 5 seconds
3 Years Ago
poker chip models
3 Years Ago
Fix for l96 worldmodel issues. -improved uvs on LOD0 which was causing issues.
3 Years Ago
credits changes
3 Years Ago
credits zapper hit sfx give player shield when respawning tweaked credits powerups tweaked credits fp crawler campaign order ignores locked state credits pixel changes
3 Years Ago
Linear gradients default vertical
3 Years Ago
Client api content download
3 Years Ago
Removed some compound/outpost vendors - some were a temp fix prior to techtree
3 Years Ago
merge from main