198,693 Commits over 4,140 Days - 2.00cph!

5 Years Ago
-Since brake force is always faster at stopping a vehicle than counter-to-speed-direction throttle force, use brakes when pressing forward during reverse speed. - Reduce brake force multiplier again to 750.
5 Years Ago
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5 Years Ago
Decrease brake force multiplier from 1100 to 900
5 Years Ago
Merge from main
5 Years Ago
Minor physics code edit
5 Years Ago
Fix top speed bugs with reverse gear
5 Years Ago
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5 Years Ago
merge from... prerelease
5 Years Ago
merge from... prerelease
5 Years Ago
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5 Years Ago
Arid biome profile
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge from Main->Vehicles. Version upgrade to 2019.3.5f1
5 Years Ago
Moved input/output slots on water barrel
5 Years Ago
Added damage propagation between adjacent modules
5 Years Ago
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5 Years Ago
Hide the setup menu unless a convar is set (default off)
5 Years Ago
Update menu panel to use Rust.UI, hook it up on the main menu
5 Years Ago
[D11] SceneLOD temp fix to see if this cures the missing objects problem.
5 Years Ago
[D11] SceneLOD temp fix to see if this cures the missing objects problem.
5 Years Ago
Merge from main
5 Years Ago
updating vehicle source files
5 Years Ago
adding component LOD
5 Years Ago
[D11] Merge with main
5 Years Ago
Remake the smart switch entity with receiver and icon
5 Years Ago
notif fix
5 Years Ago
notif fix
5 Years Ago
Fix lua errors with notifications, sigh
5 Years Ago
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5 Years Ago
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5 Years Ago
Biome volume profile changes
5 Years Ago
skin approval
5 Years Ago
[D11] Weighted Normal Changes: Props - Abandonned_raft to Covers
5 Years Ago
increased water barrel max output flow back to 12
5 Years Ago
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5 Years Ago
[D11] [UI] Fix to crash when entering game due to radial menus being disabled.
5 Years Ago
adding component world model
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] [UI] Fixes to quick chat wheel textures. Adjusted visuals in Controls screen.
5 Years Ago
[D11][UI][#3854][#3874] Fixed issues with closing ingame menu and connected players
5 Years Ago
[D11][Graphics][#3842] Weapons remain solid while scoping in and out
5 Years Ago
5 Years Ago
Merge from main
5 Years Ago
Scrap the PS4 demo change, it's already been hard-coded
5 Years Ago
npc_launcher and its grenades no longer try to play <null> sounds causing problems npc_launcher defaults to RPG rocket model and 500 launch speed if those keyvalues are unset
5 Years Ago
Set PS4 app type to Demo
5 Years Ago
plant tick rate is now a replicated var. show plant water intake rate as "x per x sec"
5 Years Ago
TTT: Updated Portuguese translation again
5 Years Ago
[D11][UI] Adjustments to crafting screen and inventory screen