138,398 Commits over 4,474 Days - 1.29cph!

6 Years Ago
Don't allow breaking down anything still purchasable in the store
6 Years Ago
Show the 'not scrappable' message if any of the selected items are not scrappable
6 Years Ago
Display total market price of the items selected on the Steam item crafting screen
6 Years Ago
Biome map
6 Years Ago
Pre-splat elevation tweaks
6 Years Ago
SAM site don't target Hot Air Ballons that aren't inflated
6 Years Ago
Update SamSite "allTarget" var description to be more accurate
6 Years Ago
Merge WorkcartRotation -> Workcart
6 Years Ago
Flip everything around in code to cover the rotated train
6 Years Ago
Merge from voiceprops
6 Years Ago
Clear the currently entered phone number before calling a phone directory entry
6 Years Ago
Merge from main
6 Years Ago
Update mount point
6 Years Ago
Update glass and glass FX to new rotation
6 Years Ago
Backup
6 Years Ago
Merge CarLockTooltipEdit -> Main. Don't show the car lock tooltip so often.
6 Years Ago
Adding gibs for industrial_door_a_a Upped the texture res a notch if to be used as deployable
6 Years Ago
River updates
6 Years Ago
new bg vehicles files backup 4 branch hop
6 Years Ago
more HS setup
6 Years Ago
Hide official servers from the community tab in the server list
6 Years Ago
heavy scientist/ch47 initial setup and wip
6 Years Ago
Merge from save_reliability
6 Years Ago
Code review: Add some comments so we don't have a repeat of this bug in the future
6 Years Ago
Added warning log when an oil rig waypoint isn't reachable and added failsafe behaviour.
6 Years Ago
Merge from centralized_banning
6 Years Ago
Code review changes: set authStatus to ok, add server.bansServerTimeout to control web request timeout (in seconds)
6 Years Ago
If we aren't autobenchmarking, dump benchmark results to a json file
6 Years Ago
animal ai design tweak
6 Years Ago
BaseNavigator respects ai.move convar
6 Years Ago
Fix sleeping bag widgets on death screen still spawning underneath the sleeping bag cluster widget
6 Years Ago
Add sleeping bag yellow tint logic to beach towel and bed
6 Years Ago
Merge from main
6 Years Ago
Merge from voiceprops
6 Years Ago
merge from main
6 Years Ago
bit of cleanup
6 Years Ago
Fixed skull spike 3 extra materials in lod 1 and 2 Updated prefab.
6 Years Ago
Roof conditional corners only apply when the roof tiers match
6 Years Ago
Improved data index system for the world splines. Fixes new data getting generated sometimes by re-scanning for existing data. Also allows different prefabs with the exact same spline data to share the same data.
6 Years Ago
Enabled grass displacement by default, renamed convar to grass.displacement (from grass.displace) to ensure old config values are ignored
6 Years Ago
NRE fix in BaseMelee.PlayerAttack when hitting world with a melee weapon
6 Years Ago
Merge from main
6 Years Ago
Play the old phone dialling sfx when a number is being entered in the dial UI Play the sounds of 8 numbers being entered when dialling a directory number
6 Years Ago
Fixed ringing sound not looping
6 Years Ago
Switched remote ringing sound to the correct sfx
6 Years Ago
Merge Workcart -> WorkcartRotation
6 Years Ago
Allow player to see the tooltip for as long as they're looking at the lock. Only start the timer until it shows again when they look away.
6 Years Ago
Only show the info on how to break a car's lock at most once every five minutes, instead of every time the player looks at the lock (fixes it showing up too much if e.g. a player who doesn't have access is riding on the back in a flatbed)
6 Years Ago
When a telephone is disconnected the client can now tell whether the disconnect happened because of the local phone or the remote phone Exposed FailedRemoteHangUp and FailedSelfHangUp sfx fields
6 Years Ago
Added profiling for train code.