136,249 Commits over 4,444 Days - 1.28cph!

6 Years Ago
Shuriken system for horizon lightning storms WIP
6 Years Ago
Fixed a case where elevators wouldn't notify neighbours if they were killed via a kill command
6 Years Ago
Elevator now inherits from StabilityEntity instead of AnimatedBuildingBlock
6 Years Ago
Tweaked prevent building volumes to prevent being able to build a floor at half height through an elevator
6 Years Ago
Convert the lift section of the elevator into it's own entity
6 Years Ago
Updated elevator description
6 Years Ago
Fixed not being able to rotate elevator block
6 Years Ago
Various perf optimizations. Better emission shape for cam tracking. Small effect iterations. Packed rain & snow into code prefabs.
6 Years Ago
Fixed hurt trigger starting active Fixed hurt trigger applying damage incorrectly in listen server
6 Years Ago
wip AI state events & listener.
6 Years Ago
Do entity order validate before calling CreateOrUpdateEntity so the counter isn't corrupted if CreateOrUpdateEntity throws an exception Include additional info in disconnect message when entity order validate fails
6 Years Ago
Updated Scuba Overlay
6 Years Ago
Fixed serialization issue with camera script
6 Years Ago
merge from main
6 Years Ago
Update fence collider layer
6 Years Ago
Tweaked prevent building volume to stop blocking wire tool access
6 Years Ago
Add a hurt trigger to the bottom of the lift to kill any players that get stuck under it
6 Years Ago
Lift mesh is now marked as wood so it uses correct hit effects
6 Years Ago
Rebuilt other monuments
6 Years Ago
Fix Compound monument
6 Years Ago
Fix editor scene error when selecting an IOEntity with a null output array
6 Years Ago
Merge from main
6 Years Ago
Cleanup
6 Years Ago
Remove topFloor bool from save data, use a flag instead Fixed a couple of cleanup issues
6 Years Ago
Shrink the wounded/sleeping collider a little more
6 Years Ago
Only refresh the player's collider size every 250ms (performance, no serious need to do it more often)
6 Years Ago
Fixed protection type on elevator so it can take damage
6 Years Ago
Merge from main
6 Years Ago
Collider size is now refreshed on bots as well as real players
6 Years Ago
Fixed dodgy collider in doorway between recycler and main building at airfield
6 Years Ago
merge from main
6 Years Ago
merge from bs_wip
6 Years Ago
one state per file
6 Years Ago
more state conversions
6 Years Ago
skin approval
6 Years Ago
Snow/Rain/Lightning/Aurora groups Cleaned up temp file clutter Some renames for naming consistency
6 Years Ago
Fixed Secretlabs chair gib errors
6 Years Ago
Merge
6 Years Ago
Merge from 26-08-20
6 Years Ago
Merge fix
6 Years Ago
s2p on everything
6 Years Ago
subtracting 54455 - multiple issues, merge to experimental once fixed
6 Years Ago
Merge from SecretLabChair
6 Years Ago
Merge from spacesuit
6 Years Ago
Prevent building layer fix
6 Years Ago
Compile fixes
6 Years Ago
Fixed some lod/culling issues on the cables
6 Years Ago
Elevator will now adjust the lift position if a piece of the elevator shaft is removed that causes the lift position to become invalid
6 Years Ago
Prevent "Look rotation viewing vector is zero" complaints from hot air balloon, minicopter, scrap transport helicopter
6 Years Ago
Fixed incorrect parenting on oversized button colliders