247,670 Commits over 3,928 Days - 2.63cph!

3 Months Ago
Add editor options for lobby privacy Currently very boolean - either private or public - would like to do something org-based in future, or have custom filters https://files.facepunch.com/alexguthrie/1b2811b1/NVIDIA_Overlay_L6ZTVFAOVc.png Default to private in editor mode Basic version property editor Standalone: move ExportConfig into Sandbox.Tools, allow setting version/date/development build Standalone: load version/date/development build info from manifest on startup, open up Standalone class `Standalone.IsDevelopmentBuild` `Standalone.Version` `Standalone.VersionDate` When accessed from outside standalone, will return default values Fix video background-image rendering with incorrect aspect ratio - Rect needs to be recomputed once video texture has loaded UI: Unset values if unit is undefined Refresh svg when changing src/color properties, fixes Facepunch/sbox-issues#6247 Disable volumetric fog clipmaps by default, they're fucked right now with massive frame drops and they feel overengineered Allow particle alpha to be applied without applying color (Alpha is still applied when applying color to avoid breaking existing behaviour) Component upgrader for particle effect, apply alpha if we're applying color so that color and alpha can be properly decoupled Make TabWidget state cookie restore functional Give particle effect tab bar a state cookie so the current tab is restored Don't apply Music/Voip volume settings when in Editor Fix Home Page Categories. Uses ListResult instead of hardcoded categories from initial concept Fix mistakes in Gizmo.SolidSphere, any segment count should now work Get rid of upgraders log. If cloud prefabs have a component upgrade, we don't want to be spammed with this Same fix needed for SolidCylinder Top and bottom caps for SolidCylinder Draw SolidCapsule directly instead of 2 spheres and a cylinder Fix static functions on non-static Widgets not invoking or inheriting type properly. Merge branch 'master' into mainmenu-improvements
3 Months Ago
Add sentry back to functions, because insights is not insightful with functions
3 Months Ago
Add event when favourite/voting/collection changed Move recounting to background package service Sort by upvotes works again
3 Months Ago
Fix video page exception Fix videoblock exception Fix SQL statement
3 Months Ago
Leaderboard reject insane values Fix activity exception
3 Months Ago
Query stats from a different table
3 Months Ago
Limit stat values
3 Months Ago
Leaderboard backup, run #13612
3 Months Ago
HCRevolver uses local FX folder. Fixed muzzle origin offset. Temp working files & scene.
3 Months Ago
Track rcon disconnects during a frame Changed rcon.ssl and rcon.sslpwd to be consistent with other command line option switches (can use - or +) Set a default rcon password while in the editor
3 Months Ago
Work on theme
3 Months Ago
Small changes, air dash uses SHIFT
3 Months Ago
Cancel slide if we end up off the ground
3 Months Ago
Implement TakesOverControl, which cancels out wish movement Add Slide
3 Months Ago
Fix stat exceptions
3 Months Ago
TTT: Add SAM support to karma banning (#2106)
3 Months Ago
merge from preventbuilding_dungeons_fix
3 Months Ago
Revised my AttachedMonument field change so we don't lose any already assigned monuments
3 Months Ago
Flagged all underwater labs prevent building volumes to auto find their MonumentInfo Fixes barricades deployable in Underwater Labs
3 Months Ago
PreventBuildingMonumentTag can now get its MonumentInfo at runtime using TerrainMeta.Path.FindClosest This will allow prevent building volumes from monument not running S2P (like underwater labs) to get their MonumentInfo assigned correctly
3 Months Ago
Fix static functions on non-static Widgets not invoking or inheriting type properly.
3 Months Ago
Top and bottom caps for SolidCylinder Draw SolidCapsule directly instead of 2 spheres and a cylinder
3 Months Ago
Same fix needed for SolidCylinder
3 Months Ago
Get rid of upgraders log. If cloud prefabs have a component upgrade, we don't want to be spammed with this
3 Months Ago
Fix mistakes in Gizmo.SolidSphere, any segment count should now work
3 Months Ago
Remove unused code Can filter maps by GameSupport again
3 Months Ago
Debug draw tweaks
3 Months Ago
Smoother heightmap sampling https://files.facepunch.com/ziks/2024-08-31/sbox-dev_m6ejDGa0g6.png https://files.facepunch.com/ziks/2024-08-31/sbox-dev_GIvew6ZSRB.png
3 Months Ago
Package updates Draw placeholder icons with skia Image upload uses skia Update thumbnail page to help people get it right
3 Months Ago
Allow wolves to target other wildlife again, fix errors when target dies while circling
3 Months Ago
Fix package reference in GameModal
3 Months Ago
Change default starting volume for VideoControls Play button is greyed out and says VR Only if the game is only compatible with VR and the user is not currently loaded in VR. Unify multiplayer check in Game Modal and MenuHelpers
3 Months Ago
Create a user at login Unified login Switch to User in a bunch of left over places Make package cards 16/11 Remove now unused players table
3 Months Ago
Optimize wolves LoS checks (ignore other wolves, spread computations over multiple frames, pool sight events), also ignore players in safe zones
3 Months Ago
Made this even faster Optimize login
3 Months Ago
Leaderboard backup, run #13588
3 Months Ago
Cache global stats query Fix players page Speed up GetPlayerPackageUsageAsync
3 Months Ago
▍▋▌█ ▄▋▆▌▉▄▄▌ ▊▄ ▌█ ▇▇▅▇▇▊
3 Months Ago
██▅▆▊ ▌▋▇█ ▊▆▄▍ -> ▉▅▌▍▋▅▍▆▇_██▇▊▌▋▉▆▊█▇▄▇
3 Months Ago
merge from fix_weapon_mod_avg -> main
3 Months Ago
Fixed broken rad counts from container Amounts update on changed instead
3 Months Ago
digital clock sounds
3 Months Ago
Add proper Volume Slider to VideoControls
3 Months Ago
Allow sampling from noise field in heightmap SDF
3 Months Ago
Make all elements on the Social Bar match instead of looking completely different Update the Map Select Modal to match where it doesn't already PackageSelectionModal also follows same styles.
3 Months Ago
Fix scaled chunk collision
3 Months Ago
Fading fixes
3 Months Ago
merge from itempool_fix
3 Months Ago
Fixed items not resetting their flags when entering the pool, fixes the cooking icon appearing on recycled items also reset contents and parent ItemContainer for safety
3 Months Ago
Fixed some properties of weapon mods using average instead of multiplying scalars together - example: 8x scope + GCO was going from +50% recoil -> +30% recoil instead of +65% recoil