248,612 Commits over 3,928 Days - 2.64cph!

4 Months Ago
Switched the old torch flame texture compression to DXT5|BC3 to fix the compression visual noise.
4 Months Ago
Work on restoring functionality
4 Months Ago
Fix clearing ModelRenderer.MaterialOverride
4 Months Ago
pill bottle initial push
4 Months Ago
Get team assigner working again, only works with 2 teams right now
4 Months Ago
Fixed Sync attribute / CodeGenerator wrapped properties ignoring existing modifiers (Fixes Facepunch/sbox-issues#5867)
4 Months Ago
Scene for testing cliffs behaviour with PlaceDecorUniform
4 Months Ago
Fixed up some team refs, victory state serialization
4 Months Ago
Fixed showtoast commands arguments limit checks Added descriptions showing the expected arguments
4 Months Ago
Give Anarchist some uesful tags
4 Months Ago
UpdateAchievements job Achievement list has global unlocks, global fraction Fix NRE in login Expose leaderboard explorer Can edit org twitter/website/discord Add ModerationFlags Admin pages
4 Months Ago
Start on team system refactor
4 Months Ago
Brightened up coastal rocks Moved coastal rock prefabs to a new folder
4 Months Ago
Merge: from main Tests: none, trivial changes
4 Months Ago
Fix some edge cases when players leave
4 Months Ago
merge from geiger_counter_leak
4 Months Ago
Merge: from geiger_counter_leak Brings across the pool.print_memory filter feature. Tests: none, trivial change
4 Months Ago
coffeecup scale adjustment
4 Months Ago
Removed unused "Two" key on RustOption.Normal prefab
4 Months Ago
Added a barebones tool that lets you find all the places a specific Phrase is used
4 Months Ago
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4 Months Ago
coffee_cup scale adjustment
4 Months Ago
Merge: from main Tests: built all modes in editor
4 Months Ago
Update map to use new scales and assets
4 Months Ago
Instead of passing a small default value to SamplePosition, create another methode called IsOnNavmesh to make it harder to misuse
4 Months Ago
Polish wolf attack on foundation behaviour: raise jump apex, prevent target switch, U turn instead of barking when landing away, cancel if player gets down Fix canReach being inaccurate Fix potential bug when noise transition evaluates to true, but it's inverted or composed with other transitions Improve navigation vislogs
4 Months Ago
merge from store-ui-dlc-pages
4 Months Ago
Added antechamber to ziggurat, improved level flow
4 Months Ago
merge from VehicleFloorFix
4 Months Ago
merge from ArmouredPassengerColliders
4 Months Ago
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4 Months Ago
merge from survey_charge_lod
4 Months Ago
Reset all clothing item materials to defaults
4 Months Ago
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4 Months Ago
Added AmbientLightMultiplier, DirectionalLightMultiplier, ReflectionMultiplier, SunMeshBrightnessMultiplier and MoonMeshBrightnessMultiplier to WeatherPreset
4 Months Ago
Leaderboard query was ignoring sortorder
4 Months Ago
Leaderboard backup, run #13828
4 Months Ago
Undo directionalLightIntensityDepthMultiplier changes from yesterday
4 Months Ago
Edit flipped threshold a little
4 Months Ago
Car 'flipped' threshold is now around 80 degrees instead of 90
4 Months Ago
Merge from world_update_2
4 Months Ago
Merge from world_update_2/dynamic_underground_network_groups
4 Months Ago
Merge from world_update_2/dynamic_underground_network_groups
4 Months Ago
Applied the network group toggle to the train_tunnel_volume prefab so it's applied across everything Disable the network group toggle on the slope up and down transitions as they would shift the network group up too much Fixed thresholds getting reset in Client/Server mode
4 Months Ago
Togboat collider small edit
4 Months Ago
Additional collision primitive for rear of tugboat
4 Months Ago
Merge from world_update_2/dynamic_underground_network_groups
4 Months Ago
Added a new NetworkType field to EnvironmentVolume Volumes marked TrainTunnels will now lower the train tunnels network threshold to match the top of their volume Marked all train tunnel volumes as the appropriate network group This should resolve entities built on the bottom of canyons being considered underground and not networking to the surface This includes a cherrypick form the dynamic_underground_network_groups branch