240,095 Commits over 3,837 Days - 2.61cph!

4 Years Ago
build error fix
4 Years Ago
Merge from DDraw fix
4 Years Ago
Hooked up DDraw renderer and removed test script
4 Years Ago
Converted all DDraw objects to use DD calls.
4 Years Ago
Add a warning to check if PersistentModel is saving very large amounts of data Remove debug
4 Years Ago
Add a cooldown before assigning a new task to the same player
4 Years Ago
Ticking improvements
4 Years Ago
Fix ToggleSwitch glitching out on load sometimes
4 Years Ago
Cleaned up the custom pass class
4 Years Ago
Renamed and moved ddrawrenderer
4 Years Ago
Show a message when the page would be blank Add dev menu button to open the unknown server modal
4 Years Ago
Created a basic replacement for GL calls to get DDraw working again
4 Years Ago
Show the server name in tab headers instead of a redundant tab title
4 Years Ago
Allow reordering
4 Years Ago
Move everything into its own tab and make it more functional
4 Years Ago
Revert to old method of receiving headshot sfx
4 Years Ago
hunter dragging vine better string sprite dragging status caused by bullet
4 Years Ago
Merge from farming2
4 Years Ago
Fix update and logout button height
4 Years Ago
Merge from cinematic_tools
4 Years Ago
Saved camera debug positions are now in the /camsaves directory rather than the root of the project/build
4 Years Ago
Mocking support
4 Years Ago
AsyncButton type fixes
4 Years Ago
Regenerate item data
4 Years Ago
Fix server images looking very dull Fix server list issues
4 Years Ago
Merge from main
4 Years Ago
Fixed water purifiers not correctly clamping the input amount Fixes incorrect conversion values when feeding in water to a purifier
4 Years Ago
Merge from main
4 Years Ago
Merge from rtasks
4 Years Ago
Use the same wrapper for the vending machine markers as the one used for player cluster markers
4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed AssetBundle errors in Standalone
4 Years Ago
Powered Water purifier now decays outside of building privilege 8/8
4 Years Ago
Electrical heater 75 scrap to research Powered Water Purifier 75 scrap to research
4 Years Ago
merge from main
4 Years Ago
Fixed issue with non skinned mesh wearables not getting added to LODGroup properly. Also optimized LODGroup rebuilding a bit.
4 Years Ago
[D11] Disable debugcamera controls when dev tools is open
4 Years Ago
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4 Years Ago
Fixed error spam if Pxc_Texture overlay is missing SfxManager loads after global assetbundle is loaded ProgressionManager updates after global AssetBundle is loaded Fixed error spam if CoreLayer texture is missing Fixed FindAssetEditorFallback Fixed a few more AssetBundle errors
4 Years Ago
ENT:StoreOutput() works for newer Source Engine map IO format
4 Years Ago
[D11] Disabling asset stripping in release server builds.
4 Years Ago
[D11] Stop Main Menu music when starting demo playback
4 Years Ago
merge crash fix & poster command changes
4 Years Ago
Change "persistence mode" to "persistence file" and add a bit more info about persistence itself
4 Years Ago
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4 Years Ago
Fixed regressions with editor asset loading fallback
4 Years Ago
[D11] Updated Trees - Complete Set
4 Years Ago
[D11] Fixed textures with differing override values.
4 Years Ago
tidy up and remove unused