192,393 Commits over 4,049 Days - 1.98cph!

7 Years Ago
[D11] Removing PS4 define around TERRAIN_FAR_SPLATS
7 Years Ago
can now assign icons to mission definitions. added default placeholder icon.
7 Years Ago
WIP AI work.
7 Years Ago
mission titles
7 Years Ago
can now use %v in mission texts and it will be replaced with a colour coded mission Value.
7 Years Ago
ladder access fix
7 Years Ago
mission panels now display correct info/progress
7 Years Ago
mission panel basic layout, script hookups, basic code setup.
7 Years Ago
scene switch
7 Years Ago
cargo ship scene prep & dressing backup
7 Years Ago
Adding a note for a TODO bug
7 Years Ago
Remove the need for the game mode to reference the NetworkUser when the client asks for character selection. Fixes a circular dependency issue that was throwing errors
7 Years Ago
Make sure ECS ticks run according to the set tick rate, slowing down the game if required
7 Years Ago
More cleanup
7 Years Ago
wip mission UI prefabs
7 Years Ago
Material property block usage cleanup
7 Years Ago
added multikill mission processor, mission defs.
7 Years Ago
added healing done mission processor, mission defs
7 Years Ago
Prefab pool warmup baseline
7 Years Ago
cargo ship scene prep & dressing backup
7 Years Ago
[D11] Attempt #2 - fixes for shaders warnings on ps4. And pending merge links (again)
7 Years Ago
Remove old conflict file
7 Years Ago
Merge in the latest from Main
7 Years Ago
Cleanup
7 Years Ago
Remove debug
7 Years Ago
Added workaround for QualitySettings.masterTextureLimit not working properly with arrays Fixed terrain texture resolution not reacting to changes in graphics quality level
7 Years Ago
Checkpoint gen tweaks
7 Years Ago
Random checkpoint gen edit
7 Years Ago
Checkpoint meterial fix
7 Years Ago
Mostly checkpoint stuff
7 Years Ago
subtract
7 Years Ago
pumpkins and corn and now stackable and no longer have condition skin approval files
7 Years Ago
Probably fixed buildings and stockpiles looking incorrect
7 Years Ago
Red pipe variant Cargo ship prop placement progress
7 Years Ago
rebuild mission DB
7 Years Ago
Added kills mission processor. Added kills mission defs.
7 Years Ago
UnitCombatData now only tracks damage and healing done based on attacking and target teams
7 Years Ago
MissionProcessors now receives player id. Implemented Damage Done mission processor. Added Damage Done mission defs.
7 Years Ago
Cargo ship scene progress
7 Years Ago
Cargo ship hull coliders Ladder triggers
7 Years Ago
implemeneted matches won mission processor
7 Years Ago
Added mission defs for matches won
7 Years Ago
Mission completion now rewards the currency value taken from the mission def not a test value. Competed missions are now removed from the missions list of PlayerRecord
7 Years Ago
implemented MPMatchesPlayed
7 Years Ago
MissionProcessors MissionProcessor base Missions are now checked at the end of matches by MissionProcessors (need to implement the processors now)
7 Years Ago
[D11] Build error fix
7 Years Ago
Fixed error on effect onfire.prefab
7 Years Ago
Added prefab pool state export to csv file (export_prefabs)
7 Years Ago
Removed logs
7 Years Ago
fix