248,664 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Fixed gib rotation Prefab cleanup
4 Years Ago
Fixed fuel storage not being accessible on RHIB after collider update
4 Years Ago
Improve performance of finding values in a column Fix mistake in string size calc, show correct sizes for strings and arrays
4 Years Ago
com.unity.memoryprofiler@0.2.5-preview.1
4 Years Ago
Fixed bugs that didn't account from default state. Fixed death screen padding issue.
4 Years Ago
Quad rendering rewrite Quad shader tweaks Extra profiling for Switch
4 Years Ago
Fixed RPG shooting a non guidable missile in some cases
4 Years Ago
5th optional argument for surface.DrawOutlinedRect - thickness
4 Years Ago
Added new argument to Entity.EmitSound - flags, and fixed type checking for the other optional arguments, including pitch and volume arguments not working if soundlevel argument is not given.
4 Years Ago
Ugly hack to fix gmod_wheel direction indicator cutting into the model with certain models
4 Years Ago
merge constraint crash fix
4 Years Ago
Added Preset support for Weld and Camera tools
4 Years Ago
Ensure phys_lengthconstraint doesn't try to create 0-length rope constrains causing crazy physics and potential crashes
4 Years Ago
Renamed for /main consistency
4 Years Ago
Powerplant invisible light fix
4 Years Ago
Server List style tweaks
4 Years Ago
Sandbox.System.Test Generators source can't have path names now apparently, so fix that Add stripped down version of HtmlAgilityPack for parsing html pragmatically Use our HtmlNode version instead of packaged version More trimming XPath not needed in access list
4 Years Ago
Powerplant fixes
4 Years Ago
Merge from TMP_Text update optimization
4 Years Ago
Merge from main
4 Years Ago
Bailing on SetVisible on all IUIScreens
4 Years Ago
Fixed protobuf/generate.sh DOS line endings (breaking unix shell scripts)
4 Years Ago
Fishing village Boatshop emblem prefab setup. rope mesh, buoy and new shop texture for rowboat
4 Years Ago
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4 Years Ago
FX material updates
4 Years Ago
Fixed draw.RoundedBox(Ex) with border value larger than the box height causing the box to render larger than intended Fixeed DNumberScratch's value going out of bounds of the blue background with huge values
4 Years Ago
Settings menu redesign
4 Years Ago
Merge from io_pooling
4 Years Ago
Added AnimatorLOD to water pump, fluid switch and smart switch
4 Years Ago
Merge from platforms
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Fishing Village Various decorative floats and buoy rings/lods/collision and prefab setup. Materials and textures.
4 Years Ago
Newstype tag colours
4 Years Ago
Consistent action labels IconPicker selected styling active opacity Devicewrapper
4 Years Ago
LFS cache
4 Years Ago
Merge from io_pooling
4 Years Ago
Hapic ServerItem Chatinput style Settings Footer style
4 Years Ago
Merge from main
4 Years Ago
Station 1 FX fix.
4 Years Ago
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4 Years Ago
Create ci.yml
4 Years Ago
Power substations
4 Years Ago
merge from trainyard_path_fix
4 Years Ago
Airfield fixes & related mats/prefabs
4 Years Ago
Cherrypicking 53716
4 Years Ago
Fix doors checking for blockages when opening if checkPhysBoxesOnOpen is false (fixes garage door getting stuck closed if a vehicle is stuck in it)
4 Years Ago
Merge ScreenshotChanges -> Main
4 Years Ago
Merge from main
4 Years Ago
Merge General