241,128 Commits over 3,867 Days - 2.60cph!
Industrial structures - interiors extra LOD level
Industrial structures - interiors extra LOD level
Industrial structures - interiors extra LOD level
Fixed some CS:GO maps having terrible looking water and black skyboxes
xylophone player anims and override controller
xylophone player anims and override controller
xylophone player anims and override controller
Generated prefabs for skin variations
Generated prefabs for skin variations
Generated prefabs for skin variations
[D11] 38 vertex shader LODs added to compound scene assets
[D11] 38 vertex shader LODs added to compound scene assets
[D11] 38 vertex shader LODs added to compound scene assets
[D11] - Launch site and Compound object removal/scene to prefab/updated game manifest
[D11] - Launch site and Compound object removal/scene to prefab/updated game manifest
[D11] - Launch site and Compound object removal/scene to prefab/updated game manifest
Dynamic Render To Texture shadow angles
subtraction of subtraction
subtraction of subtraction
subtraction of subtraction
[D11] Added server chatbox output to show when players are enabling god mode or noclip
[D11] Added server chatbox output to show when players are enabling god mode or noclip
[D11] Added server chatbox output to show when players are enabling god mode or noclip
Disabled probe volume stuff
Disabled probe volume stuff
Disabled probe volume stuff
All facial detail skins converted
All facial detail skins converted
All facial detail skins converted
[D11][UI] Adjustments made to the ranged weapon panel and the attachment panel for the selected item
[D11][UI] Adjustments made to the ranged weapon panel and the attachment panel for the selected item
[D11][UI] Adjustments made to the ranged weapon panel and the attachment panel for the selected item
Temporarily enabling read/write on some model importers
Temporarily enabling read/write on some model importers
Temporarily enabling read/write on some model importers
[D11] [UI] Speed up hud visibility changes.