241,128 Commits over 3,867 Days - 2.60cph!

5 Years Ago
[D11] [UI] Speed up hud visibility changes.
5 Years Ago
[D11] [UI] Speed up hud visibility changes.
5 Years Ago
Female skin setup
5 Years Ago
Female skin setup
5 Years Ago
Female skin setup
5 Years Ago
Added LuaLocomotion:Set/GetGravity()
5 Years Ago
[D11] + Airfield object removal/scene to prefab/updated manifest
5 Years Ago
[D11] + Airfield object removal/scene to prefab/updated manifest
5 Years Ago
[D11] + Airfield object removal/scene to prefab/updated manifest
5 Years Ago
set up all make skin and variants
5 Years Ago
set up all make skin and variants
5 Years Ago
set up all make skin and variants
5 Years Ago
Fixed missing terrain in low settings
5 Years Ago
Fixed missing terrain in low settings
5 Years Ago
Fixed missing terrain in low settings
5 Years Ago
Updated benchmark.dem (shorter, simpler demo)
5 Years Ago
Updated benchmark.dem (shorter, simpler demo)
5 Years Ago
Updated benchmark.dem (shorter, simpler demo)
5 Years Ago
[D11] Translation Additions
5 Years Ago
[D11] Translation Additions
5 Years Ago
[D11] Translation Additions
5 Years Ago
Updated benchmark.dem (shorter, simpler demo)
5 Years Ago
Updated benchmark.dem (shorter, simpler demo)
5 Years Ago
Updated benchmark.dem (shorter, simpler demo)
5 Years Ago
[D11] Server startup complete Rustworks telemetry event.
5 Years Ago
[D11] Server startup complete Rustworks telemetry event.
5 Years Ago
[D11] Server startup complete Rustworks telemetry event.
5 Years Ago
Industrial structures - all buildings baked LOD rework
5 Years Ago
Industrial structures - all buildings baked LOD rework
5 Years Ago
Industrial structures - all buildings baked LOD rework
5 Years Ago
Temporarily enabling read/write on some model importers
5 Years Ago
Temporarily enabling read/write on some model importers
5 Years Ago
Temporarily enabling read/write on some model importers
5 Years Ago
[D11] + Harbour 1 object removal/scene to prefab/updated manifest
5 Years Ago
[D11] + Harbour 1 object removal/scene to prefab/updated manifest
5 Years Ago
[D11] + Harbour 1 object removal/scene to prefab/updated manifest
5 Years Ago
Fixed NRE in IOEntityEditor
5 Years Ago
Fixed NRE in IOEntityEditor
5 Years Ago
[D11] Tweak Page Headers to be White instead of Green
5 Years Ago
[D11] Tweak Page Headers to be White instead of Green
5 Years Ago
[D11] [UI] Fixed pie menus input texts being hard to see in snow.
5 Years Ago
[D11] [UI] Fixed pie menus input texts being hard to see in snow.
5 Years Ago
Torch light level, fire material emission
5 Years Ago
Torch light level, fire material emission
5 Years Ago
[D11] Latest delayed ent settings... makes qa castle playable.
5 Years Ago
[D11] Latest delayed ent settings... makes qa castle playable.
5 Years Ago
Oilrig small / baked LODs
5 Years Ago
Oilrig small / baked LODs
5 Years Ago
Set up all skin models to be consistent with the rest of the skeleton skins.
5 Years Ago
Set up all skin models to be consistent with the rest of the skeleton skins.