192,985 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Snowman blockout
7 Years Ago
Fixed Attribute.SoftCap NaN
7 Years Ago
fixed the UVs on the hand mesh for all the weapons
7 Years Ago
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7 Years Ago
fixed being unable to select units when a dead unit is selected
7 Years Ago
missing file
7 Years Ago
Festive door wreath pivot fix
7 Years Ago
wreath fixes
7 Years Ago
Christmas lights increased emissive strength
7 Years Ago
PlayerBuildingPlacement no longer tries to pathfind check using dead units
7 Years Ago
Uncommented ConditionSettingsWrapperDrawer
7 Years Ago
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7 Years Ago
Hilighting
7 Years Ago
wreath added
7 Years Ago
Improvements to harvesting for other people's find desires
7 Years Ago
Data fixes
7 Years Ago
Festive door wreath COL
7 Years Ago
PersistentPerson on Character
7 Years Ago
Christmas lights fix
7 Years Ago
Christmas lights
7 Years Ago
SmartObject.CanSubscribe checks unit's active role
7 Years Ago
basics of a unit home/away kit colour matrix tool
7 Years Ago
folder cleanup
7 Years Ago
Fixed Keyword base.name returning bad things
7 Years Ago
Actually fixed NRE in ProvidesItemDesiredByTribe (dont assume that dispensable contains items) Added Attribute gains data to various skills
7 Years Ago
More robust entity sensing. Even more robust navigation to food.
7 Years Ago
terrain icons
7 Years Ago
Fixed some NPC bugs
7 Years Ago
Deployables inside building privilege do not decay (unless they require upkeep and it's not paid for)
7 Years Ago
Fixed NRE spam when opening workshop inside editor while running client and server
7 Years Ago
merge from main
7 Years Ago
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7 Years Ago
A little bit more safe guarding on Navigate to food.
7 Years Ago
Optimization - Top tier merging internal and external models into one call
7 Years Ago
Fixed NRE in Condition.ProvidesItemDesiredByTribe Added SKILL_VERB keyword Added AttributeGain activity type
7 Years Ago
more WIP color kit
7 Years Ago
CareerTeamDatabase now assigns team kit IDs at career creation. CareerTeam now has a KitID and serializes it with saves. Career matches now apply kits.
7 Years Ago
Fixed bad icons
7 Years Ago
more kit stuff
7 Years Ago
Fixed activity notification UI colors
7 Years Ago
Added portraits to activity notifications created by units Portrait clone creation resets all animator parameters to their default values Added config data for desire icons ActivityData can override icon ActivityData can override icon color
7 Years Ago
Fixed NRE in food target navigation. More AI Behaviour.
7 Years Ago
wip team kit stuff: proto/networking/local
7 Years Ago
Optimization - Twig tier merging internal and external models into one call
7 Years Ago
Optimization - Wood log tier rework - closing off holes in walls merging internal and external models into one call
7 Years Ago
1st pass admires (added to existing _anim files)
7 Years Ago
Admire animations - adding more to DB - 1st Pass
7 Years Ago
career mode squad editor NRE fixes. can now press TAB to switch between current and previous career mode tabs.
7 Years Ago
All doors, wall frame inserts, ceiling frame inserts and barricades require upkeep (test, numbers all preliminary)
7 Years Ago
Misc cleanup