255,056 Commits over 3,990 Days - 2.66cph!

6 Years Ago
merge from main/soundvoicecleanup
6 Years Ago
SoundClasses set virtualization priority Paused sounds switch to lowest priority
6 Years Ago
Remove accidental copy-paste comment
6 Years Ago
Some divergence warning fixes
6 Years Ago
merge from main
6 Years Ago
Swap some stray static SoundPlayers to AmbienceEmitters Stop and recycle more out of range loops instead of pausing them Scene2Prefab
6 Years Ago
fixed mounting regular horses
6 Years Ago
Added support for instanced deferred mesh decals. Added simple instanced draw call culling based on mip streaming info. Enabled prop instancing
6 Years Ago
Hapis optimizations - improved culling volumes, removed old scripts, updated some lighting
6 Years Ago
lods
6 Years Ago
Disable network service port in D11_LOCAL_SERVER mode
6 Years Ago
Merge instancing branch
6 Years Ago
Revert project version to 2019.1.3f1
6 Years Ago
Revert to 2019.1 packages
6 Years Ago
Updated map file.. not sure why this has changed tbh..
6 Years Ago
Server compile fix
6 Years Ago
enable instancing on another material
6 Years Ago
revert metas to 2019.1 format
6 Years Ago
Stripped obsolete lights from powerline_pole_a
6 Years Ago
working on invasion final state more invasion boss stuff mech warden curse Merge branch 'master' of SpaceUsurperUnity fuse boss confuse spokes dont show req part speech on hunter storm gunner pattern Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Loading core now looks at progress bar tip
6 Years Ago
Tweaked how telemetry is disabled / enabled
6 Years Ago
[D11] [UI] Fixed crash when attempting to recycle certain objects.
6 Years Ago
more cleaning
6 Years Ago
added stairs_ushaped_concrete
6 Years Ago
cleaning
6 Years Ago
NPCs no longer inherit the network group from their parent (similar to players, should greatly reduce cargo ship networking overhead)
6 Years Ago
[D11] Deletion of file name conflict after merge.
6 Years Ago
[D11] [UI] Fixed non-looping animations and optimised CH47Animator class. Added filter option in animation debug window.
6 Years Ago
Added tickrate and telemetry options
6 Years Ago
Possible decryption fix
6 Years Ago
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6 Years Ago
SandboxMenu structure Steam Avatar status and name, Discover page
6 Years Ago
Fixed bullshit warnings in WorldModel
6 Years Ago
Removed out of date warnings in Gibbable
6 Years Ago
Server compile fix
6 Years Ago
[D11] [Audio] Latest chat code. PS4 now routes to headset only when needed. XBox does not have chat output from headset just yet. Checking in to clear some hansoft tasks.
6 Years Ago
More fx
6 Years Ago
[D11] [Audio] Latest release libs for all target platforms.
6 Years Ago
[D11] New text strings for shopfronts, and quick fix for 'trade complete' showing when first opening the window
6 Years Ago
Updated phrases
6 Years Ago
nuget version
6 Years Ago
Some missing localization
6 Years Ago
ADS fix
6 Years Ago
Fixed NotImplementedException in MenuBackgroundVideo.OnVideoError
6 Years Ago
Compile fix
6 Years Ago
[D11] DTLS ping heartbeat moved from managed to native code, for optimisation.
6 Years Ago
Fixed CraftingQueue staying after disconnected proper
6 Years Ago
Replaced RakNet.StreamRead with NetRead + optimized