255,076 Commits over 3,990 Days - 2.66cph!

6 Years Ago
Added RequestEncryptedAppTicketAsync
6 Years Ago
[D11] Making sure everything is checked in
6 Years Ago
Don't need these stored in 4k. Scene backup.
6 Years Ago
Spas tweak. SMG fix.
6 Years Ago
SMG/waterpipe/sickle tweaks.
6 Years Ago
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6 Years Ago
Can define Ip in NetAddress Regions in SteamNetworkingSockets Added "Connecting" bool to ConnectionInterface NormalEndtoEnd test, fixed lockups
6 Years Ago
6 Years Ago
Merge from main
6 Years Ago
Cherrypicked a single file from 2015. Easy because Plastic is better than Git.
6 Years Ago
Rendered all the map images again in case they had a bit of motion blur on them
6 Years Ago
Skin bundle update
6 Years Ago
[D11] Checking in... code seems to be trashing memory somehow.
6 Years Ago
Merge charger fixes
6 Years Ago
meta files
6 Years Ago
Progress
6 Years Ago
[D11][Tutorial] merge with latest #35060
6 Years Ago
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6 Years Ago
Skin update
6 Years Ago
Fixed some SteamInventory methods not being public Added Async to some async method names
6 Years Ago
Made SteamInventory.FindDefinition public Rename Ugc.Item.PreviewImageUrl Steamworks.Ugc.Item.GetAsync UgcEditor.WithPreviewFile SteamParamStringArray Ugc.Editor.WithTag Ugc.Editor visibility Added UgcEditor.WithChangeLog
6 Years Ago
Fix charger pushing units across gaps
6 Years Ago
[d11][Audio] Fix for Bradley APC streaming error warnings
6 Years Ago
Fixed rogue unknown component in tree system, updated manifest
6 Years Ago
[D11] Fix for config B swap
6 Years Ago
[D11] Revert J's changes
6 Years Ago
InventoryRecipe Added ServerInfo.QueryRulesAsync
6 Years Ago
[D11] Revert Jordans Change
6 Years Ago
[D11][Tutorial] Locked HUD scaling in tutorial, scaled up vitals
6 Years Ago
[D11] Enable Win64 client builds for Greg
6 Years Ago
[D11] Standalone win64 client D11 build - jenkins changes
6 Years Ago
[D11][Tutorial] Renamed display name for complete objective task tutorial action
6 Years Ago
[D11][Tutorial] Item stacking full check now done after stackable amount check
6 Years Ago
[D11][Tutorial] Fixes for issues #1970, #1681, changed tutorial event kill action to only single use and added fuel container check for issue #1116
6 Years Ago
[d11] Async skinning. Broke, reverted back to sync skinning to keep things going.
6 Years Ago
[D11] [UI] Removed auto-sizing from hint text. Fixed hint translation for Audio Mix going off screen.
6 Years Ago
[D11][UI] [#2021] Weapon attachment slots should display correctly
6 Years Ago
Grabber attack range stops at the unit it would grab
6 Years Ago
[D11] [UI] Fixed mild spelling and grammar issues in audio setting hint translations.
6 Years Ago
checklist progress backup
6 Years Ago
Fix motion blur being applied to map preview images
6 Years Ago
terrain blend map work
6 Years Ago
map too
6 Years Ago
revert the accidental car1.png preview commit
6 Years Ago
Disable uploading replays to analytics if telemetry is disabled Disable time targets on pause menu for replays Replay sidebar info now populated from replay
6 Years Ago
Fix GetTilesInDirection not stopping at walls
6 Years Ago
Convert some overcrowding ints to boosl now that we're in modern burst Overcrowded transforms are now updated as needed, rather than checking every frame, every passenger
6 Years Ago
dunes model update + lod chain
6 Years Ago
[D11] Fix for debug camera (side effect of disabling mouse)