192,569 Commits over 4,049 Days - 1.98cph!

44 Days Ago
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44 Days Ago
Reapply LookAtHealth changes
44 Days Ago
Merge from parent
44 Days Ago
Merge from main
44 Days Ago
Possible fix for having to click twice to reskin an item in the repair bench if switching from a redirect to a workshop skin Reworks a bunch of repair bench logic, still a bit of a nightmare
44 Days Ago
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44 Days Ago
Removed old chicken assets (20 files, about 30mb)
44 Days Ago
Adjust alignment a little to match the railroad planter
44 Days Ago
Retake triangle planter icon, fixed alignment
44 Days Ago
Fixed warning spam when cooking food in the cursed cauldron
44 Days Ago
Fixed meat losing it's stack size when it spoils
44 Days Ago
Merge from main
44 Days Ago
Fixed hopper removing any item attachments from weapons/armour it picks up The item contents should only be removed if the item is a backpack Also added a few checks to ensure the rigidbody exists before trying to modify it (modded issue)
45 Days Ago
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46 Days Ago
Merge from crocodile
46 Days Ago
Port croc corpse carry ragdoll stability fixes to tiger
46 Days Ago
- Improve crocodile behaviour against static prey - Fix crocodile getting stuck cycling between states when live prey is near food
46 Days Ago
Fix player corpse bouncing a lot when carried by the crocodile
46 Days Ago
Fix croc sliding during zigzag bite
46 Days Ago
merge from large_planter_deployables_fix
46 Days Ago
merge from graphics_ui_doubledigit
46 Days Ago
merge from hbhf_optims
46 Days Ago
merge from lodbias_min_clamp_increase
46 Days Ago
merge from trophy_nre
46 Days Ago
Weapon rack parachute NRE fix
46 Days Ago
Clamped minimum lodbias to 0.5
46 Days Ago
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46 Days Ago
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46 Days Ago
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46 Days Ago
Check if player model exists before trying to assign skin variables
46 Days Ago
merge from main
46 Days Ago
merge from trophy_nre
46 Days Ago
Fix small trophy player heads not appearing on first time player enters network range
46 Days Ago
Jungle plants progress
46 Days Ago
merge from trophy_nre
46 Days Ago
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46 Days Ago
merge from puzzle_reset_underground_fix
46 Days Ago
progress on baking normal map/smoothness
46 Days Ago
Added refresh_foliage console command
46 Days Ago
Pixelate censor fixes
46 Days Ago
Made cmd not send empty messages that kick people And hide it (it still works, but just hidden) func_lod DisappearMinDist & DisappearMaxDist KVs Added weapon class name & ent index to "Weapon spawning in solid" Minor FGD adjustments More descriptions, default values, etc. Added func_rotating.GetSpeed/SnapToStartPos Added func_dustmotes.AffectedByWind Fixed .gma being left open in some cases if it failed to load/parse Fix shaders not compiling Fix some vmt formatting that i came across randomly
46 Days Ago
Made cmd not send empty messages that kick people And hide it (it still works, but just hidden) func_lod DisappearMinDist & DisappearMaxDist KVs Added weapon class name & ent index to "Weapon spawning in solid" Minor FGD adjustments More descriptions, default values, etc. Added func_rotating.GetSpeed/SnapToStartPos Added func_dustmotes.AffectedByWind Fixed .gma being left open in some cases if it failed to load/parse Fix shaders not compiling Fix some vmt formatting that i came across randomly Merge community provided changes to JellyFish shader to do with $envmap
46 Days Ago
Underwear censor fixes
46 Days Ago
Rebase on /main
46 Days Ago
Merge from fix_texture_streaming_2: Super cautious texture streaming enablement!
46 Days Ago
Cherry pick live fixes
46 Days Ago
Be very cautious about enabling texture streaming. Only enable it if Texture.streamingTextureLoadingCount = 0 and Texture.allowThreadedTextureCreation = false. If not, set Texture.allowThreadedTextureCreation = false and try again in 1 second. One second is enough to upload a few textures, right?
46 Days Ago
revolver setup
46 Days Ago
pretty dirty WIP approach to erosion in a job, needs cleanup and splat writing fixing
46 Days Ago
Update: leaving an optim todo idea comment Tests: not applicable