reporust_rebootcancel

129,340 Commits over 4,232 Days - 1.27cph!

5 Years Ago
Reverted water catcher large and small to original models, added hose input to both, cleaned up folders, set col and gibs to correct file setup
5 Years Ago
Adjust size and rotation
5 Years Ago
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5 Years Ago
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5 Years Ago
Seating work
5 Years Ago
merge from backport_bugfixes
5 Years Ago
merge from main
5 Years Ago
merge from tree_improvements
5 Years Ago
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5 Years Ago
Prefab ID
5 Years Ago
Manifest
5 Years Ago
Set up sub scripts, mass, drag, protection, centre of mass, parent trigger, prevent_building, mount/dismount points
5 Years Ago
Add sub item (for repairs). Updated workcart item as well.
5 Years Ago
Basic support for dragging shots between folders
5 Years Ago
Basic framework for a submarine class + some minor cleanup on older vehicle classes
5 Years Ago
Unsaved assets
5 Years Ago
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5 Years Ago
Finished internal colliders
5 Years Ago
Finished collider setup for the whole exterior
5 Years Ago
Detail collider work. Added a convex end cap mesh.
5 Years Ago
Some initial vehicle model and collider setup for SubmarineDuo
5 Years Ago
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5 Years Ago
Merge Main->Submarine
5 Years Ago
If the train is travelling in reverse and the rear wheels have already gone across to a new spline section, force the front wheels to "select" that track piece instead of letting the player choose left/right, which previously could snap the rear wheels to the wrong piece if the front wheels aren't across yet.
5 Years Ago
5 Years Ago
Another fix
5 Years Ago
Track selection fix
5 Years Ago
Fix front track section selection bug
5 Years Ago
null fix
5 Years Ago
Renderscale in post fx stack
5 Years Ago
South progress
5 Years Ago
Fixed ceiling colliders in the rocket factory building
5 Years Ago
Fix for the rocket factory scaffolding looking flat at low shader level
5 Years Ago
Fixed mesh gaps on pipe_a set
5 Years Ago
merge from main
5 Years Ago
Added set terrain splat modifier to iceberg prefabs to prevent dirt from appearing on the icesheets
5 Years Ago
Updated iceberg_6 fbx to fix holes on LOD1
5 Years Ago
More timeline styling
5 Years Ago
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5 Years Ago
Fixed several issues arising from not enough anchors on some cliff prefabs, leading to holes
5 Years Ago
Fixed gap between cliffs at ice_lake_4
5 Years Ago
setup AIZ sleeping on most AI monuments
5 Years Ago
missed some debug logs
5 Years Ago
merge from sleepwakemerge
5 Years Ago
Add ai.sleepwakestates console command. Removed some debug log.
5 Years Ago
Fixed watercatcher UI drinking
5 Years Ago
client compile fix
5 Years Ago
merge from ai main
5 Years Ago
merge from main