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138,492 Commits over 4,505 Days - 1.28cph!

Rin
5 Months Ago
merge from save283 - Staging wipe
5 Months Ago
Merge from terrain_renderer
5 Months Ago
Add min radius for terrain culling
5 Months Ago
merge from main
5 Months Ago
Improve culling shadow bounds check accuracy and performance
Rin
5 Months Ago
Network++ Save++ persistance++
5 Months Ago
Don't apply the 0.25s early exit to the gesture viewmodel, still apply it to the third person
5 Months Ago
Added IK targets to microphone stand Added helper SetLeftHandIKTarget/SetRightHandIKTarget methods, would technically be faster than manually setting position and rotation
5 Months Ago
Enable animateVehicleAim360 on horse seats and add a blend tree (just one motion for now)
5 Months Ago
Merge from terrain_renderer
5 Months Ago
Remove unneeded map sample when culling terrain Remove terrain test scene
5 Months Ago
Merge from main Merged prefabs: Mannequin_deployed, huntingtrophysmall/deployed, fishing_rod_entity
5 Months Ago
Merge from main
5 Months Ago
Clamp uv for min/max height sampling
5 Months Ago
Fix prefab id
5 Months Ago
Updated armoured hatch anims to prevent wall clipping
5 Months Ago
Fix new scientists not playing movement animation in demos after the demo was paused
5 Months Ago
Update manifest
5 Months Ago
Create new version of the mortar prefab based on ballista
5 Months Ago
Possible Client_OnCassetteInserted NRE while spectating fix
5 Months Ago
merge from main
5 Months Ago
Rename mortar.entity -> mortar2.entity
5 Months Ago
Rename MortarEntity.cs -> MortarEntityOld.cs
5 Months Ago
Fix HasFlags()
5 Months Ago
Codegen
5 Months Ago
Fix GetActiveItem() after merge
5 Months Ago
merge from mortar -> mortar_prototype
5 Months Ago
merge from main -> mortar_prototype
5 Months Ago
merge from main -> fix_server_browser_compression/http_client
5 Months Ago
merge from fix_server_browser_compression -> main
5 Months Ago
Fixed RW on FX meshes.
5 Months Ago
apartment rugs
5 Months Ago
merge from safezone_lootbag_fix
5 Months Ago
fix typo
5 Months Ago
merge from overfishing
5 Months Ago
Fix dropped loot bags from destroyed containers not being lootable when in safe zone Applied the recent fix for showing a toast when trying to loot corpses in safe zones to player remains too Slightly adjusted the toast phrase Committed ridablehorse because it keeps showing up 🐎
5 Months Ago
Shutter frame audio fixes
5 Months Ago
Codegen
5 Months Ago
merge from automated_testing
5 Months Ago
Check isValid instead
5 Months Ago
Compile fix
5 Months Ago
merge from main
5 Months Ago
merge from techtree_multi_unlock
5 Months Ago
Hardcode the multi unlock delay to 0.1s, was agreed to be a good speed, no need to have it convared
5 Months Ago
merge from waterwheel_deployable
5 Months Ago
support for manual use water particles with water height adapt
5 Months Ago
merge from main
5 Months Ago
merge from automated_testing
5 Months Ago
Make ProtectionProperties.IsImmortal available serverside
5 Months Ago
Apartment complex b progress / windows polish and roof