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121,885 Commits over 4,048 Days - 1.25cph!

1 Year Ago
Lets try that again
1 Year Ago
Replace soft mask with UITransitionEffect because soft mask was breaking when resizing
1 Year Ago
Misc item all prefabed and animated
1 Year Ago
Fix being unable to open the takeover pages for things that were already purchased Replace buy buttons with indicator that the item has already been purchased and cannot be purchased again
1 Year Ago
page footer prefab
1 Year Ago
Fix diving AK not assigned to left side of backpack
1 Year Ago
Tweak offset of smallbackpack (-0.01 Z) , bolt & hmlmg to reduce floating holstered weapons
1 Year Ago
Move coconut underwear screen back to its proper folder
1 Year Ago
Viewmodel render setup for FX/lights
1 Year Ago
Trying a different approach
1 Year Ago
Setup shovel for weapon racks after recent changes.
1 Year Ago
CNY Spear - fix for spears penetrating the body too much, updated holster position
1 Year Ago
Fixed final accordion bugs
1 Year Ago
Reduced more delgate allocations Accordions only generate if current listing isnt a solo listing Fixed bugs with accordions
1 Year Ago
Listings allocate delegate memory at start
1 Year Ago
Merge from main -> backpacks
1 Year Ago
3p metal detector - fix for handle becoming detached when crouching and scanning
1 Year Ago
Modified minimum accordion amount Listings handle their own animations
1 Year Ago
Setting up prefabs for view so page transition works
1 Year Ago
Added back button Ensured no listings animations close properly
1 Year Ago
shovel - made to spin when thrown, fixed collider so lands better in the world
1 Year Ago
Vendor interface removes itself to respond to map markers Refactored interaction code in map interface
1 Year Ago
Set up Coconut Underwear page transitions and prefabs
1 Year Ago
Tame the light
1 Year Ago
PlayerRemains 4k Textures and Material Setup
1 Year Ago
Reapply
1 Year Ago
Merge from main
1 Year Ago
fixed shovel world model not having lodgroup properly set up
1 Year Ago
Set dressing harbor2 progress
1 Year Ago
Additional terrain test
1 Year Ago
player update. populated the holdtype knife and knife combat override controller with updated 3p knife animation set.
1 Year Ago
Re-add the reveal animation for one prefab
1 Year Ago
Vendor listings and single vendors now sort themselves
1 Year Ago
Merge from main
1 Year Ago
Flash bulb emission colour instead of just the light effect. (needs to be reduced)
1 Year Ago
Fix headers, fix scaling text
1 Year Ago
inventory.copyto now copies the contents of the backpack All of the inventory save/load loadout convars now copy the contents of the backpack (if equipped)
1 Year Ago
Updated 4K textures for SmallBackpack
1 Year Ago
Fixed UVsets in smallBackpack
1 Year Ago
Reduced scale by 20%
1 Year Ago
subtract 92275 (4k textures on main media_projects branch)
1 Year Ago
Merge shelter icon fix
1 Year Ago
Fixed some extra merge issues
1 Year Ago
Fixed backpacks not responding to the 'ent' convar Note that this adds the Physics_Debris layer to the ent trace, so this might change the behaviour of that command in some cases
1 Year Ago
Updated 4K textures for SmallBackpack
1 Year Ago
merge main
1 Year Ago
Dragonlauncher 4k textures and material setup
1 Year Ago
Deal with left over shelter markers on client disconnect
1 Year Ago
merged main
1 Year Ago
moved Petur's lights over to fit new metal detector mesh viewmodel